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Add native
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parent
b6cee78ab0
commit
959b9d9db5
2 changed files with 20 additions and 2 deletions
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@ -22,8 +22,9 @@ methodmap UIElement < JSONObject {
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public UIElement(const char[] elemNamespace, const char[] elemId) {
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JSONObject obj = new JSONObject();
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obj.SetString("namespace", elemNamespace);
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obj.SetString("id", elemId);
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obj.SetString("elem_id", elemId);
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obj.SetBool("visibility", false);
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obj.Set("variables", new JSONObject());
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return view_as<UIElement>(obj);
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}
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@ -80,5 +81,9 @@ methodmap UIElement < JSONObject {
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view_as<JSONObject>(this).Remove("steamids");
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}
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public void Clear() {
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view_as<JSONObject>(this).Clear();
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}
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public native bool Send();
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}
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@ -51,7 +51,10 @@ char OUT_EVENT_IDS[view_as<int>(Event_Invalid)][] = {
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};
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char steamidCache[MAXPLAYERS+1][32];
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// TODO: add natives
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public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max) {
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CreateNative("UIElement.Send", Native_UpdateUI);
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return APLRes_Success;
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}
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public void OnPluginStart() {
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EngineVersion g_Game = GetEngineVersion();
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@ -330,6 +333,16 @@ bool Native_PlayAudio(Handle plugin, int numParams) {
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return true;
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}
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bool Native_UpdateUI(Handle plugin, int numParams) {
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if(!isManagerReady()) return false;
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UIElement elem = view_as<UIElement>(GetNativeCell(1));
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g_ws.Write(view_as<JSON>(elem));
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return true;
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}
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//IsOverlayConnected();
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bool Native_IsOverlayConnected(Handle plugin, int numParams) {
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return isManagerReady();
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