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ftt: changes
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4 changed files with 10 additions and 5 deletions
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@ -164,10 +164,9 @@ public Action Command_WitchAttack(int client, int args) {
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int witch = INVALID_ENT_REFERENCE;
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while ((witch = FindEntityByClassname(witch, "witch")) != INVALID_ENT_REFERENCE) {
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SetWitchTarget(witch, target);
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ShowActivityEx(client, "[FTT] ", "set all witches to target %s", target_name);
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LogAction(client, target, "\"%L\" set all witches to attack \"%L\"", client, target);
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}
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ShowActivityEx(client, "[FTT] ", "set all witches to target %s", target_name);
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LogAction(client, target, "\"%L\" set all witches to attack %s", client, target_name);
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}else{
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ReplyToTargetError(client, target_count);
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}
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@ -347,7 +347,7 @@ void SetupCategoryMenu(int client, int victimUserID) {
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void ShowTrollCombosMenu(int client, int victimUserID) {
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Menu comboMenu = new Menu(ChooseComboHandler);
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static char id[32];
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Format(id, sizeof(id), "%N: Choose troll combo", GetClientOfUserId(victimUserID));
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Format(id, sizeof(id), "Choose troll combo");
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comboMenu.SetTitle(id);
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static TrollCombo combo;
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@ -32,7 +32,13 @@ void SetupTrolls() {
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Trolls[index].AddFlag("Biles", true);
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Trolls[index].AddFlag("Molotovs", true);
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Trolls[index].AddFlag("Pipebombs", true);
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SetupTroll("No Pickup", "Prevents a player from picking up ANY (new) item. Use ThrowItAll to make them drop", TrollMod_Constant);
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index = SetupTroll("No Pickup", "Prevents a player from picking up ANY (new) item. Use ThrowItAll to make them drop", TrollMod_Constant);
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Trolls[index].AddFlagPrompt(true);
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Trolls[index].AddFlag("No Primary", false);
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Trolls[index].AddFlag("No Melee", false);
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Trolls[index].AddFlag("No Throwables", false);
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Trolls[index].AddFlag("No Kits", false);
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Trolls[index].AddFlag("No Pills / Adr", false);
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index = SetupTroll("UziRules / AwpSmells", "Picking up a weapon gives them a UZI or AWP instead", TrollMod_Constant);
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Trolls[index].AddFlagPrompt(false);
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Trolls[index].AddFlag("UZI Only", true);
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