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https://github.com/Jackzmc/sourcemod-plugins.git
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Minor improvements
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parent
13ac15f942
commit
3eab1a8fa4
2 changed files with 19 additions and 28 deletions
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@ -684,13 +684,15 @@ public void OnConfigsExecuted() {
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public void OnSceneStageChanged(int scene, SceneStages stage) {
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public void OnSceneStageChanged(int scene, SceneStages stage) {
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if(stage == SceneStage_Started) {
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if(stage == SceneStage_Started) {
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char sceneFile[64];
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static char sceneFile[64];
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GetSceneFile(scene, sceneFile, sizeof(sceneFile));
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GetSceneFile(scene, sceneFile, sizeof(sceneFile));
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int activator = GetSceneInitiator(scene);
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int activator = GetSceneInitiator(scene);
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if(StrContains(sceneFile, "scenes/mechanic/dlc1_c6m1_initialmeeting") > -1 || StrEqual(sceneFile, "scenes/teengirl/dlc1_c6m1_initialmeeting07.vcd")) {
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if(activator == 0) {
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CancelScene(scene);
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if(StrContains(sceneFile, "scenes/mechanic/dlc1_c6m1_initialmeeting") > -1 || StrEqual(sceneFile, "scenes/teengirl/dlc1_c6m1_initialmeeting07.vcd")) {
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}else if(StrEqual(sceneFile, "scenes/teengirl/dlc1_c6m1_initialmeeting13.vcd") && activator == 0) {
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CancelScene(scene);
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CancelScene(scene);
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}else if(StrEqual(sceneFile, "scenes/teengirl/dlc1_c6m1_initialmeeting13.vcd") && activator == 0) {
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CancelScene(scene);
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}
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}
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}
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}
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}
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}
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}
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@ -720,7 +722,7 @@ public Action Event_OnWeaponDrop(int client, int weapon) {
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static char wpn[32];
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static char wpn[32];
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GetEdictClassname(weapon, wpn, sizeof(wpn));
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GetEdictClassname(weapon, wpn, sizeof(wpn));
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if(StrEqual(wpn, "weapon_melee") && GetEntProp(client, Prop_Send, "m_humanSpectatorUserID") > 0) {
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if(StrEqual(wpn, "weapon_melee") && GetEntProp(client, Prop_Send, "m_humanSpectatorUserID") > 0) {
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#if defined DEBUG 0
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#if defined DEBUG
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PrintToServer("Bot %N dropped melee weapon %s", client, wpn);
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PrintToServer("Bot %N dropped melee weapon %s", client, wpn);
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#endif
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#endif
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RequestFrame(Frame_HideEntity, weapon);
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RequestFrame(Frame_HideEntity, weapon);
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@ -743,7 +745,7 @@ public Action Event_OnTakeDamage(int victim, int& attacker, int& inflictor, floa
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bool attackerVisible = IsEntityInSightRange(victim, attacker, 130.0, 100.0);
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bool attackerVisible = IsEntityInSightRange(victim, attacker, 130.0, 100.0);
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if(!attackerVisible) {
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if(!attackerVisible) {
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//Zombie is behind the bot, reduce damage taken and slowly kill zombie (1/10 of default hp per hit)
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//Zombie is behind the bot, reduce damage taken and slowly kill zombie (1/10 of default hp per hit)
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damage = damage / 2.0;
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damage /= 2.0;
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SDKHooks_TakeDamage(attacker, victim, victim, 10.0);
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SDKHooks_TakeDamage(attacker, victim, victim, 10.0);
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return Plugin_Changed;
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return Plugin_Changed;
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}
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}
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@ -753,15 +755,16 @@ public Action Event_OnTakeDamage(int victim, int& attacker, int& inflictor, floa
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//MINOR FIXES
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//MINOR FIXES
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public void EntityOutput_OnStartTouchSaferoom(const char[] output, int caller, int client, float time) {
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public void EntityOutput_OnStartTouchSaferoom(const char[] output, int caller, int client, float time) {
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if(client > 0 && client <= MaxClients && IsValidClient(client) && GetClientTeam(client) == 2) {
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if(client > 0 && client <= MaxClients && IsValidClient(client) && GetClientTeam(client) == 2) {
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if(botDropMeleeWeapon[client] > 0) {
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if(StrEqual(gamemode, "coop", false)) {
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PrintToServer("Giving melee weapon back to %N", client);
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if(botDropMeleeWeapon[client] > 0) {
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float pos[3];
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PrintToServer("Giving melee weapon back to %N", client);
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GetClientAbsOrigin(client, pos);
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float pos[3];
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TeleportEntity(botDropMeleeWeapon[client], pos, NULL_VECTOR, NULL_VECTOR);
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GetClientAbsOrigin(client, pos);
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EquipPlayerWeapon(client, botDropMeleeWeapon[client]);
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TeleportEntity(botDropMeleeWeapon[client], pos, NULL_VECTOR, NULL_VECTOR);
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botDropMeleeWeapon[client] = -1;
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EquipPlayerWeapon(client, botDropMeleeWeapon[client]);
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}
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botDropMeleeWeapon[client] = -1;
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if(StrEqual(gamemode, "tankrun", false)) {
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}
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} else if(StrEqual(gamemode, "tankrun", false)) {
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if(!IsFakeClient(client)) {
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if(!IsFakeClient(client)) {
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CreateTimer(1.0, Timer_TPBots, client, TIMER_FLAG_NO_MAPCHANGE);
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CreateTimer(1.0, Timer_TPBots, client, TIMER_FLAG_NO_MAPCHANGE);
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}
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}
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@ -876,16 +879,4 @@ stock int GetAnyValidClient() {
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}
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}
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}
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}
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return -1;
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return -1;
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}
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stock int GetIdleBot(int client) {
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for(int i = 1; i <= MaxClients; i++ ) {
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if(IsClientConnected(i) && HasEntProp(i, Prop_Send, "m_humanSpectatorUserID")) {
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int realPlayer = GetClientOfUserId(GetEntProp(i, Prop_Send, "m_humanSpectatorUserID"));
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if(realPlayer == client) {
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return i;
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}
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}
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}
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return -1;
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}
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}
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