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Add descriptions to plugins
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README.md
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README.md
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@ -12,35 +12,36 @@ Useful things:
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## Plugin List
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### Created by Me
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* [csgo-knifehp](#csgo-knifehp)
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* [l4d2-manual-director](#l4d2-manual-director)
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* [l4d2-info-cmd](#l4d2-info-cmd)
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* [AutoWarpBot](#AutoWarpBot)
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* [L4D2FFKickProtection](#L4D2FFKickProtection)
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* [l4d2_ff_test](#l4d2_ff_test)
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* [CSGOTroll](#CSGOTroll)
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* [l4d2_avoid_minigun](#l4d2_avoid_minigun)
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* [l4d2_ai_minigun](#l4d2_ai_minigun)
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* [L4D2Tools](#L4D2Tools)
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* [l4d2_swarm](#l4d2_swarm)
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* [l4d2_feedthetrolls](#l4d2_feedthetrolls)
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* [l4d2_autobotcrown](#l4d2_autobotcrown)
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* [l4d2_extraplayeritems](#l4d2_extraplayeritems)
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* [l4d2_population_control](#l4d2_population_control)
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* [globalbans](#globalbans)
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* [l4d2_rollback](#l4d2_rollback)
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* [l4d2_autorestart](#l4d2_autorestart)
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* [l4d2_TKStopper](#l4d2_TKStopper)
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* [l4d2_crescendo_control](#l4d2_crescendo_control)
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* [l4d2_vocalize_control](#l4d2_vocalize_control)
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* [l4d2_hideandseek](#l4d2_hideandseek)
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* [l4d2_guesswho](#l4d2_guesswho)
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#### CSGO
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* [csgo-knifehp](#csgo-knifehp) - First plugin I've made
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* [CSGOTroll](#CSGOTroll) - Abandoned friend trolling plugin
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#### L4D2
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* [l4d2-manual-director](#l4d2-manual-director) - Spawn specials on demand via director or at your cursor
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* [l4d2-info-cmd](#l4d2-info-cmd) - Prints a full state of all survivors, useful for external information
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* [AutoWarpBot](#AutoWarpBot) - Abandoned
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* [L4D2FFKickProtection](#L4D2FFKickProtection) - Prevents friendly firing from players being voted off and admins from being kicked
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* [l4d2_avoid_minigun](#l4d2_avoid_minigun) - Makes bots avoid being infront of any in use miniguns. Useful for spawned miniguns
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* [l4d2_ai_minigun](#l4d2_ai_minigun) - Based off [Silver's Survivor Bot Holdout plugin](https://forums.alliedmods.net/showthread.php?p=1741099), allows you to spawn survivor bots but with no limit.
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* [L4D2Tools](#L4D2Tools) - A collection of utilities, mostly just used with l4d_survivor_identity_fix and the /model command
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* [l4d2_swarm](#l4d2_swarm) - Uses vscript RushVictim to make all zombies target a player, like a more subtle vomitplayer
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* [l4d2_feedthetrolls](#l4d2_feedthetrolls) - Full collection of tools to troll your friends or troll the trolls
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* [l4d2_autobotcrown](#l4d2_autobotcrown) - Bots will auto crown
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* [l4d2_extraplayeritems](#l4d2_extraplayeritems) - Includes tons of utilities for 5+ games, such as 5+ player hud, extra kit spawning, and more
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* [l4d2_population_control](#l4d2_population_control) - Allows you to custom the type of zombies that spawn (% of clowns, mud men, etc..)
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* [globalbans](#globalbans) - Bans synced via mysql, way lighter than the sourcebans cesspool.
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* [l4d2_rollback](#l4d2_rollback) - Abandoned but makes periodic backup of all player's items
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* [l4d2_autorestart](#l4d2_autorestart) - Restarts server if it's been on for a certain uptime or when empty with just bots
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* [l4d2_TKStopper](#l4d2_TKStopper) - All the teamkiller and shitty aim player punishments. Auto increasing reverse ff and teamkill detection
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* [l4d2_crescendo_control](#l4d2_crescendo_control) - Prevents players from running far ahead and starting events & logs button presses
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* [l4d2_vocalize_control](#l4d2_vocalize_control) - Allows you to locally mute someone from vocalizing
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* [l4d2_hideandseek](#l4d2_hideandseek) - An enhancement to the base hide and seek mutation
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* [l4d2_guesswho](#l4d2_guesswho) - Garrys mod's guess who in l4d2, inspired by hide and seek
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### Modified Others
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* [200IQBots_FlyYouFools](#200IQBots_FlyYouFools)
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* [l4d_survivor_identity_fix](#l4d_survivor_identity_fix)
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* [200IQBots_FlyYouFools](#200IQBots_FlyYouFools) - Improved code to make it support multiple tanks and work better
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* [l4d_survivor_identity_fix](#l4d_survivor_identity_fix) - Use with L4D2Tools to change models, some fixes
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* [BetterWitchAvoidance](#BetterWitchAvoidance)
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* [l4d2_sb_fix](#l4d2_sb_fix)
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* [l4d2_sb_fix](#l4d2_sb_fix) - Updated to 1.11, removed some stupid shit it does
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## Descriptions
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@ -104,16 +105,6 @@ It also prevents vote kicking of admins, instead will kick the player and notify
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* **Convars:**
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* `sm_votekick_force_threshold <#>` - The threshold of damage where the offending player is just immediately kicked. 0 -> Any attempted damage, -1 -> No auto kick.
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### l4d2_ff_test
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More of a joke plugin, it will prevent a player from picking up a m60 if their friendly fire count or damage is over a certain threshold (Hardcoded as 5 and 35 respectively)
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It also can modify the FF damage done to the victim, and redirect on a scale back to the attacker
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* **Convars:**
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* `sm_redirect_ff_scale <#.#>` - The redirected damage back to attacker. 0.0 -> OFF | 1 -> All damage. Minimum 0.0
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* `sm_victim_ff_scale <0.0-1.0>` - This is multiplied by the damage the victim will receive. 0 -> No damage, 1 -> All damage
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* **Commands:**
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* `sm_view_ff` - View the ff damage and count of all players
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### CSGOTroll
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Another joke plugin, with it configured, a victim will have a % chance their shots just fail. This can be for the AWP or all weapons at least for now.
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* **Convars:**
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