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Update dhooks
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5 changed files with 1281 additions and 134 deletions
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@ -1,7 +1,7 @@
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/**
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* =============================================================================
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* Left 4 Dead Stocks Library (C)2011-2012 Buster "Mr. Zero" Nielsen
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* Syntax Update and merge into "Left 4 DHooks Direct" (C) 2023 "SilverShot"
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* Syntax Update and merge into "Left 4 DHooks Direct" (C) 2024 "SilverShot"
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it
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@ -32,6 +32,8 @@
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#endif
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#define _l4d_stocks_included
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#pragma newdecls required
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#tryinclude <left4dhooks_anim>
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#tryinclude <left4dhooks_silver>
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#tryinclude <left4dhooks_lux_library>
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@ -665,7 +667,7 @@ stock int L4D_GetPendingTankPlayer()
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* @return True if glow was set, false if entity does not support glow.
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*/
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// L4D2 only.
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stock bool L4D2_SetEntityGlow(int entity, L4D2GlowType type, int range, int minRange, colorOverride[3], bool flashing)
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stock bool L4D2_SetEntityGlow(int entity, L4D2GlowType type, int range, int minRange, int colorOverride[3], bool flashing)
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{
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if (!IsValidEntity(entity))
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{
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@ -1321,6 +1323,30 @@ stock void L4D_SetPlayerTempHealth(int client, int tempHealth)
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SetEntPropFloat(client, Prop_Send, "m_healthBufferTime", GetGameTime());
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}
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/**
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* Set players temporarily health. Allows for setting above 200 HP.
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*
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* @param client Client index.
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* @param tempHealth Temporarily health.
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* @noreturn
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* @error Invalid client index.
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*/
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stock void L4D_SetPlayerTempHealthFloat(int client, float tempHealth)
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{
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static ConVar painPillsDecayCvar;
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if (painPillsDecayCvar == null)
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{
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painPillsDecayCvar = FindConVar("pain_pills_decay_rate");
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if (painPillsDecayCvar == null)
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{
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return;
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}
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}
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SetEntPropFloat(client, Prop_Send, "m_healthBuffer", tempHealth);
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SetEntPropFloat(client, Prop_Send, "m_healthBufferTime", GetGameTime() + ((tempHealth - 200) / painPillsDecayCvar.FloatValue + 1 / painPillsDecayCvar.FloatValue));
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}
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/**
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* Returns player use action.
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*
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