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Add projectile magnet, fix dep bots
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parent
280c67157e
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7 changed files with 206 additions and 92 deletions
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@ -21,6 +21,12 @@ void SetupTrolls() {
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#if defined _behavior_included
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index = SetupTroll("Witch Magnet", "All witches when startled will target any player with this troll", TrollMod_Constant);
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#endif
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index = SetupTroll("Projectile Magnet", "Makes all projectiles (biles, molotovs, pipes, tank rocks) go to player", TrollMod_Constant);
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Trolls[index].AddCustomFlagPrompt("Target Sources", true);
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// Tied to: ProjectileMagnetType
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Trolls[index].AddFlag("Infected (rocks/goo)", true);
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Trolls[index].AddFlag("Teammates (grenades)", false);
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Trolls[index].AddFlag("Thrown Cars (wip)", false);
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/// CATEGORY: Infected
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SetCategory("Infected");
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@ -138,7 +144,6 @@ void SetupTrolls() {
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Trolls[index].AddFlag("0.5x Ratio", false); //4
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Trolls[index].AddFlag("0.0x Ratio (None)", false); //8
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Trolls[index].AddFlag("3x Ratio", false); //16
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Trolls[index].AddFlag("-2x Ratio", false); //16
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index = SetupTroll("Dep Bots", "Makes bots heal a player. At any cost", TrollMod_Constant);
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Trolls[index].AddFlagPrompt(false);
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Trolls[index].AddFlag("Do not spawn extra", true); // 1
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@ -361,6 +366,11 @@ bool ApplyAffect(int victim, const Troll troll, int activator, trollModifier mod
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if(!toActive) {
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StopHealingBots();
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return true;
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} else if(healTargetPlayer != 0) {
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if(IsValidHandle(stopHealingTimer)) {
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TriggerTimer(stopHealingTimer);
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}
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return true;
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}
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bool spawnExtra = flags & 2 > 0;
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@ -398,7 +408,10 @@ bool ApplyAffect(int victim, const Troll troll, int activator, trollModifier mod
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}
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CreateTimer(2.0, Timer_UpdateHealTargetPos, _, TIMER_REPEAT | TIMER_FLAG_NO_MAPCHANGE);
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if(timeout > 0.0) {
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CreateTimer(timeout, Timer_StopHealBots);
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DataPack pack;
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stopHealingTimer = CreateDataTimer(timeout, Timer_StopHealBots, pack);
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pack.WriteCell(GetClientUserId(activator));
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pack.WriteCell(GetClientUserId(victim))
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}
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if(spawnExtra && numBots > 0) {
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