diff --git a/plugins/l4d2_turret.smx b/plugins/l4d2_turret.smx index bc4bc54..b0b2ed7 100644 Binary files a/plugins/l4d2_turret.smx and b/plugins/l4d2_turret.smx differ diff --git a/scripting/l4d2_turret.sp b/scripting/l4d2_turret.sp index 5d34c1a..652ad9a 100644 --- a/scripting/l4d2_turret.sp +++ b/scripting/l4d2_turret.sp @@ -392,7 +392,7 @@ stock int CreateLaser(const float origin[3], const char[] targetName, float colo DispatchKeyValue(laser, "targetname", "sm_laser"); DispatchKeyValue(laser, "LaserTarget", targetName); DispatchKeyValue(laser, "spawnflags", "1"); - DispatchKeyValue(laser, "dissolvetype", "2"); + // DispatchKeyValue(laser, "dissolvetype", "2"); DispatchKeyValue(laser, "NoiseAmplitude", "1"); DispatchKeyValueFloat(laser, "damage", damage); DispatchKeyValueFloat(laser, "life", duration); @@ -420,7 +420,7 @@ stock int CreateBeam(const char[] beginTarget, const float center[3], const char if(endTarget[0] != '\0') DispatchKeyValue(laser, "LightningEnd", endTarget); DispatchKeyValue(laser, "spawnflags", "1"); - DispatchKeyValue(laser, "dissolvetype", "2"); + // DispatchKeyValue(laser, "dissolvetype", "2"); DispatchKeyValue(laser, "NoiseAmplitude", "1"); DispatchKeyValueFloat(laser, "damage", damage); DispatchKeyValueFloat(laser, "life", duration);