diff --git a/README.md b/README.md index 4e9cc13..7975fe0 100644 --- a/README.md +++ b/README.md @@ -3,26 +3,26 @@ All my sourcemod plugins... shitty probably ## Descriptions -* csgo-knifehp - On knife kill, gives the player 100 HP (configurable) +* `csgo-knifehp` - On knife kill, gives the player 100 HP (configurable) * **Convars:** - * knifehp_enable - Enable regaining health on knife kill - * knifehp_max_health - Maximum health to set an attacker to - * knifehp_amount - Amount of health to give attacker -* l4d2-manual-director - Probably going to be posted publicly sometime. allows you to spawn specials on cursor, or via director, forcefully, bypassing limits + * `knifehp_enable` - Enable regaining health on knife kill + * `knifehp_max_health` - Maximum health to set an attacker to + * `knifehp_amount` - Amount of health to give attacker +* `l4d2-manual-director` - Probably going to be posted publicly sometime. allows you to spawn specials on cursor, or via director, forcefully, bypassing limits * **Convars:** - * manual_director_version|mandirector_version - ... gets version - * mandirector_notify_spawn - Should spawning specials notify on use? - * mandirector_announce_level - Announcement types. 0 - None, 1 - Only bosses, 2 - Only specials+, 3 - Everything - * mandirector_enable_tank - Should tanks be allowed to be spawned? - * mandirector_enable_witch - Should witches be allowed to be spawned? - * mandirector_enable_mob - Should mobs be allowed to be spawned + * `manual_director_version|mandirector_version` - ... gets version + * `mandirector_notify_spawn` - Should spawning specials notify on use? + * `mandirector_announce_level` - Announcement types. 0 - None, 1 - Only bosses, 2 - Only specials+, 3 - Everything + * `mandirector_enable_tank` - Should tanks be allowed to be spawned? + * `mandirector_enable_witch` - Should witches be allowed to be spawned? + * `mandirector_enable_mob` - Should mobs be allowed to be spawned * **Commands:** - * sm_spawnspecial - Spawn a special via director - * sm_forcespecial - Force spawn a special via director, bypassing spawn limits - * sm_forcecursor - Force spawn a special at cursor, bypassing spawn limits - * sm_cursormenu - Show the spawn menu for cursor spawning - * sm_specialmenu - Show the spawn menu for director spawning - * sm_directormenu (Same as sm_specialmenu for now) -* l4d2-info-cmd - Technically 'l4d2 game info', havent changed name. Just prints general information, used for a project + * `sm_spawnspecial` - Spawn a special via director + * `sm_forcespecial` - Force spawn a special via director, bypassing spawn limits + * `sm_forcecursor` - Force spawn a special at cursor, bypassing spawn limits + * `sm_cursormenu` - Show the spawn menu for cursor spawning + * `sm_specialmenu` - Show the spawn menu for director spawning + * `sm_directormenu` (Same as sm_specialmenu for now) +* `l4d2-info-cmd` - Technically 'l4d2 game info', havent changed name. Just prints general information, used for a project * **Commands** - * sm_gameinfo + * `sm_gameinfo`