diff --git a/scripting/include/gamemodes/base.inc b/scripting/include/gamemodes/base.inc index 3b156c7..db652f7 100644 --- a/scripting/include/gamemodes/base.inc +++ b/scripting/include/gamemodes/base.inc @@ -246,6 +246,9 @@ methodmap PeekCamera { } } +bool Filter_IgnoreAll(int entity, int mask) { + return false; +} enum struct EntityConfig { float origin[3]; diff --git a/scripting/include/guesswho/gwgame.inc b/scripting/include/guesswho/gwgame.inc index 6326229..9911593 100644 --- a/scripting/include/guesswho/gwgame.inc +++ b/scripting/include/guesswho/gwgame.inc @@ -391,10 +391,6 @@ stock void LookAtPoint(int client, const float targetPos[3]) { TeleportEntity(client, NULL_VECTOR, fFinalPos, NULL_VECTOR); } -bool Filter_IgnoreAll(int entity, int mask) { - return false; -} - void SetPlayerBlind(int target, int amount) { int targets[1]; diff --git a/scripting/include/hideandseek/hsgame.inc b/scripting/include/hideandseek/hsgame.inc index 0043a95..d909987 100644 --- a/scripting/include/hideandseek/hsgame.inc +++ b/scripting/include/hideandseek/hsgame.inc @@ -231,9 +231,3 @@ stock void GetViewVector(float fVecAngle[3], float fOutPut[3]) fOutPut[1] = Sine(fVecAngle[1] / (180 / FLOAT_PI)); fOutPut[2] = -Sine(fVecAngle[0] / (180 / FLOAT_PI)); } - - -bool Filter_IgnoreAll(int entity, int mask) { - return false; -} -