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@ -3,7 +3,8 @@ This is a collection of all the sourcemod plugins I've created, most are just us
Not always the latest versions, if you have any interest with plugins I can make sure to upload the latest.
Nearly all l4d2 plugins require left4dhooks
Nearly all l4d2 plugins require [left4dhooks](https://forums.alliedmods.net/showthread.php?t=321696)
Useful things:
@ -12,35 +13,35 @@ Useful things:
## Plugin List
### Created by Me
#### CSGO
* [csgo-knifehp](#csgo-knifehp) - First plugin I've made
* [CSGOTroll](#CSGOTroll) - Abandoned friend trolling plugin
#### L4D2
* [l4d2-manual-director](#l4d2-manual-director) - Spawn specials on demand via director or at your cursor
* [l4d2-info-cmd](#l4d2-info-cmd) - Prints a full state of all survivors, useful for external information
* [AutoWarpBot](#AutoWarpBot) - Abandoned
* [L4D2FFKickProtection](#L4D2FFKickProtection) - Prevents friendly firing from players being voted off and admins from being kicked
* [l4d2_avoid_minigun](#l4d2_avoid_minigun) - Makes bots avoid being infront of any in use miniguns. Useful for spawned miniguns
* [l4d2_ai_minigun](#l4d2_ai_minigun) - Based off [Silver's Survivor Bot Holdout plugin](https://forums.alliedmods.net/showthread.php?p=1741099), allows you to spawn survivor bots but with no limit.
* [L4D2Tools](#L4D2Tools) - A collection of utilities, mostly just used with l4d_survivor_identity_fix and the /model command
* [l4d2_swarm](#l4d2_swarm) - Uses vscript RushVictim to make all zombies target a player, like a more subtle vomitplayer
* [l4d2_feedthetrolls](#l4d2_feedthetrolls) - Full collection of tools to troll your friends or troll the trolls
* [l4d2_autobotcrown](#l4d2_autobotcrown) - Bots will auto crown
* [l4d2_extraplayeritems](#l4d2_extraplayeritems) - Includes tons of utilities for 5+ games, such as 5+ player hud, extra kit spawning, and more
* [l4d2_population_control](#l4d2_population_control) - Allows you to custom the type of zombies that spawn (% of clowns, mud men, etc..)
* [globalbans](#globalbans) - Bans synced via mysql, way lighter than the sourcebans cesspool.
* [l4d2_rollback](#l4d2_rollback) - Abandoned but makes periodic backup of all player's items
* [l4d2_autorestart](#l4d2_autorestart) - Restarts server if it's been on for a certain uptime or when empty with just bots
* [l4d2_TKStopper](#l4d2_TKStopper) - All the teamkiller and shitty aim player punishments. Auto increasing reverse ff and teamkill detection
* [l4d2_crescendo_control](#l4d2_crescendo_control) - Prevents players from running far ahead and starting events & logs button presses
* [l4d2_vocalize_control](#l4d2_vocalize_control) - Allows you to locally mute someone from vocalizing
* [l4d2_hideandseek](#l4d2_hideandseek) - An enhancement to the base hide and seek mutation
* [l4d2_guesswho](#l4d2_guesswho) - Garrys mod's guess who in l4d2, inspired by hide and seek
* #### CSGO
* [csgo-knifehp](#csgo-knifehp) - First plugin I've made
* [CSGOTroll](#csgotroll) - Abandoned friend trolling plugin
* #### L4D2
* [l4d2-manual-director](#l4d2-manual-director) - Spawn specials on demand via director or at your cursor
* [l4d2-info-cmd](#l4d2-info-cmd) - Prints a full state of all survivors, useful for external information
* [AutoWarpBot](#autowarpbot) - Abandoned
* [L4D2FFKickProtection](#l4d2ffkickprotection) - Prevents friendly firing from players being voted off and admins from being kicked
* [l4d2_avoid_minigun](#l4d2_avoid_minigun) - Makes bots avoid being infront of any in use miniguns. Useful for spawned miniguns
* [l4d2_ai_minigun](#l4d2_ai_minigun) - Based off [Silver's Survivor Bot Holdout plugin](https://forums.alliedmods.net/showthread.php?p=1741099), allows you to spawn survivor bots but with no limit.
* [L4D2Tools](#l4d2tools) - A collection of utilities, mostly just used with [l4d_survivor_identity_fix](#l4d_survivor_identity_fix) and the /model command
* [l4d2_swarm](#l4d2_swarm) - Uses vscript RushVictim to make all zombies target a player, like a more subtle vomitplayer
* [l4d2_feedthetrolls](#l4d2_feedthetrolls) - Full collection of tools to troll your friends or troll the trolls
* [l4d2_autobotcrown](#l4d2_autobotcrown) - Bots will auto crown
* [l4d2_extraplayeritems](#l4d2_extraplayeritems) - Includes tons of utilities for 5+ games, such as 5+ player hud, extra kit spawning, and more
* [l4d2_population_control](#l4d2_population_control) - Allows you to custom the type of zombies that spawn (% of clowns, mud men, etc..)
* [globalbans](#globalbans) - Bans synced via mysql, way lighter than the sourcebans cesspool.
* [l4d2_rollback](#l4d2_rollback) - Abandoned but makes periodic backup of all player's items
* [l4d2_autorestart](#l4d2_autorestart) - Restarts server if it's been on for a certain uptime or when empty with just bots
* [l4d2_TKStopper](#l4d2_tkstopper) - All the teamkiller and shitty aim player punishments. Auto increasing reverse ff and teamkill detection
* [l4d2_crescendo_control](#l4d2_crescendo_control) - Prevents players from running far ahead and starting events & logs button presses
* [l4d2_vocalize_control](#l4d2_vocalize_control) - Allows you to locally mute someone from vocalizing
* [l4d2_hideandseek](#l4d2_hideandseek) - An enhancement to the base hide and seek mutation
* [l4d2_guesswho](#l4d2_guesswho) - Garrys mod's guess who in l4d2, inspired by hide and seek
### Modified Others
* [200IQBots_FlyYouFools](#200IQBots_FlyYouFools) - Improved code to make it support multiple tanks and work better
* [l4d_survivor_identity_fix](#l4d_survivor_identity_fix) - Use with L4D2Tools to change models, some fixes
* [BetterWitchAvoidance](#BetterWitchAvoidance)
* [200IQBots_FlyYouFools](#200iqbots_flyyoufools) - Improved code to make it support multiple tanks and work better
* [l4d_survivor_identity_fix](#l4d_survivor_identity_fix) - Use with [L4D2Tools](#l4d2tools) to change models, some fixes
* [BetterWitchAvoidance](#betterwitchavoidance)
* [l4d2_sb_fix](#l4d2_sb_fix) - Updated to 1.11, removed some stupid shit it does
## Descriptions
@ -86,7 +87,7 @@ Technically 'l4d2 game info', haven't changed name. Just prints general informat
### AutoWarpBot
Simple l4d2 plugin that will auto teleport everyone to checkpoint once all real players have reached the saferoom.
Doesn't really work well.
Doesn't really work well. Abandoned.
### 200IQBots_FlyYouFools
@ -130,6 +131,7 @@ Code modified from https://forums.alliedmods.net/showthread.php?p=1741099
* `sm_ai_holdout <survivor name> [wpn]` - Spawns a normal ai holdout bot (no minigun), with any weapon w/ laser sight (default is ak).
* `sm_ai_remove_far` - Removes any holdout or minigun bots that are 750 units or more from any player.
### L4D2Tools
A collection of small tools:
* Notification of when someone picks up laser sights (only the first user, includes bots),
@ -279,7 +281,7 @@ Any survivor that attacks another survivor
3. If neither #1 or #2, both the victim and the attacker take 1/2 the original damage
4. If victim is in a saferoom, no damage is dealt.
See https://admin.jackz.me/docs/plugins#tkstopper
See https://admin.jackz.me/docs/plugins#tkstopper for some more implementation information
During any of the above three conditions, if they deal (or attempt to deal) over 75 HP in 15 seconds they will be instantly banned for a set period of time (60 minutes). If they are for sure a team killer, it can be extended to a permanent ban.
@ -309,7 +311,8 @@ A very small plugin that simply allows a player to mute another player's vocaliz
### l4d2_sb_fix
A fork of https://forums.alliedmods.net/showthread.php?p=2757330
- Updated to latest sourcepawn syntax
- Updated to latest sourcepawn syntax (now 1.11)
- Fixed some stupid things (all cvars being FCVAR_NOTIFY)
### l4d2_hideandseek