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Change antirush freq values to cvar
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7 changed files with 13 additions and 13 deletions
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@ -469,7 +469,7 @@ public int Native_ApplyTroll(Handle plugin, int numParams) {
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int index = GetTrollID(name);
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if(index > 0) {
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Trolls[index].Activate(victim, activator, modifier, flags, GetNativeCell(7));
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Trolls[index].Activate(victim, activator, modifier, flags, GetNativeCell(6));
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} else {
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ThrowNativeError(SP_ERROR_NATIVE, "Could not find troll with name \"%s\"", name);
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}
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@ -984,10 +984,10 @@ public bool TraceEntityFilterPlayer(int entity, int mask, any data) {
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// TODO: Increase the frequency of spawns the longer they are in antirush. Possibly increase int and decrease over time
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public Action OnAntiRush(int client, int &type, float distance) {
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if(client && client > 0 && client <= MaxClients && type == 3 && IsPlayerAlive(client) && !IsPlayerIncapped(client)) {
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if(GetGameTime() - fLastAntiRushEvent[client] > ANTI_RUSH_DEFAULT_FREQUENCY - fAntiRushFrequencyCounter[client]) {
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if(fAntiRushFrequencyCounter[client] < ANTI_RUSH_DEFAULT_FREQUENCY) {
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fAntiRushFrequencyCounter[client] += ANTI_RUSH_FREQ_INC;
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if(client && client > 0 && client <= MaxClients && type == 3 && !IsFakeClient(client) && IsPlayerAlive(client) && !IsPlayerIncapped(client)) {
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if(GetGameTime() - fLastAntiRushEvent[client] > hAntirushBaseFreq.FloatValue - fAntiRushFrequencyCounter[client]) {
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if(fAntiRushFrequencyCounter[client] < hAntirushBaseFreq.FloatValue) {
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fAntiRushFrequencyCounter[client] += hAntirushIncFreq.FloatValue;
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}
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SpecialType special = view_as<SpecialType>(GetRandomInt(1,6));
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fLastAntiRushEvent[client] = GetGameTime();
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@ -130,12 +130,12 @@ void LoadPhrases() {
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PrintToServer("[FTT] Could not load phrase list from data/ftt_phrases.cfg");
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return;
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}
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static char word[32];
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char word[32];
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char phrase[MAX_PHRASE_LENGTH];
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// Go through all the words:
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kv.GotoFirstSubKey();
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int i = 0;
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static char buffer[4];
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char buffer[4];
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do {
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kv.GetSectionName(word, sizeof(word));
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StringToLower(word);
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@ -467,7 +467,3 @@ bool ApplyAffect(int victim, const Troll troll, int activator, trollModifier mod
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}
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return true;
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}
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bool Filter_IgnorePlayer(int entity, int contentsMask, any data) {
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return entity != data;
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}
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@ -27,6 +27,8 @@ ConVar hBadThrowHitSelf;
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ConVar hBotReverseFFDefend;
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ConVar hSbFriendlyFire;
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ConVar hBotDefendChance;
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ConVar hAntirushBaseFreq;
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ConVar hAntirushIncFreq
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ConVar hSbFixEnabled;
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bool wasSbFixEnabled;
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@ -5,8 +5,8 @@
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#define MAIN_TIMER_INTERVAL_S 5.0
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#define PLUGIN_VERSION "1.0"
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#define ANTI_RUSH_DEFAULT_FREQUENCY 30.0
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#define ANTI_RUSH_FREQ_INC 0.5
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#define ANTI_RUSH_DEFAULT_FREQUENCY 20.0
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#define ANTI_RUSH_FREQ_INC 0.75
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#include <sourcemod>
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#include <sdktools>
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@ -76,6 +76,8 @@ public void OnPluginStart() {
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hShoveFailChance = CreateConVar("sm_ftt_shove_fail_chance", "0.65", "The % chance that a shove fails", FCVAR_NONE, true, 0.0, true, 1.0);
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hBadThrowHitSelf = CreateConVar("sm_ftt_badthrow_fail_chance", "1", "The % chance that on a throw, they will instead hit themselves. 0 to disable", FCVAR_NONE, true, 0.0, true, 1.0);
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hBotReverseFFDefend = CreateConVar("sm_ftt_bot_defend", "0", "Should bots defend themselves?\n0 = OFF\n1 = Will retaliate against non-admins\n2 = Anyone", FCVAR_NONE, true, 0.0, true, 2.0);
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hAntirushBaseFreq = CreateConVar("sm_ftt_antirush_freq_base", "24", "The base frequency of anti-rush", FCVAR_NONE, true, 0.0);
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hAntirushIncFreq = CreateConVar("sm_ftt_antirush_freq_inc", "1", "The incremental frequency of anti-rush", FCVAR_NONE, true, 0.0);
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hBotDefendChance = CreateConVar("sm_ftt_bot_defend_chance", "0.75", "% Chance bots will defend themselves.", FCVAR_NONE, true, 0.0, true, 1.0);
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hSbFriendlyFire = FindConVar("sb_friendlyfire");
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