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feedthetrolls: Increase gun jam from 30% to 50% chance
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parent
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commit
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2 changed files with 1 additions and 2 deletions
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@ -157,7 +157,6 @@ void ApplyModeToClient(int client, int victim, trollMode mode, TrollModifer modi
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ReplyToCommand(client, "Invalid modifier for mode.");
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return;
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}
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//TODO: Implement swarm
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}
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case Troll_GunJam: {
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int wpn = GetClientWeaponEntIndex(victim, 0);
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@ -444,7 +444,7 @@ public Action Event_WeaponReload(int weapon) {
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int client = GetEntPropEnt(weapon, Prop_Send, "m_hOwner");
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if(HasTrollMode(client,Troll_GunJam)) {
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float dec = GetRandomFloat(0.0, 1.0);
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if(FloatCompare(dec, 0.30) == -1) { //10% chance gun jams
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if(FloatCompare(dec, 0.50) == -1) { //10% chance gun jams
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return Plugin_Stop;
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}
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}
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