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@ -212,6 +212,7 @@ stock int SpawnSurvivor(const float vPos[3], const float vAng[3], const char[] m
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TeleportEntity(bot_client_id, vPos, NULL_VECTOR, NULL_VECTOR);
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SetEntityModel(bot_client_id, model); //set entity model to custom survivor model
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CreateTimer(6.0, Timer_Move, bot_user_id);
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return bot_user_id;
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}
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void AvoidCharacter(int type, bool avoid) {
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