diff --git a/plugins/l4d2_feedthetrolls.smx b/plugins/l4d2_feedthetrolls.smx index 303e067..1de7317 100644 Binary files a/plugins/l4d2_feedthetrolls.smx and b/plugins/l4d2_feedthetrolls.smx differ diff --git a/scripting/l4d2_feedthetrolls.sp b/scripting/l4d2_feedthetrolls.sp index 895645c..42fe748 100644 --- a/scripting/l4d2_feedthetrolls.sp +++ b/scripting/l4d2_feedthetrolls.sp @@ -3,13 +3,13 @@ //#define DEBUG +#define MAIN_TIMER_INTERVAL_S 5.0 #define PLUGIN_VERSION "1.0" #include #include #include #include "jutils.inc" -#include #undef REQUIRE_PLUGIN #include @@ -28,11 +28,25 @@ 11 -> ThrowItAll (Makes player just throw all their items at a nearby player, and periodically) */ #define TROLL_MODE_COUNT 12 +enum TROLL_MODE { + ResetUser, //0 + SlowSpeed, //1 + HigherGravity, //2 + HalfPrimaryAmmo, //3 + UziRules, //4 + PrimaryDisable, //5 + SlowDrain, //6 + Clumsy, //7 + iCantSpellNoMore, //8 + CameTooEarly, //9 + KillMeSoftly, //10 + ThrowItAll //1 +} static const char TROLL_MODES_NAMES[TROLL_MODE_COUNT][32] = { - "Disabled", //0 - "SlowSpeed", //1 - "HigherGravity", //2 - "HalfPrimary", //3 + "Reset User", //0 + "Slow Speed", //1 + "Higher Gravity", //2 + "Half Primary Ammo", //3 "UziRules", //4 "PrimaryDisable", //5 "SlowDrain", //6 @@ -40,7 +54,21 @@ static const char TROLL_MODES_NAMES[TROLL_MODE_COUNT][32] = { "iCantSpellNoMore", //8 "CameTooEarly", //9 "KillMeSoftly", //10 - "ThrowItall" //11 + "ThrowItAll" //11 +}; +static const char TROLL_MODES_DESCRIPTIONS[TROLL_MODE_COUNT][128] = { + "Resets the user, removes all troll effects", //0 + "Sets player speed to 0.8x of normal speed", //1 + "Sets player gravity to 1.3x of normal gravity", //2 + "Cuts their primary reserve ammo in half", //3 + "Picking up a weapon gives them a UZI instead", //4 + "Player cannot pickup any weapons, only melee/pistols", //5 + "Player slowly loses health", //6 + "Player drops axe periodically or on demand", //7 + "Chat messages letter will randomly changed with wrong letters ", //8 + "When they shoot, random chance they empty whole clip", //9 + "Make player eat or waste pills whenever possible", //10 + "Player throws all their items at nearby player, periodically" //11 }; public Plugin myinfo = @@ -84,14 +112,20 @@ public void OnPluginStart() { hThrowItemInterval.AddChangeHook(Change_ThrowInterval); RegAdminCmd("sm_ftl", Command_ListTheTrolls, ADMFLAG_ROOT, "Lists all the trolls currently ingame."); - + RegAdminCmd("sm_ftm", Command_ListModes, ADMFLAG_ROOT, "Lists all the troll modes and their description"); RegAdminCmd("sm_ftr", Command_ResetUser, ADMFLAG_ROOT, "Reset user"); RegAdminCmd("sm_fta", Command_ApplyUser, ADMFLAG_ROOT, "apply mode"); - if(lateLoaded) UpdateTrollTargets(); + if(lateLoaded) { + UpdateTrollTargets(); + CreateTimer(MAIN_TIMER_INTERVAL_S, Timer_Main, _, TIMER_REPEAT | TIMER_FLAG_NO_MAPCHANGE); + } } //(dis)connection events +public void OnMapStart() { + CreateTimer(MAIN_TIMER_INTERVAL_S, Timer_Main, _, TIMER_REPEAT | TIMER_FLAG_NO_MAPCHANGE); +} public void OnClientAuthorized(int client, const char[] auth) { if(StrContains(auth, "BOT", true) == -1) { TestForTarget(client, auth); @@ -140,6 +174,7 @@ public Action Command_ResetUser(int client, int args) { for (int i = 0; i < target_count; i++) { ResetClient(target_list[i]); + ShowActivity(client, "reset troll effects on \"%N\". ", target_list[i]); } ReplyToCommand(client, "Cleared troll effects for %d players", target_count); } @@ -166,7 +201,7 @@ public Action Command_ApplyUser(int client, int args) { int mode = StringToInt(arg2); if(mode == 0) { - ReplyToCommand(client, "Not a valid mode. Must be greater than 0. Usage: sm_fta "); + ReplyToCommand(client, "Not a valid mode. Must be greater than 0. Usage: sm_fta . Use sm_ftr to reset."); }else{ char target_name[MAX_TARGET_LENGTH]; int target_list[MAXPLAYERS], target_count; @@ -187,14 +222,18 @@ public Action Command_ApplyUser(int client, int args) { } for (int i = 0; i < target_count; i++) { - ReplyToCommand(client, "Applied troll mode %d to %N", mode, target_list[i]); - ApplyModeToClient(client, target_list[i], mode); + ApplyModeToClient(client, target_list[i], mode, false); } } } return Plugin_Handled; } - +public Action Command_ListModes(int client, int args) { + for(int mode = 0; mode < TROLL_MODE_COUNT; mode++) { + ReplyToCommand(client, "%d. %s - %s", mode, TROLL_MODES_NAMES[mode], TROLL_MODES_DESCRIPTIONS[mode]); + } + return Plugin_Handled; +} public Action Command_ListTheTrolls(int client, int args) { int count = 0; for(int i = 1; i < MaxClients; i++) { @@ -216,11 +255,11 @@ public int ChoosePlayerHandler(Menu menu, MenuAction action, int param1, int par int userid = StringToInt(info); int client = GetClientOfUserId(userid); - PrintToChatAll("You selected player: %N (userid: %d)", client, userid); + ReplyToCommand(param1, "You selected player: %N (userid: %d)", client, userid); Menu trollMenu = new Menu(ChooseModeMenuHandler); trollMenu.SetTitle("Choose a troll mode"); - for(int i = 1; i < TROLL_MODE_COUNT; i++) { + for(int i = 0; i < TROLL_MODE_COUNT; i++) { char id[8]; Format(id, sizeof(id), "%d|%d", userid, i); trollMenu.AddItem(id, TROLL_MODES_NAMES[i]); @@ -239,8 +278,7 @@ public int ChooseModeMenuHandler(Menu menu, MenuAction action, int param1, int p ExplodeString(info, "|", str, 2, 8, false); int client = GetClientOfUserId(StringToInt(str[0])); int mode = StringToInt(str[1]); - PrintToChatAll("You selected item: %d (mode: %d, player: %N)", param2, mode, client); - ApplyModeToClient(param1, client, mode); + ApplyModeToClient(param1, client, mode, false); } else if (action == MenuAction_End) delete menu; } @@ -283,44 +321,47 @@ public Action Timer_ThrowTimer(Handle timer) { for(int i = 1; i < MaxClients; i++) { if(IsClientConnected(i) && iTrollUsers[i] == 11) { ThrowAllItems(i); + count++; } } return count > 0 ? Plugin_Continue : Plugin_Stop; } - -// #endregion -// #region methods -/* -TROLL MODES -1 -> Slow speed (0.8 < 1.0 base) -2 -> Higher gravity (1.3 > 1.0) -3 -> Set primary reserve ammo in half -4 -> UziRules (Pickup weapon defaults to uzi) -5 -> PrimaryDisable (Cannot pickup primary weapons at all) -6 -> Slow Drain -7 -> Clusmy -8 -> IcantSpellNoMore -9 -> CameTooEarly -10 -> KillMeSoftly -11 -> ThrowItAll -12 -> TakeMyPills -*/ -void ApplyModeToClient(int client, int victim, int mode) { +public Action Timer_Main(Handle timer) { + static int loop; + for(int i = 1; i < MaxClients; i++) { + if(IsClientConnected(i) && IsClientInGame(i) && IsPlayerAlive(i)) { + switch(iTrollUsers[i]) { + case SlowDrain: + if(loop % 4 == 0) { + int hp = GetClientHealth(i); + if(hp > 50) { + SetEntProp(i, Prop_Send, "m_iHealth", hp - 1); + } + } + } + } + } + if(++loop >= 60) { + loop = 0; + } + return Plugin_Continue; +} +void ApplyModeToClient(int client, int victim, int mode, bool single) { ResetClient(victim); switch(mode) { - case 1: + case SlowDrain: SetEntPropFloat(victim, Prop_Send, "m_flLaggedMovementValue", 0.8); - case 2: + case HigherGravity: SetEntityGravity(victim, 1.3); - case 3: { + case HalfPrimaryAmmo: { int current = GetPrimaryReserveAmmo(victim); SetPrimaryReserveAmmo(victim, current / 2); } - case 4: + case UziRules: SDKHook(victim, SDKHook_WeaponEquip, Event_ItemPickup); - case 5: + case PrimaryDisable: SDKHook(victim, SDKHook_WeaponEquip, Event_ItemPickup); - case 7: { + case Clumsy: { int wpn = GetClientSecondaryWeapon(victim); bool hasMelee = DoesClientHaveMelee(victim); if(hasMelee) { @@ -341,11 +382,11 @@ void ApplyModeToClient(int client, int victim, int mode) { SDKHooks_DropWeapon(victim, wpn); } } - case 8: + case CameTooEarly: ReplyToCommand(client, "This troll mode is not implemented."); - case 11: { + case ThrowItAll: { ThrowAllItems(victim); - if(hThrowTimer == INVALID_HANDLE) { + if(hThrowTimer == INVALID_HANDLE && !single) { PrintToServer("Created new throw item timer"); hThrowTimer = CreateTimer(hThrowItemInterval.FloatValue, Timer_ThrowTimer, _, TIMER_REPEAT); } @@ -355,6 +396,7 @@ void ApplyModeToClient(int client, int victim, int mode) { PrintToServer("Unknown troll mode to apply: %d", mode); } } + ShowActivity(client, "activated troll mode \"%s\" on %N. ", TROLL_MODES_NAMES[mode], victim); iTrollUsers[victim] = mode; }