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24 changed files with 478 additions and 101 deletions
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@ -273,6 +273,7 @@ public void OnMapEnd() {
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Game.UnsetupPlayer(i);
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}
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}
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Game.Cleanup();
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}
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void ClearInventory(int client) {
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@ -347,7 +348,7 @@ stock void GlowEntity(int entity, int client, float lifetime = 5.0) {
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GetEntPropVector(entity, Prop_Data, "m_vecMaxs", maxs);
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GetEntPropVector(entity, Prop_Data, "m_angRotation", ang);
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Effect_DrawBeamBoxRotatableToClient(client, pos, mins, maxs, ang, g_iLaserIndex, 0, 0, 1, lifetime, 1.0, 1.0, 100, 0.1, COLOR_PROPFINDER, 0.0);
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Effect_DrawBeamBoxRotatableToClient(client, pos, mins, maxs, ang, g_iLaserIndex, 0, 0, 1, lifetime, 1.0, 1.0, 100, 0.1, COLOR_PROPFINDER, 0);
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}
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public Action OnPlayerRunCmd(int client, int& buttons, int& impulse, float vel[3], float angles[3], int& weapon, int& subtype, int& cmdnum, int& tickcount, int& seed, int mouse[2]) {
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