TKStopper: Move banning to when player leaves

This commit is contained in:
Jackzie 2021-05-12 14:36:42 -05:00
parent 5b0ec72738
commit 35d2b85dee
No known key found for this signature in database
GPG key ID: 1E834FE36520537A
2 changed files with 14 additions and 4 deletions

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@ -14,7 +14,7 @@
#include <jutils>
#include <left4dhooks>
bool lateLoaded, IsFinaleEnding;
bool lateLoaded, IsFinaleEnding, isPlayerTroll[MAXPLAYERS+1];
int iJoinTime[MAXPLAYERS+1];
float playerTotalDamageFF[MAXPLAYERS+1];
int lastFF[MAXPLAYERS+1];
@ -52,6 +52,7 @@ public void OnPluginStart()
//AutoExecConfig(true, "l4d2_tkstopper");
HookEvent("finale_vehicle_ready", Event_FinaleVehicleReady);
HookEvent("player_disconnect", Event_PlayerDisconnect);
if(lateLoaded) {
for(int i = 1; i <= MaxClients; i++) {
@ -79,6 +80,14 @@ public void OnClientDisconnect(int client) {
playerTotalDamageFF[client] = 0.0;
}
public void Event_PlayerDisconnect(Event event, const char[] name, bool dontBroadcast) {
int client = GetClientOfUserId(event.GetInt("userid"));
if(client > 0 && isPlayerTroll[client]) {
BanClient(client, hBanTime.IntValue, BANFLAG_AUTO | BANFLAG_AUTHID, "Excessive FF", "Excessive Friendly Fire", "TKStopper");
}
isPlayerTroll[client] = false;
}
//TODO: Autopunish on troll instead of ban. Activate troll that does 0 damage from their guns & xswarm
public Action Event_OnTakeDamage(int victim, int& attacker, int& inflictor, float& damage, int& damagetype, int& weapon, float damageForce[3], float damagePosition[3]) {
@ -86,7 +95,7 @@ public Action Event_OnTakeDamage(int victim, int& attacker, int& inflictor, flo
if(GetClientTeam(victim) != 2 || GetClientTeam(attacker) != 2 || attacker == victim) return Plugin_Continue;
//Allow friendly firing BOTS that aren't idle players:
//if(IsFakeClient(victim) && !HasEntProp(attacker, Prop_Send, "m_humanSpectatorUserID") || GetEntProp(attacker, Prop_Send, "m_humanSpectatorUserID") == 0) return Plugin_Continue;
if(isPlayerTroll[attacker]) return Plugin_Stop;
int time = GetTime();
if(time - lastFF[attacker] > hForgivenessTime.IntValue) {
playerTotalDamageFF[attacker] = 0.0;
@ -95,6 +104,7 @@ public Action Event_OnTakeDamage(int victim, int& attacker, int& inflictor, flo
lastFF[attacker] = time;
if(GetUserAdmin(attacker) == INVALID_ADMIN_ID) {
if(playerTotalDamageFF[attacker] > hThreshold.IntValue && !IsFinaleEnding) {
isPlayerTroll[attacker] = true;
LogMessage("[NOTICE] Banning %N for excessive FF (%f HP) for %d minutes.", attacker, playerTotalDamageFF[attacker], hBanTime.IntValue);
NotifyAllAdmins("[Notice] Banning %N for excessive FF (%f HP) for %d minutes.", attacker, playerTotalDamageFF[attacker], hBanTime.IntValue);
//BanClient(attacker, hBanTime.IntValue, BANFLAG_AUTO | BANFLAG_AUTHID, "Excessive FF", "Excessive Friendly Fire", "TKStopper");
@ -105,8 +115,8 @@ public Action Event_OnTakeDamage(int victim, int& attacker, int& inflictor, flo
if(L4D_IsInFirstCheckpoint(victim) || L4D_IsInLastCheckpoint(victim) || time - iJoinTime[attacker] <= hJoinTime.IntValue * 60000) {
return Plugin_Stop;
}else {
SDKHooks_TakeDamage(attacker, attacker, attacker, IsFinaleEnding ? damage * 2.0 : damage / 2.0);
damage = IsFinaleEnding ? 0.0 : damage / 2.0;
SDKHooks_TakeDamage(attacker, attacker, attacker, IsFinaleEnding ? damage * 2.0 : damage / 1.9);
damage = IsFinaleEnding ? 0.0 : damage / 2.1;
return Plugin_Changed;
}
}