Update libs

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Jackzie 2021-11-09 10:25:46 -06:00
parent ca2831ec53
commit da1aad7dac
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GPG key ID: 1E834FE36520537A
4 changed files with 4439 additions and 35 deletions

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@ -10,24 +10,38 @@ enum L4D2Infected
L4D2Infected_Witch = 7,
L4D2Infected_Tank = 8
};
int g_iAttackerTarget[MAXPLAYERS+1], g_PendingBanTroll[MAXPLAYERS+1];
int autoPunished = -1, autoPunishMode, lastButtonUser, lastCrescendoUser;
bool g_bPendingItemGive[MAXPLAYERS+1];
GlobalForward g_PlayerMarkedForward;
char steamids[MAXPLAYERS+1][64];
Handle g_hWitchAttack;
//HANDLES
GlobalForward g_PlayerMarkedForward;
Handle g_hWitchAttack;
Handle hThrowTimer;
//CONVARS
ConVar hVictimsList, hThrowItemInterval, hAutoPunish, hMagnetChance, hShoveFailChance, hAutoPunishExpire, hMagnetTargetMode, hWitchTargetIncapp;
ConVar hVictimsList;
ConVar hThrowItemInterval;
ConVar hAutoPunish;
ConVar hMagnetChance;
ConVar hShoveFailChance;
ConVar hAutoPunishExpire;
ConVar hMagnetTargetMode;
ConVar hBadThrowHitSelf;
//BOOLS
bool lateLoaded; //Is plugin late loaded
bool bChooseVictimAvailable = false; //For charge player feature, is it available?
//INTEGERS
int g_iAmmoTable; //Loads the ammo table to get ammo amounts
int gChargerVictim = -1; //For charge player feature
bool g_bPendingItemGive[MAXPLAYERS+1];
int g_iAmmoTable; //Loads the ammo table to get max ammo for weapons
int autoPunished = -1;
int autoPunishMode;
int lastButtonUser;
int lastCrescendoUser;
int g_iAttackerTarget[MAXPLAYERS+1];
int g_PendingBanTroll[MAXPLAYERS+1];
int gInstaSpecialType = -1;
int gInstaSpecialTarget;
float gInstaSpecialSpawnPos[3];
float gInstaSpecialSpawnAng[3];
bool gInstaSpecialInstaKill;
int gInstaSpecialMagnet[MAXPLAYERS+1];
char steamids[MAXPLAYERS+1][64];
#include <feedthetrolls/base>
#include <feedthetrolls/trolls>