ftt: Upgrade to categories / minor improvements

This commit is contained in:
Jackzie 2021-09-25 16:47:52 -05:00
parent 32dace5bf6
commit f756ec3100
No known key found for this signature in database
GPG key ID: 1E834FE36520537A
11 changed files with 397 additions and 92 deletions

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@ -1,7 +1,7 @@
public Action Command_InstaSpecial(int client, int args) {
if(args < 1) {
Menu menu = new Menu(Insta_PlayerHandler);
menu.SetTitle("Choose a player");
menu.SetTitle("InstaSpecial: Choose a player");
for(int i = 1; i < MaxClients; i++) {
if(IsClientConnected(i) && IsClientInGame(i) && IsPlayerAlive(i) && GetClientTeam(i) == 2) {
static char userid[8], display[16];
@ -59,7 +59,7 @@ public Action Command_InstaSpecial(int client, int args) {
public Action Command_InstaSpecialFace(int client, int args) {
if(args < 1) {
Menu menu = new Menu(Insta_PlayerHandler);
menu.SetTitle("Choose a player");
menu.SetTitle("Inface: Choose a player");
for(int i = 1; i < MaxClients; i++) {
if(IsClientConnected(i) && IsClientInGame(i) && IsPlayerAlive(i) && GetClientTeam(i) == 2) {
static char userid[8], display[16];
@ -201,7 +201,7 @@ public Action Command_ResetUser(int client, int args) {
public Action Command_ApplyUser(int client, int args) {
if(args < 2) {
Menu menu = new Menu(ChoosePlayerHandler);
menu.SetTitle("Choose a player");
menu.SetTitle("Choose a player to troll");
for(int i = 1; i < MaxClients; i++) {
if(IsClientConnected(i) && IsClientInGame(i) && IsPlayerAlive(i) && GetClientTeam(i) == 2) {
static char userid[8], display[16];