200IQBots: Fix compile issue

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Jackzie 2020-12-30 22:46:00 -06:00
parent 43017396ed
commit 7990e2c359
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GPG key ID: 1E834FE36520537A
2 changed files with 3 additions and 3 deletions

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@ -87,10 +87,10 @@ public Action BotControlTimerV2(Handle timer)
if(!bEscapeReady) FindExistingTank();
return Plugin_Stop;
}
if(iAliveTanks == 0) return Plugin_Continue;
if(iAliveTanks == 0 || GetClientCount(true) == 0) return Plugin_Continue;
int botHealth, closestTank, tank_target, distanceFromSurvivor;
float BotPosition[3], TankPosition[3], smallestDistance;
int botHealth, closestTank, tank_target;
float BotPosition[3], TankPosition[3], smallestDistance, distanceFromSurvivor;
//Loop all players, finding survivors. (survivor team, bots, not tank.)
for (int i = 1; i <= MaxClients; i++) {