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TKStopper: Disable reverse indirect damage
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2 changed files with 10 additions and 4 deletions
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@ -170,6 +170,8 @@ public Action Event_OnTakeDamage(int victim, int& attacker, int& inflictor, flo
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if(isPlayerTroll[attacker]) return Plugin_Stop;
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if(isUnderAttack[victim]) return Plugin_Continue;
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bool isDamageDirect = damagetype & (DMG_BLAST|DMG_BURN|DMG_BLAST_SURFACE) == 0;
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int time = GetTime();
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if(time - lastFF[attacker] > hForgivenessTime.IntValue) {
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playerTotalDamageFF[attacker] = 0.0;
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@ -177,7 +179,7 @@ public Action Event_OnTakeDamage(int victim, int& attacker, int& inflictor, flo
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playerTotalDamageFF[attacker] += damage;
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lastFF[attacker] = time;
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if(playerTotalDamageFF[attacker] > hThreshold.IntValue && !IsFinaleEnding && damagetype & (DMG_BLAST|DMG_BURN|DMG_BLAST_SURFACE) == 0) {
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if(playerTotalDamageFF[attacker] > hThreshold.IntValue && !IsFinaleEnding && isDamageDirect) {
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if(hAction.IntValue == 1) {
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LogMessage("[NOTICE] Kicking %N for excessive FF (%f HP) for %d minutes.", attacker, playerTotalDamageFF[attacker], hBanTime.IntValue);
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NotifyAllAdmins("[Notice] Kicking %N for excessive FF (%f HP) for %d minutes.", attacker, playerTotalDamageFF[attacker], hBanTime.IntValue);
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@ -198,9 +200,13 @@ public Action Event_OnTakeDamage(int victim, int& attacker, int& inflictor, flo
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if(L4D_IsInFirstCheckpoint(victim) || L4D_IsInLastCheckpoint(victim) || time - iJoinTime[attacker] <= hJoinTime.IntValue * 60000) {
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damage = 0.0;
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return Plugin_Handled;
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}else {
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SDKHooks_TakeDamage(attacker, attacker, attacker, IsFinaleEnding ? damage * 2.0 : damage / 1.9);
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damage = IsFinaleEnding ? 0.0 : damage / 2.1;
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}else if(IsFinaleEnding) {
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SDKHooks_TakeDamage(attacker, attacker, attacker, damage * 2.0);
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damage = 0.0;
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return Plugin_Changed;
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}else if(!isDamageDirect) {
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SDKHooks_TakeDamage(attacker, attacker, attacker, damage / 1.9);
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damage /= 2.1;
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return Plugin_Changed;
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}
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}
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