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Add includes
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2 changed files with 25 additions and 0 deletions
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@ -329,6 +329,25 @@ stock int GetPrimaryAmmo(int client) {
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else
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else
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return -1;
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return -1;
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}
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}
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stock int GetSecondaryAmmo(int client, int weapon) {
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int activeWpn = GetEntPropEnt(client, Prop_Send, "m_hActiveWeapon");
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if(activeWpn == weapon) {
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int offset = GetEntProp(weapon, Prop_Data, "m_iPrimaryAmmoType");
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return GetEntProp(client, Prop_Send, "m_iAmmo", _, offset);
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} else {
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return GetEntProp(activeWpn, Prop_Send, "m_iExtraPrimaryAmmo");
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}
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}
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stock void SetSecondaryAmmo(int client, int weapon, int ammo) {
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int activeWpn = GetEntPropEnt(client, Prop_Send, "m_hActiveWeapon");
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if(activeWpn == weapon) {
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int offset = GetEntProp(weapon, Prop_Data, "m_iPrimaryAmmoType");
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SetEntProp(client, Prop_Send, "m_iAmmo", ammo, _, offset);
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} else {
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SetEntProp(activeWpn, Prop_Send, "m_iExtraPrimaryAmmo", ammo);
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}
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}
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stock void CheatCommand(int client, const char[] command, const char[] argument1, const char[] argument2) {
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stock void CheatCommand(int client, const char[] command, const char[] argument1, const char[] argument2) {
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int userFlags = GetUserFlagBits(client);
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int userFlags = GetUserFlagBits(client);
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SetUserFlagBits(client, ADMFLAG_ROOT);
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SetUserFlagBits(client, ADMFLAG_ROOT);
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6
scripting/include/l4d2_perms.inc
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6
scripting/include/l4d2_perms.inc
Normal file
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@ -0,0 +1,6 @@
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enum ReserveMode {
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Reserve_None = 0,
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Reserve_Watch,
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Reserve_AdminOnly,
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Reserve_Private
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}
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