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Add globalbans
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@ -25,6 +25,7 @@ Useful things:
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* [l4d2_extraplayeritems](#l4d2_extraplayeritems)
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* [l4d2_population_control](#l4d2_population_control)
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* [l4d2_extrafinaletanks](#l4d2_extrafinaletanks)
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* [globalbans](#globalbans)
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### Modified Others
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* [200IQBots_FlyYouFools](#200IQBots_FlyYouFools)
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@ -239,3 +240,9 @@ This plugin will automatically spawn an extra amount of tanks (determined by `l4
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* `l4d2_eft_count <#>` - Default is 1, determines how many tanks that are allowed to spawn in the extra tank stage
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* `l4d2_eft_chance <0.0-1.0> - Default is 0.0, determines the chance of each tank spawning in extra tank stage.
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* If the spawn fails, it will still count as a spawn, the percentage is PER tank
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### globalbans
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This plugin will store bans in a database and read from it on connect. This allows you to easily have bans global between servers.
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It will automatically intercept any ban that calls OnBanIdentity or OnBanClient (so sm_ban will work normally)
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* **Convars:**
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* `sm_hKickOnDBFailure <0/1>` - Should the plugin kick players if it cannot connect to the database?
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