diff --git a/plugins/l4d2_swarm.smx b/plugins/l4d2_swarm.smx index df2ff88..2944818 100644 Binary files a/plugins/l4d2_swarm.smx and b/plugins/l4d2_swarm.smx differ diff --git a/scripting/l4d2_swarm.sp b/scripting/l4d2_swarm.sp index 816c8bb..550ade1 100644 --- a/scripting/l4d2_swarm.sp +++ b/scripting/l4d2_swarm.sp @@ -234,14 +234,12 @@ public int Handle_SwarmMenuToggle(Menu menu, MenuAction action, int client, int SwarmTarget = clickedUser; int clientID = GetClientOfUserId(SwarmTarget); ShowActivity(client, "toggled swarming player \"%N\" with radius %d", clientID, SwarmRadius); - PrintToChat(client, "Toggled swarm on for %N (#%d). Radius: %d", clientID, SwarmTarget, SwarmRadius); if(timer == INVALID_HANDLE) timer = CreateTimer(1.0, Timer_Swarm, _, TIMER_REPEAT | TIMER_FLAG_NO_MAPCHANGE); }else{ SwarmTarget = -1; SwarmRadius = hSwarmDefaultRange.IntValue; PrintToChat(client, "Disabled swarm toggle.", SwarmTarget, SwarmRadius); - ReplyToCommand(client, "Deactivated swarm toggle."); CloseHandle(timer); timer = INVALID_HANDLE; }