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Prophunt
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9 changed files with 287 additions and 105 deletions
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@ -23,7 +23,7 @@ Action Timer_StartGame(Handle h) {
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for(int i = 1; i <= MaxClients; i++) {
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if(IsClientConnected(i) && IsClientInGame(i)) {
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if(Game.IsSeeker(i)) {
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Game.SetupSeeker(i);
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Game.SetupSeekerTeam(i);
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}
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SetPlayerBlind(i, 0);
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SetEntPropFloat(i, Prop_Send, "m_flLaggedMovementValue", 1.0);
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