This commit is contained in:
Jackzie 2024-04-27 08:02:36 -05:00
parent f3ff80c5ab
commit 9a5aa5dd5f
24 changed files with 478 additions and 101 deletions

View file

@ -273,6 +273,7 @@ public void OnMapEnd() {
Game.UnsetupPlayer(i);
}
}
Game.Cleanup();
}
void ClearInventory(int client) {
@ -347,7 +348,7 @@ stock void GlowEntity(int entity, int client, float lifetime = 5.0) {
GetEntPropVector(entity, Prop_Data, "m_vecMaxs", maxs);
GetEntPropVector(entity, Prop_Data, "m_angRotation", ang);
Effect_DrawBeamBoxRotatableToClient(client, pos, mins, maxs, ang, g_iLaserIndex, 0, 0, 1, lifetime, 1.0, 1.0, 100, 0.1, COLOR_PROPFINDER, 0.0);
Effect_DrawBeamBoxRotatableToClient(client, pos, mins, maxs, ang, g_iLaserIndex, 0, 0, 1, lifetime, 1.0, 1.0, 100, 0.1, COLOR_PROPFINDER, 0);
}
public Action OnPlayerRunCmd(int client, int& buttons, int& impulse, float vel[3], float angles[3], int& weapon, int& subtype, int& cmdnum, int& tickcount, int& seed, int mouse[2]) {