mirror of
https://github.com/Jackzmc/sourcemod-plugins.git
synced 2025-05-05 20:13:21 +00:00
l4d2_autobotcrown: Minor tweaks
This commit is contained in:
parent
157e450907
commit
2ae3fd4ec8
2 changed files with 25 additions and 9 deletions
Binary file not shown.
|
@ -5,7 +5,7 @@
|
|||
|
||||
//#define DEBUG 0
|
||||
|
||||
#define SCAN_INTERVAL 5.0
|
||||
#define SCAN_INTERVAL 4.0
|
||||
#define SCAN_RANGE 750.0
|
||||
#define ACTIVE_INTERVAL 0.4
|
||||
|
||||
|
@ -78,7 +78,7 @@ public void OnPluginStart()
|
|||
RegAdminCmd("sm_ws", Cmd_Status, ADMFLAG_ROOT);
|
||||
}
|
||||
public Action Cmd_Status(int client, int args) {
|
||||
ReplyToCommand(client, "Scan Timer: %b | Active: %b | In Position %b | Witches %d", timer != INVALID_HANDLE, AutoCrownBot > -1, AutoCrownInPosition, WitchList.Length);
|
||||
ReplyToCommand(client, "Scan Timer: %b | Active: %b | In Position %b | Witches %d | Bot %N", timer != INVALID_HANDLE, AutoCrownBot > -1, AutoCrownInPosition, WitchList.Length, GetClientOfUserId(AutoCrownBot));
|
||||
return Plugin_Handled;
|
||||
}
|
||||
public void Event_DifficultyChanged(Event event, const char[] name, bool dontBroadcast) {
|
||||
|
@ -91,11 +91,13 @@ public void Event_DifficultyChanged(Event event, const char[] name, bool dontBro
|
|||
}
|
||||
}else{
|
||||
CloseHandle(timer);
|
||||
timer = INVALID_HANDLE;
|
||||
}
|
||||
}
|
||||
public void Change_Gamemode(ConVar convar, const char[] oldValue, const char[] newValue) {
|
||||
if(StrEqual(newValue, "realism")) {
|
||||
CloseHandle(timer);
|
||||
timer = INVALID_HANDLE;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -137,12 +139,13 @@ public Action Timer_Active(Handle hdl) {
|
|||
#if defined DEBUG
|
||||
PrintToServer("No witches detected, ending timer");
|
||||
#endif
|
||||
timer = INVALID_HANDLE;
|
||||
return Plugin_Stop;
|
||||
}
|
||||
//TODO: Also check if startled and cancel it immediately.
|
||||
if(AutoCrownBot > -1) {
|
||||
int client = GetClientOfUserId(AutoCrownBot);
|
||||
if(!IsValidEntity(AutoCrownTarget)) {
|
||||
if(!IsValidEntity(AutoCrownTarget) || IsPlayerIncapped(client)) {
|
||||
ResetAutoCrown();
|
||||
|
||||
#if defined DEBUG
|
||||
|
@ -150,14 +153,22 @@ public Action Timer_Active(Handle hdl) {
|
|||
#endif
|
||||
return Plugin_Stop;
|
||||
}else if(client <= 0 || !IsClientConnected(client) || !IsClientInGame(client) || !IsPlayerAlive(client)) {
|
||||
AutoCrownBot = -1;
|
||||
AutoCrownTarget = -1;
|
||||
ResetAutoCrown();
|
||||
#if defined DEBUG
|
||||
PrintToServer("Could not find valid AutoCrownBot");
|
||||
#endif
|
||||
return Plugin_Stop;
|
||||
}
|
||||
|
||||
char wpn[32];
|
||||
if(!GetClientWeapon(client, wpn, sizeof(wpn)) || !StrEqual(wpn, "weapon_autoshotgun") && !StrEqual(wpn, "weapon_shotgun_spas")) {
|
||||
ResetAutoCrown();
|
||||
#if defined DEBUG
|
||||
PrintToServer("AutoCrownBot does not have a valid weapon (%s)", wpn);
|
||||
#endif
|
||||
return Plugin_Stop;
|
||||
}
|
||||
|
||||
GetEntPropVector(AutoCrownTarget, Prop_Send, "m_vecOrigin", witchPos);
|
||||
GetClientAbsOrigin(client, botPosition);
|
||||
|
||||
|
@ -189,14 +200,12 @@ public Action Timer_Scan(Handle hdl) {
|
|||
#endif
|
||||
return Plugin_Stop;
|
||||
}
|
||||
for(int bot = 1; bot < MaxClients+1; bot++) {
|
||||
for(int bot = 1; bot <= MaxClients; bot++) {
|
||||
if(IsClientConnected(bot) && IsClientInGame(bot) && IsFakeClient(bot) && IsPlayerAlive(bot)) {
|
||||
//Check if bot has a valid shotgun, with ammo (probably can skip: bot mostly will be full).
|
||||
if(GetClientHealth(bot) > 40) {
|
||||
char wpn[32];
|
||||
if(GetClientWeapon(bot, wpn, sizeof(wpn)) &&
|
||||
StrEqual(wpn, "weapon_autoshotgun") || StrEqual(wpn, "weapon_shotgun_spas")
|
||||
) {
|
||||
if(GetClientWeapon(bot, wpn, sizeof(wpn)) && (StrEqual(wpn, "weapon_autoshotgun") || StrEqual(wpn, "weapon_shotgun_spas"))) {
|
||||
GetClientAbsOrigin(bot, botPosition);
|
||||
|
||||
for(int i = 0; i < WitchList.Length; i++) {
|
||||
|
@ -208,12 +217,14 @@ public Action Timer_Scan(Handle hdl) {
|
|||
//TODO: Implement a line-of-sight trace
|
||||
#if defined DEBUG
|
||||
PrintToServer("Found a valid witch in range of %N: %d", bot, witchID);
|
||||
PrintToChatAll("Found a valid witch in range of %N: %d", bot, witchID);
|
||||
#endif
|
||||
L4D2_RunScript("CommandABot({cmd=1,bot=GetPlayerFromUserID(%i),pos=Vector(%f,%f,%f)})", GetClientUserId(bot), witchPos[0], witchPos[1], witchPos[2]);
|
||||
AutoCrownTarget = witchID;
|
||||
AutoCrownBot = GetClientUserId(bot);
|
||||
AutoCrownInPosition = false;
|
||||
CreateTimer(ACTIVE_INTERVAL, Timer_Active, _, TIMER_REPEAT | TIMER_FLAG_NO_MAPCHANGE);
|
||||
timer = INVALID_HANDLE;
|
||||
return Plugin_Stop;
|
||||
}
|
||||
}
|
||||
|
@ -244,6 +255,7 @@ public void ResetAutoCrown() {
|
|||
if(AutoCrownBot > -1)
|
||||
L4D2_RunScript("CommandABot({cmd=3,bot=GetPlayerFromUserID(%i)})", AutoCrownBot);
|
||||
AutoCrownBot = -1;
|
||||
timer = INVALID_HANDLE;
|
||||
}
|
||||
|
||||
int GetDifficultyInt(const char[] type) {
|
||||
|
@ -257,3 +269,7 @@ int GetDifficultyInt(const char[] type) {
|
|||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
stock bool IsPlayerIncapped(int client) {
|
||||
return GetEntProp(client, Prop_Send, "m_isIncapacitated") == 1;
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue