diff --git a/plugins/L4D2Tools.smx b/plugins/L4D2Tools.smx index 9508e8b..f792158 100644 Binary files a/plugins/L4D2Tools.smx and b/plugins/L4D2Tools.smx differ diff --git a/scripting/L4D2Tools.sp b/scripting/L4D2Tools.sp index 4b376e3..1e59b9c 100644 --- a/scripting/L4D2Tools.sp +++ b/scripting/L4D2Tools.sp @@ -182,12 +182,7 @@ public Action Command_PlaySound(int client, int args) { target = target_list[i]; StopSound(target, 0, lastSound[target]); } - char precache[128]; - Format(precache, sizeof(precache), "sound/%s", arg2); - bool result = PrecacheSound(arg2); - if(!result) { - ReplyToCommand(client, "Warn: Precache failed '%s'", precache); - } + PrecacheSound(arg2); for (int i = 0; i < target_count; i++) { target = target_list[i]; if(IsClientConnected(target) && IsClientInGame(target)) {