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Add state checks
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parent
c935aec511
commit
4285178c24
2 changed files with 29 additions and 3 deletions
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@ -37,7 +37,14 @@ void OpenVariantsMenu(int client) {
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char id[8], display[32];
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menu.AddItem("new", "New Variant");
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menu.AddItem("-1", "Global Scene Variant");
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if(!g_builder.selectedSceneData) {
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ReplyToCommand(client, "Error: Missing scene data for %s", g_builder.selectedSceneId);
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PrintToServer("[Randomizer] Warn: Scene %s has no data", g_builder.selectedSceneId);
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} else if(!g_builder.selectedSceneData.HasKey("variants")) {
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ReplyToCommand(client, "Error: Missing variants for %d", g_builder.selectedSceneId);
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PrintToServer("[Randomizer] Warn: Selected scene %s has no variants", g_builder.selectedSceneId);
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return;
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}
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JSONArray variants = view_as<JSONArray>(g_builder.selectedSceneData.Get("variants"));
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JSONObject varObj;
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JSONArray entities;
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@ -102,8 +109,11 @@ int BuilderHandler_ScenesMenu(Menu menu, MenuAction action, int client, int para
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FakeClientCommand(client, "sm_rbuild scenes new");
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OpenScenesMenu(client);
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} else {
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FakeClientCommand(client, "sm_rbuild scenes select %s", info);
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OpenVariantsMenu(client);
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if(g_builder.SelectScene(info)) {
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OpenVariantsMenu(client);
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} else {
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PrintToChat(client, "Error: Scene not found");
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}
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}
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} else if(action == MenuAction_Cancel) {
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if(param2 == MenuCancel_ExitBack) {
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