diff --git a/plugins/l4d2_autobotcrown.smx b/plugins/l4d2_autobotcrown.smx index 0b3edac..180e372 100644 Binary files a/plugins/l4d2_autobotcrown.smx and b/plugins/l4d2_autobotcrown.smx differ diff --git a/scripting/l4d2_autobotcrown.sp b/scripting/l4d2_autobotcrown.sp index fd93d27..6f977fc 100644 --- a/scripting/l4d2_autobotcrown.sp +++ b/scripting/l4d2_autobotcrown.sp @@ -136,7 +136,9 @@ public Action Timer_BotControlTimer(Handle hdl) { //Check if bot has a valid shotgun, with ammo (probably can skip: bot mostly will be full). if(GetClientHealth(bot) > 40) { char wpn[32]; - if(GetClientWeapon(bot, wpn, sizeof(wpn)) && StrEqual(wpn, "weapon_autoshotgun") || StrEqual(wpn, "weapon_shotgun_spas")) { + if(GetClientWeapon(bot, wpn, sizeof(wpn)) && + StrEqual(wpn, "weapon_autoshotgun") || StrEqual(wpn, "weapon_shotgun_spas") + ) { GetClientAbsOrigin(bot, botPosition); for(int i = 0; i < WitchList.Length; i++) {