Change antirush freq values to cvar

This commit is contained in:
Jackz 2023-05-16 20:55:20 -05:00
parent bac6f4ea65
commit 78f44b0733
No known key found for this signature in database
GPG key ID: E0BBD94CF657F603
7 changed files with 13 additions and 13 deletions

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@ -469,7 +469,7 @@ public int Native_ApplyTroll(Handle plugin, int numParams) {
int index = GetTrollID(name);
if(index > 0) {
Trolls[index].Activate(victim, activator, modifier, flags, GetNativeCell(7));
Trolls[index].Activate(victim, activator, modifier, flags, GetNativeCell(6));
} else {
ThrowNativeError(SP_ERROR_NATIVE, "Could not find troll with name \"%s\"", name);
}

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@ -984,10 +984,10 @@ public bool TraceEntityFilterPlayer(int entity, int mask, any data) {
// TODO: Increase the frequency of spawns the longer they are in antirush. Possibly increase int and decrease over time
public Action OnAntiRush(int client, int &type, float distance) {
if(client && client > 0 && client <= MaxClients && type == 3 && IsPlayerAlive(client) && !IsPlayerIncapped(client)) {
if(GetGameTime() - fLastAntiRushEvent[client] > ANTI_RUSH_DEFAULT_FREQUENCY - fAntiRushFrequencyCounter[client]) {
if(fAntiRushFrequencyCounter[client] < ANTI_RUSH_DEFAULT_FREQUENCY) {
fAntiRushFrequencyCounter[client] += ANTI_RUSH_FREQ_INC;
if(client && client > 0 && client <= MaxClients && type == 3 && !IsFakeClient(client) && IsPlayerAlive(client) && !IsPlayerIncapped(client)) {
if(GetGameTime() - fLastAntiRushEvent[client] > hAntirushBaseFreq.FloatValue - fAntiRushFrequencyCounter[client]) {
if(fAntiRushFrequencyCounter[client] < hAntirushBaseFreq.FloatValue) {
fAntiRushFrequencyCounter[client] += hAntirushIncFreq.FloatValue;
}
SpecialType special = view_as<SpecialType>(GetRandomInt(1,6));
fLastAntiRushEvent[client] = GetGameTime();

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@ -130,12 +130,12 @@ void LoadPhrases() {
PrintToServer("[FTT] Could not load phrase list from data/ftt_phrases.cfg");
return;
}
static char word[32];
char word[32];
char phrase[MAX_PHRASE_LENGTH];
// Go through all the words:
kv.GotoFirstSubKey();
int i = 0;
static char buffer[4];
char buffer[4];
do {
kv.GetSectionName(word, sizeof(word));
StringToLower(word);

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@ -467,7 +467,3 @@ bool ApplyAffect(int victim, const Troll troll, int activator, trollModifier mod
}
return true;
}
bool Filter_IgnorePlayer(int entity, int contentsMask, any data) {
return entity != data;
}

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@ -27,6 +27,8 @@ ConVar hBadThrowHitSelf;
ConVar hBotReverseFFDefend;
ConVar hSbFriendlyFire;
ConVar hBotDefendChance;
ConVar hAntirushBaseFreq;
ConVar hAntirushIncFreq
ConVar hSbFixEnabled;
bool wasSbFixEnabled;

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@ -5,8 +5,8 @@
#define MAIN_TIMER_INTERVAL_S 5.0
#define PLUGIN_VERSION "1.0"
#define ANTI_RUSH_DEFAULT_FREQUENCY 30.0
#define ANTI_RUSH_FREQ_INC 0.5
#define ANTI_RUSH_DEFAULT_FREQUENCY 20.0
#define ANTI_RUSH_FREQ_INC 0.75
#include <sourcemod>
#include <sdktools>
@ -76,6 +76,8 @@ public void OnPluginStart() {
hShoveFailChance = CreateConVar("sm_ftt_shove_fail_chance", "0.65", "The % chance that a shove fails", FCVAR_NONE, true, 0.0, true, 1.0);
hBadThrowHitSelf = CreateConVar("sm_ftt_badthrow_fail_chance", "1", "The % chance that on a throw, they will instead hit themselves. 0 to disable", FCVAR_NONE, true, 0.0, true, 1.0);
hBotReverseFFDefend = CreateConVar("sm_ftt_bot_defend", "0", "Should bots defend themselves?\n0 = OFF\n1 = Will retaliate against non-admins\n2 = Anyone", FCVAR_NONE, true, 0.0, true, 2.0);
hAntirushBaseFreq = CreateConVar("sm_ftt_antirush_freq_base", "24", "The base frequency of anti-rush", FCVAR_NONE, true, 0.0);
hAntirushIncFreq = CreateConVar("sm_ftt_antirush_freq_inc", "1", "The incremental frequency of anti-rush", FCVAR_NONE, true, 0.0);
hBotDefendChance = CreateConVar("sm_ftt_bot_defend_chance", "0.75", "% Chance bots will defend themselves.", FCVAR_NONE, true, 0.0, true, 1.0);
hSbFriendlyFire = FindConVar("sb_friendlyfire");