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# sourcemod-plugins
All my sourcemod plugins... shitty probably
## Plugin List
* [csgo-knifehp](#csgo-knifehp)
* [l4d2-manual-director](#l4d2-manual-director)
* [l4d2-info-cmd](#l4d2-info-cmd)
* [AutoWarpBot](#AutoWarpBot)
* [200IQBots_FlyYouFools](#200IQBots_FlyYouFools)
## Descriptions
### csgo-knifehp
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* `knifehp_enable <0/1>` - Enable regaining health on knife kill
* `knifehp_max_health <#>` - Maximum health to set an attacker to
* `knifehp_amount <#>` - Amount of health to give attacker
### l4d2-manual-director
Probably going to be posted publicly sometime. allows you to spawn specials on cursor, or via director, forcefully, bypassing limits
* **Convars:**
@ -25,6 +32,7 @@ Probably going to be posted publicly sometime. allows you to spawn specials on c
* `sm_cursormenu` - Show the spawn menu for cursor spawning
* `sm_specialmenu` - Show the spawn menu for director spawning
* `sm_directormenu` (Same as sm_specialmenu for now)
### l4d2-info-cmd
Technically 'l4d2 game info', havent changed name. Just prints general information, used for a project
* **Commands:**
@ -39,13 +47,16 @@ Technically 'l4d2 game info', havent changed name. Just prints general informati
4,Francis,1,76,alive,0,,,,Francis
5,Louis,1,90,alive,0,,first_aid_kit,,Louis
```
### AutoWarpBot
simple l4d2 plugin that will auto teleport everyone to checkpoint once all real players have reached the saferoom
Simple l4d2 plugin that will auto teleport everyone to checkpoint once all real players have reached the saferoom
### L4D2Tools
A group of misc tools for l4d2. Including: Notify on lasers use, and a finale timer (gauntlets or all finales)
* **Convars:**
* `sm_laser_use_notice <1/0>` - Enable notification of a laser box being used
* `sm_time_finale <0/1/2>` - Record the time it takes to complete finale. 0 -> OFF, 1 -> Gauntlets Only, 2 -> All finales
### 200IQBots_FlyYouFools
Updated version of ConnerRia's plugin. Improves bots avoidance of tanks. Change from original is updated source syntax, some optimizations/cleanup, and fixes such as bots avoiding tank that has not been activated, or not escaping in vehicle due to presence of tank.
* **Convars:**