diff --git a/scripting/l4d2_editor.sp b/scripting/l4d2_editor.sp index 43aea98..920658b 100644 --- a/scripting/l4d2_editor.sp +++ b/scripting/l4d2_editor.sp @@ -34,9 +34,9 @@ ConVar enabledBlacklist; #include public Plugin myinfo = { - name = "L4D2 Hats & Editor", + name = "L4D2 Editor", author = "jackzmc", - description = "", + description = "Advanced prop spawner and entity editing", version = PLUGIN_VERSION, url = "https://github.com/Jackzmc/sourcemod-plugins" }; diff --git a/scripting/l4d2_extraplayeritems.sp b/scripting/l4d2_extraplayeritems.sp index 9d94302..22157e0 100644 --- a/scripting/l4d2_extraplayeritems.sp +++ b/scripting/l4d2_extraplayeritems.sp @@ -78,7 +78,7 @@ PlayerItems items[MAXPLAYERS+1]; public Plugin myinfo = { - name = "L4D2 Extra Player Tools", + name = "L4D2 5+ Extra Tools & Director", author = "jackzmc", description = "Automatic system for management of 5+ player games. Provides extra kits, items, and more", version = PLUGIN_VERSION, diff --git a/scripting/l4d2_hats.sp b/scripting/l4d2_hats.sp index 9e761d1..13020f4 100644 --- a/scripting/l4d2_hats.sp +++ b/scripting/l4d2_hats.sp @@ -41,9 +41,9 @@ char g_currentMap[64]; #include public Plugin myinfo = { - name = "L4D2 Hats & Editor", + name = "L4D2 Hats", author = "jackzmc", - description = "", + description = "Hat props and cause problems", version = PLUGIN_VERSION, url = "https://github.com/Jackzmc/sourcemod-plugins" };