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Update h&s to new gamemode system
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5 changed files with 25 additions and 21 deletions
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@ -237,7 +237,7 @@ void SetupEntities(bool blockers = true, bool props = true, bool portals = true)
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}
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#endif
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if(mapConfig.entities != null) {
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PrintToServer("[H&S] Deploying %d custom entities (Set: %s) (blockers:%b props:%b portals:%b)", mapConfig.entities.Length, currentSet, blockers, props, portals);
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PrintToServer("[H&S] Deploying %d custom entities (Set: %s) (blockers:%b props:%b portals:%b)", mapConfig.entities.Length, g_currentSet, blockers, props, portals);
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for(int i = 0; i < mapConfig.entities.Length; i++) {
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EntityConfig config;
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mapConfig.entities.GetArray(i, config);
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