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Add SpawnDirectOnFailure flag
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1 changed files with 3 additions and 2 deletions
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@ -79,12 +79,13 @@ int lastCrescendoUser;
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bool spIsActive;
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enum SpecialSpawnFlags {
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Special_Anywhere = 0,
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Special_OnTarget = 1
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Special_OnTarget = 1,
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Special_SpawnDirectOnFailure = 2
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}
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enum SpecialInternalFlags {
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SPI_KillOnSpawn = 1,
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SPI_AlwaysTarget = 2
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SPI_AlwaysTarget = 2,
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}
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int healTargetPlayer;
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