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Don't default to hibernate
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1 changed files with 1 additions and 1 deletions
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@ -92,7 +92,7 @@ enum PanelSettings {
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Setting_None = 0,
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Setting_DisableWithNoViewers = 1
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}
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GameState g_gameState = State_Hibernating;
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GameState g_gameState = State_None;
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#define BUFFER_SIZE 2048
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Buffer sendBuffer;
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Buffer receiveBuffer; // Unfortunately there's no easy way to have this not be the same as BUFFER_SIZE
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