mirror of
https://github.com/Jackzmc/sourcemod-plugins.git
synced 2025-05-06 11:53:21 +00:00
minor file changes
This commit is contained in:
parent
51776e5cba
commit
caf5e95fd1
6 changed files with 1089 additions and 5 deletions
919
scripting/include/actions.inc
Normal file
919
scripting/include/actions.inc
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#if defined _actions_included
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#endinput
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#endif
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#define _actions_included
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#define ACTION_NAME_LENGTH 32
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enum ActionResultType
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{
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CONTINUE, // continue executing this action next frame - nothing has changed
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CHANGE_TO, // change actions next frame
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SUSPEND_FOR, // put the current action on hold for the new action
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DONE, // this action has finished, resume suspended action
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SUSTAIN, // for use with event handlers - a way to say "It's important to keep doing what I'm doing"
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};
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enum EventResultPriorityType
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{
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RESULT_NONE, // no result
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RESULT_TRY, // use this result, or toss it out, either is ok
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RESULT_IMPORTANT, // try extra-hard to use this result
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RESULT_CRITICAL // this result must be used - emit an error if it can't be
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};
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enum BehaviorAction
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{
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INVALID_ACTION
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};
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typedef ActionsIteratorCallback = function void (BehaviorAction action);
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/* OnActionCreated is called when action added to Behavior system */
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forward void OnActionCreated( BehaviorAction action, int actor, const char[] name );
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/* OnActionDestroyed is called when action is about to be destroyed */
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forward void OnActionDestroyed( BehaviorAction action, int actor, const char[] name );
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methodmap ActionResult
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{
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public native void GetReason( char[] destination, int maxlength );
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public native void SetReason( const char[] reason );
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property ActionResultType type
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{
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public native get();
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public native set(ActionResultType type);
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}
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property BehaviorAction action
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{
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public native get();
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public native set(BehaviorAction action);
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}
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public bool IsRequestingChange()
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{
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ActionResultType type = this.type;
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return (type == CHANGE_TO || type == SUSPEND_FOR || type == DONE);
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}
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}
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methodmap ActionDesiredResult < ActionResult
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{
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property EventResultPriorityType priority
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{
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public native get();
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public native set(EventResultPriorityType priority);
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}
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}
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methodmap BehaviorAction
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{
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/* If you want to create game action manually you need to call this function with the appropriate constructor */
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public static native BehaviorAction Allocate( int size );
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/* Deallocates action */
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/* Use this when you want to replace some action with you own */
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public static native BehaviorAction Deallocate( BehaviorAction action );
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/* Searches for action with given name */
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/* INVALID_ACTION if entity doesn't have this action */
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public static native BehaviorAction Find( int entity, const char[] name );
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/* Used to iterate through all entity actions */
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public static native void Actions( int entity, ActionsIteratorCallback callback );
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public native int GetName( char[] destination, int maxlength = ACTION_NAME_LENGTH );
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/* Just for convenience to make it easier to get/set data from/for action */
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public any Get( int offset, NumberType type = NumberType_Int32 )
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{
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return view_as<any>(LoadFromAddress(view_as<Address>(this) + view_as<Address>(offset), type));
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}
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public void Set( int offset, any data, NumberType type = NumberType_Int32 )
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{
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StoreToAddress(view_as<Address>(this) + view_as<Address>(offset), data, type);
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}
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/* Action members */
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/* Return parent action */
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property BehaviorAction Parent
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{
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public native get();
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}
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/* Return child action */
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property BehaviorAction Child
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{
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public native get();
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}
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/* Return Under action */
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/* if we are suspender then this will return a suspended action */
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property BehaviorAction Under
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{
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public native get();
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}
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/* Return Above action */
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/* if we are suspended action then this will return a suspender */
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property BehaviorAction Above
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{
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public native get();
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}
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/* Gets entity who owns this action */
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/* 0 will be returned if action is not started yet */
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property int Actor
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{
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public native get();
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}
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/* Used to determine whether an action has been suspended */
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property bool IsSuspended
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{
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public native get();
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public native set(bool suspended);
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}
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/* Used to determine whether an action has been started (OnStart has already been called)*/
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property bool IsStarted
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{
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public native get();
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public native set(bool started);
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}
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/* Event Handlers */
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property Function OnStart
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{
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public native set(Function func);
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}
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property Function OnUpdate
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{
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public native set(Function func);
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}
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property Function OnEnd
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{
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public native set(Function func);
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}
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property Function OnSuspend
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{
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public native set(Function func);
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}
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property Function OnResume
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{
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public native set(Function func);
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}
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property Function OnInitialContainedAction
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{
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public native set(Function func);
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}
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property Function OnLeaveGround
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{
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public native set(Function func);
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}
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property Function OnLandOnGround
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{
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public native set(Function func);
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}
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property Function OnContact
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{
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public native set(Function func);
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}
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property Function OnMoveToSuccess
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{
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public native set(Function func);
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}
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property Function OnMoveToFailure
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{
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public native set(Function func);
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}
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property Function OnStuck
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{
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public native set(Function func);
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}
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property Function OnUnStuck
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{
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public native set(Function func);
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}
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property Function OnPostureChanged
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{
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public native set(Function func);
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}
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property Function OnAnimationActivityComplete
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{
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public native set(Function func);
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}
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property Function OnAnimationActivityInterrupted
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{
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public native set(Function func);
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}
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property Function OnAnimationEvent
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{
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public native set(Function func);
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}
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property Function OnIgnite
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{
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public native set(Function func);
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}
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property Function OnInjured
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{
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public native set(Function func);
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}
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property Function OnKilled
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{
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public native set(Function func);
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}
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property Function OnOtherKilled
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{
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public native set(Function func);
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}
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property Function OnSight
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{
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public native set(Function func);
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}
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property Function OnLostSight
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{
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public native set(Function func);
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}
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property Function OnThreatChanged
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{
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public native set(Function func);
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}
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property Function OnSound
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{
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public native set(Function func);
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}
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property Function OnSpokeConcept
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{
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public native set(Function func);
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}
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property Function OnNavAreaChanged
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{
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public native set(Function func);
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}
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property Function OnModelChanged
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{
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public native set(Function func);
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}
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property Function OnPickUp
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{
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public native set(Function func);
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}
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property Function OnShoved
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{
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public native set(Function func);
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}
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property Function OnBlinded
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{
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public native set(Function func);
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}
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property Function OnEnteredSpit
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{
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public native set(Function func);
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}
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property Function OnHitByVomitJar
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{
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public native set(Function func);
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}
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property Function OnCommandAttack
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{
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public native set(Function func);
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}
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property Function OnCommandAssault
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{
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public native set(Function func);
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}
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property Function OnCommandApproachV
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{
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public native set(Function func);
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}
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property Function OnCommandApproachE
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{
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public native set(Function func);
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}
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property Function OnCommandRetreat
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{
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public native set(Function func);
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}
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property Function OnCommandPause
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{
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public native set(Function func);
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}
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property Function OnCommandResume
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{
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public native set(Function func);
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}
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property Function OnCommandString
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{
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public native set(Function func);
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}
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property Function IsAbleToBlockMovementOf
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{
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public native set(Function func);
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}
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/**************************/
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/* POST CALLBACKS SETTERS */
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/**************************/
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property Function OnStartPost
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{
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public native set(Function func);
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}
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property Function OnUpdatePost
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{
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public native set(Function func);
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}
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property Function OnEndPost
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{
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public native set(Function func);
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}
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property Function OnSuspendPost
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{
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public native set(Function func);
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}
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property Function OnResumePost
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{
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public native set(Function func);
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}
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property Function OnInitialContainedActionPost
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{
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public native set(Function func);
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}
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property Function OnLeaveGroundPost
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{
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public native set(Function func);
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}
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property Function OnLandOnGroundPost
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{
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public native set(Function func);
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}
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property Function OnContactPost
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{
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public native set(Function func);
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}
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property Function OnMoveToSuccessPost
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{
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public native set(Function func);
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}
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property Function OnMoveToFailurePost
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{
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public native set(Function func);
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}
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property Function OnStuckPost
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{
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public native set(Function func);
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}
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property Function OnUnStuckPost
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{
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public native set(Function func);
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}
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property Function OnPostureChangedPost
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{
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public native set(Function func);
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}
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property Function OnAnimationActivityCompletePost
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{
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public native set(Function func);
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}
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property Function OnAnimationActivityInterruptedPost
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{
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public native set(Function func);
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}
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property Function OnAnimationEventPost
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{
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public native set(Function func);
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}
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property Function OnIgnitePost
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{
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public native set(Function func);
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}
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property Function OnInjuredPost
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{
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public native set(Function func);
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}
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property Function OnKilledPost
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{
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public native set(Function func);
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}
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property Function OnOtherKilledPost
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{
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public native set(Function func);
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}
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property Function OnSightPost
|
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{
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public native set(Function func);
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}
|
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property Function OnLostSightPost
|
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{
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public native set(Function func);
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}
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property Function OnThreatChangedPost
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{
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public native set(Function func);
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}
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property Function OnSoundPost
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{
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public native set(Function func);
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}
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property Function OnSpokeConceptPost
|
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{
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public native set(Function func);
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}
|
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|
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property Function OnNavAreaChangedPost
|
||||
{
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public native set(Function func);
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}
|
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|
||||
property Function OnModelChangedPost
|
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{
|
||||
public native set(Function func);
|
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}
|
||||
|
||||
property Function OnPickUpPost
|
||||
{
|
||||
public native set(Function func);
|
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}
|
||||
|
||||
property Function OnShovedPost
|
||||
{
|
||||
public native set(Function func);
|
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}
|
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|
||||
property Function OnBlindedPost
|
||||
{
|
||||
public native set(Function func);
|
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}
|
||||
|
||||
property Function OnEnteredSpitPost
|
||||
{
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public native set(Function func);
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}
|
||||
|
||||
property Function OnHitByVomitJarPost
|
||||
{
|
||||
public native set(Function func);
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}
|
||||
|
||||
property Function OnCommandAttackPost
|
||||
{
|
||||
public native set(Function func);
|
||||
}
|
||||
|
||||
property Function OnCommandAssaultPost
|
||||
{
|
||||
public native set(Function func);
|
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}
|
||||
|
||||
property Function OnCommandApproachVPost
|
||||
{
|
||||
public native set(Function func);
|
||||
}
|
||||
|
||||
property Function OnCommandApproachEPost
|
||||
{
|
||||
public native set(Function func);
|
||||
}
|
||||
|
||||
property Function OnCommandRetreatPost
|
||||
{
|
||||
public native set(Function func);
|
||||
}
|
||||
|
||||
property Function OnCommandPausePost
|
||||
{
|
||||
public native set(Function func);
|
||||
}
|
||||
|
||||
property Function OnCommandResumePost
|
||||
{
|
||||
public native set(Function func);
|
||||
}
|
||||
|
||||
property Function OnCommandStringPost
|
||||
{
|
||||
public native set(Function func);
|
||||
}
|
||||
|
||||
property Function IsAbleToBlockMovementOfPost
|
||||
{
|
||||
public native set(Function func);
|
||||
}
|
||||
};
|
||||
|
||||
methodmap BehaviorActionCustom < BehaviorAction
|
||||
{
|
||||
public static native BehaviorActionCustom Create(const char[] name);
|
||||
// public native BehaviorActionCustom Delete();
|
||||
|
||||
property Function OnStartPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnUpdatePost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnEndPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnSuspendPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnResumePost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnInitialContainedActionPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnLeaveGroundPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnLandOnGroundPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnContactPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnMoveToSuccessPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnMoveToFailurePost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnStuckPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnUnStuckPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnPostureChangedPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnAnimationActivityCompletePost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnAnimationActivityInterruptedPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnAnimationEventPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnIgnitePost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnInjuredPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnKilledPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnOtherKilledPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnSightPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnLostSightPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnThreatChangedPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnSoundPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnSpokeConceptPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnNavAreaChangedPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnModelChangedPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnPickUpPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnShovedPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnBlindedPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnEnteredSpitPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnHitByVomitJarPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnCommandAttackPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnCommandAssaultPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnCommandApproachVPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnCommandApproachEPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnCommandRetreatPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnCommandPausePost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnCommandResumePost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function OnCommandStringPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
|
||||
property Function IsAbleToBlockMovementOfPost
|
||||
{
|
||||
public get()
|
||||
{
|
||||
return INVALID_FUNCTION;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue