From b42d0ecb4673c53e68a6200bc8cec5dc4557fe34 Mon Sep 17 00:00:00 2001 From: Jackz Date: Sat, 28 Sep 2024 21:42:21 -0500 Subject: [PATCH] Use new targetname for randomizer --- scripting/GrabEnt.sp | 2 +- scripting/l4d2_hats.sp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/scripting/GrabEnt.sp b/scripting/GrabEnt.sp index 419ea27..190620f 100644 --- a/scripting/GrabEnt.sp +++ b/scripting/GrabEnt.sp @@ -594,7 +594,7 @@ bool CheckBlacklist(int entity) { } } GetEntPropString(entity, Prop_Data, "m_iName", buffer, sizeof(buffer)); - if(StrEqual(buffer, "l4d2_randomizer")) { + if(StrContains(buffer, "randomizer") == 0) { return false; } GetEntityClassname(entity, buffer, sizeof(buffer)); diff --git a/scripting/l4d2_hats.sp b/scripting/l4d2_hats.sp index dbaca63..137ae88 100644 --- a/scripting/l4d2_hats.sp +++ b/scripting/l4d2_hats.sp @@ -691,7 +691,7 @@ bool CheckBlacklist(int entity) { } } GetEntPropString(entity, Prop_Data, "m_iName", buffer, sizeof(buffer)); - if(StrEqual(buffer, "l4d2_randomizer")) { + if(StrContains(buffer, "randomizer") == 0) { return false; } }