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Add sm_ff_notice to notify if a FF occurs
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3 changed files with 22 additions and 3 deletions
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@ -65,6 +65,7 @@ A group of misc tools for l4d2. Including: Notify on lasers use, and a finale ti
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* **Convars:**
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* `sm_laser_use_notice <1/0>` - Enable notification of a laser box being used
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* `sm_time_finale <0/1/2>` - Record the time it takes to complete finale. 0 -> OFF, 1 -> Gauntlets Only, 2 -> All finales
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* `sm_ff_notice <0/1/2>` - Notify players if a FF occurs. 0 -> Disabled, 1 -> In chat, 2 -> In Hint text
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### 200IQBots_FlyYouFools
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Updated version of ConnerRia's plugin. Improves bots avoidance of tanks. Change from original is updated source syntax, some optimizations/cleanup, and fixes such as bots avoiding tank that has not been activated, or not escaping in vehicle due to presence of tank.
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@ -15,7 +15,7 @@
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bool bLasersUsed[2048];
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ConVar hLaserNotice, hFinaleTimer;
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ConVar hLaserNotice, hFinaleTimer, hFFNotice;
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int iFinaleStartTime;
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public Plugin myinfo = {
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@ -34,8 +34,10 @@ public void OnPluginStart() {
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}
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hLaserNotice = CreateConVar("sm_laser_use_notice", "1.0", "Enable notification of a laser box being used", FCVAR_NONE, true, 0.0, true, 1.0);
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hFinaleTimer = CreateConVar("sm_time_finale", "2.0", "Record the time it takes to complete finale. 0 -> OFF, 1 -> Gauntlets Only, 2 -> All finales", FCVAR_NONE, true, 0.0, true, 2.0);
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hFFNotice = CreateConVar("sm_ff_notice", "0.0", "Notify players if a FF occurs. 0 -> Disabled, 1 -> In chat, 2 -> In Hint text", FCVAR_NONE, true, 0.0, true, 2.0);
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HookEvent("player_use", Event_PlayerUse);
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HookEvent("player_hurt", Event_PlayerHurt);
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HookEvent("round_end", Event_RoundEnd);
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HookEvent("gauntlet_finale_start", Event_GauntletStart);
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HookEvent("finale_start", Event_FinaleStart);
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@ -45,6 +47,24 @@ public void OnPluginStart() {
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}
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//laserNotice
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public void Event_PlayerHurt(Event event, const char[] name, bool dontBroadcast) {
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if(hFFNotice.IntValue > 0) {
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int victim = GetClientOfUserId(event.GetInt("userid"));
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int attacker = GetClientOfUserId(event.GetInt("attacker"));
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int dmg = event.GetInt("dmg_health");
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if(dmg > 0) {
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if(attacker > 0 && !IsFakeClient(attacker) && attacker != victim) {
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if(GetClientTeam(attacker) == 2 && GetClientTeam(victim) == 2) {
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if(hFFNotice.IntValue == 1) {
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PrintHintTextToAll("%N has done %d HP of friendly fire damage to %N", attacker, dmg, victim);
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}else{
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PrintToChatAll("%N has done %d HP of friendly fire damage to %N", attacker, dmg, victim);
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}
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}
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}
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}
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}
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}
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public void Event_PlayerUse(Event event, const char[] name, bool dontBroadcast) {
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if(hLaserNotice.BoolValue) {
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char player_name[32];
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@ -75,13 +95,11 @@ public void Event_RoundEnd(Event event, const char[] name, bool dontBroadcast) {
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public void Event_GauntletStart(Event event, const char[] name, bool dontBroadcast) {
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if(hFinaleTimer.IntValue > 0) {
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iFinaleStartTime = GetTime();
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PrintHintTextToAll("The finale timer has been started");
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}
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}
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public void Event_FinaleStart(Event event, const char[] name, bool dontBroadcast) {
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if(hFinaleTimer.IntValue == 2) {
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iFinaleStartTime = GetTime();
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PrintHintTextToAll("The finale timer has been started");
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}
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}
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public void Event_FinaleEnd(Event event, const char[] name, bool dontBroadcast) {
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