Minor changes

This commit is contained in:
Jackz 2022-07-26 20:10:50 -05:00
parent e473cbe3ee
commit 0b51fe19ad
No known key found for this signature in database
GPG key ID: E0BBD94CF657F603
6 changed files with 11 additions and 6 deletions

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@ -1775,6 +1775,7 @@
}
"c12m4_barn"
{
"spawnpoint" "10523.914062 -6057.256347 -63.968750"
"ents"
{
"BRIDGE_STOP"

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@ -131,9 +131,9 @@ Restore from saved inventory
static StringMap weaponMaxClipSizes;
static StringMap pInv;
static char HUD_SCRIPT_DATA[] = "g_ModeScript.ExtraPlayerHUD <- { Fields = { players = { slot = g_ModeScript.HUD_RIGHT_BOT, dataval = \"%s\", flags = g_ModeScript.HUD_FLAG_ALIGN_LEFT|g_ModeScript.HUD_FLAG_TEAM_SURVIVORS|g_ModeScript.HUD_FLAG_NOBG } } };HUDSetLayout( g_ModeScript.ExtraPlayerHUD );g_ModeScript";
static char HUD_SCRIPT_DATA[] = "g_ModeScript._eph <- { Fields = { players = { slot = g_ModeScript.HUD_RIGHT_BOT, dataval = \"%s\", flags = g_ModeScript.HUD_FLAG_ALIGN_LEFT|g_ModeScript.HUD_FLAG_TEAM_SURVIVORS|g_ModeScript.HUD_FLAG_NOBG } } };HUDSetLayout( g_ModeScript._eph );g_ModeScript";
static char HUD_SCRIPT_CLEAR[] = "g_ModeScript.ExtraPlayerHUD <- { Fields = { players = { slot = g_ModeScript.HUD_RIGHT_BOT, dataval = \"\", flags = g_ModeScript.HUD_FLAG_ALIGN_LEFT|g_ModeScript.HUD_FLAG_TEAM_SURVIVORS|g_ModeScript.HUD_FLAG_NOBG } } };HUDSetLayout( g_ModeScript.ExtraPlayerHUD );g_ModeScript";
static char HUD_SCRIPT_CLEAR[] = "g_ModeScript._eph <- { Fields = { players = { slot = g_ModeScript.HUD_RIGHT_BOT, dataval = \"\", flags = g_ModeScript.HUD_FLAG_ALIGN_LEFT|g_ModeScript.HUD_FLAG_TEAM_SURVIVORS|g_ModeScript.HUD_FLAG_NOBG } } };HUDSetLayout( g_ModeScript._eph );g_ModeScript";
#define CABINET_ITEM_BLOCKS 4
@ -732,7 +732,7 @@ public void Frame_SetupNewClient(int client) {
// Format(weaponName, sizeof(weaponName), "weapon_%s", weaponName);
PrintToServer("[EPI/debug] Giving new client (%N) tier 2: %s", client, weaponName);
} else {
Format(weaponName, sizeof(weaponName), "weapon_%s", TIER1_WEAPONS[GetRandomInt(0, TIER1_WEAPON_COUNT)]);
Format(weaponName, sizeof(weaponName), "weapon_%s", TIER1_WEAPONS[GetRandomInt(0, TIER1_WEAPON_COUNT - 1)]);
PrintToServer("[EPI/debug] Giving new client (%N) tier 1: %s", client, weaponName);
}
int item = GivePlayerItem(client, weaponName);
@ -1094,7 +1094,11 @@ void UnlockDoor(int entity, int flag) {
}
public Action Timer_UpdateHud(Handle h) {
if(!StrEqual(gamemode, "coop")) return Plugin_Stop;
if(hEPIHudState.IntValue == 1 && !StrEqual(gamemode, "coop")) { // TODO: Optimize
PrintToServer("[EPI] Gamemode no longer coop, stopping (hudState=%d, abmExtraCount=%d)", hEPIHudState.IntValue, abmExtraCount);
updateHudTimer = null;
return Plugin_Stop;
}
int threshold = hEPIHudState.IntValue == 1 ? 4 : 0;
if(hEPIHudState.IntValue == 0 || abmExtraCount <= threshold) {
PrintToServer("[EPI] Less than threshold, stopping hud timer (hudState=%d, abmExtraCount=%d)", hEPIHudState.IntValue, abmExtraCount);

View file

@ -2189,7 +2189,7 @@ stock bool isVisibleTo(int client, int target)
ret = true;
}
}
CloseHandle(trace);
delete trace;
return ret;
}
@ -2234,7 +2234,7 @@ stock bool isInterruptTo(int client, int target)
ret = true;
}
}
CloseHandle(trace);
delete trace;
return ret;
}