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4 commits

Author SHA1 Message Date
cfa976cd95 Minor fixes 2024-07-18 19:07:56 -05:00
06058f835d Improve prop spawner model list 2024-07-18 19:07:48 -05:00
6f692cfa08 Fix bad CheckEntity code 2024-07-18 19:07:27 -05:00
1afa946472 Fix wall creator 2024-07-18 19:07:14 -05:00
11 changed files with 167 additions and 291 deletions

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Barriers
models/props_fortifications/barricade001_128_reference.mdl Metal Mesh Barricade (128u)
models/props_fortifications/barricade001_64_reference.mdl Metal Mesh Barricade (64u)
models/props_fortifications/barricade_gate001_64_reference.mdl Metal Mesh Barricade Gate (64u)
models/props_fortifications/barricade_razorwire001_128_reference.mdl Barricade Razorwire (128u) (no collision)
models/props_fortifications/concrete_barrier01.mdl Concrete wall
models/props_fortifications/concrete_barrier001_96_reference.mdl Concrete crash barrier (96u)
models/props_fortifications/concrete_barrier001_128_reference.mdl Concrete crash barrier (128u)
models/props_fortifications/concrete_post001_48.mdl Concrete Post (48u)
models/props_fortifications/concrete_wall001_96_reference.mdl Concrete wall (96u)
models/props_fortifications/concrete_block001_128_reference.mdl Concrete block (128u)
models/props_fortifications/police_barrier001_128_reference.mdl Police Barrier Notice
models/props_fortifications/fortification_indoor_01.mdl Luggage Push Fort
models/props_fortifications/sandbags_line2.mdl Building sandbags 6 layers
models/props_fortifications/sandbags_corner3.mdl Building sandbags 4 layers curved
models/props_fortifications/sandbags_corner2.mdl Building sandbags 6 layers curved
models/props_fortifications/traffic_barrier001.mdl Traffic Barrier
models/props_urban/railroad_gate001.mdl Railroad Crossing Light
models/props_urban/railroad_gate_arm001.mdl Railroad Crossing Arm
models/props_downtown/bollards_ornate.mdl Ornate metal bollard
models/props_street/bollards_512.mdl Bollard (512u)
models/props_unique/wooden_barricade.mdl Wooden barricade (no damage)
models/props_unique/wooden_barricade_break1.mdl wooden barricade (low damage)
models/props_unique/wooden_barricade_break2.mdl Wooden barricade (medium damage)
models/props_unique/wooden_barricade_break3.mdl wooden barricade (high damage)
models/props_c17/concrete_barrier001a.mdl Concrete crash barrier-higher
models/props_exteriors/guardrail128a.mdl road guardrail (128u)

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Fences & Gates
models/lighthouse/props/wooden_gate.mdl Valerie's fancy wooden gate
models/props_exteriors/fence002.mdl wooden fence (very long)
models/props_exteriors/fence002_end.mdl wooden fence end
models/props_urban/fence_gate001_256.mdl urban fence gate (easy to use)
models/props_urban/fence_cover001_64.mdl shelter Fence (64u)
models/props_urban/fence_cover001_128.mdl shelter fence (128u)
models/props_urban/fence_cover001_256.mdl shelter fence (256u)
models/props_fortifications/barricade_gate001_64_reference.mdl roadblock-single layer without handle (easy to use)
models/props_fortifications/barricade001_64_reference.mdl roadblock-single layer
models/props_fortifications/barricade001_128_reference.mdl roadblock-double layer
models/props_unique/airport/temp_barricade.mdl roadblock-airport
models/props_wasteland/exterior_fence002b.mdl Barbed wire fence - 1 wide skinny
models/props_wasteland/exterior_fence002c.mdl Barbed wire fence - 1 wide
models/props_wasteland/exterior_fence002d.mdl Barbed wire fence - 2 wide
models/props_wasteland/exterior_fence002e.mdl Barbed wire fence - 4 wide
models/props_street/police_barricade.mdl Police Barricade - 1 wide
models/props_street/police_barricade2.mdl Police barricade - 3 wide
models/props_street/police_barricade3.mdl Police Barricade - 6 wide
models/props_street/police_barricade_368in.mdl Police Barricade - 8 wide
models/props_street/police_barricade_496in.mdl Police Barricade - 10 wide
models/props_street/police_barricade4.mdl Iron Frame Barricade - 12 wide
models/lostcoast/props_wasteland/gate01a.mdl Iron fence gate a
models/lostcoast/props_wasteland/gate01b.mdl iron fence gate b
models/props_mill/elevator01_cage.mdl Mill Elevator-c4m2
models/props_mill/elevator01_cagedoor02.mdl Mill Elevator telescopic door-c4m2 (No Collision)
models/props_mill/elevator01_cagedoor.mdl Mill Elevator Cage door
models/props_mill/elevator01_framework.mdl Elevator shaft framework
models/props_mill/freightelevatorbutton01.mdl Mill Freight Elevator Button 1
models/props_mill/freightelevatorbutton02.mdl Mill Freight Elevator Button 2
models/props_street/barricade_door_01.mdl Military Agency Door-c9m1
models/props_urban/fence_768_collapsed.mdl Fence with covered shelter-c4m5
models/props_urban/gate_wall003_32.mdl Screening fence wall (32u)
models/props_urban/gate_wall003_64.mdl Screening fence wall (64u)
models/props_urban/gate_wall003_128.mdl Shelter fence wall (128u)
models/props_urban/gate_wall_gate003_64.mdl Wall Gate 3 (64u)
models/props_urban/wood_fence001_64.mdl Urban wooden fence a (64u)
models/props_urban/wood_fence001_128.mdl Urban wooden fence a (128u)
models/props_urban/wood_fence001_256.mdl Urban wooden fence a (256u)
models/props_urban/wood_fence002_64.mdl Urban wooden fence b (64u)
models/props_urban/wood_fence002_128.mdl Urban wooden fence b (128u)
models/props_urban/wood_fence002_256.mdl Urban wooden fence b (256u)
models/props_urban/wood_post001.mdl Urban Wood Post 1
models/props_urban/wood_post002.mdl Urban Wood Post 2
models/props_cemetery/cemetery_gate.mdl Cemetary Gate Barbed Wire with Spikes
models/props_cemetery/cemetery_gate_32.mdl Cemetary Gate Barbed Wire with Spikes (32u)
models/props_cemetery/cemetery_gate_64.mdl Cemetary Gate Barbed Wire with Spikes (64u)
models/props_cemetery/cemetery_gate_128.mdl Cemetary Gate Barbed Wire with Spikes (128u)
models/props_exteriors/roadsidefence_64.mdl Road fence-single layer (64u)
models/props_exteriors/roadsidefence_512.mdl road fence-eight layers (512u)
models/props_exteriors/fence_plastic001.mdl Plastic Fence
models/props_downtown/garden_gate.mdl Downtown Garden Gate
models/props/de_inferno/wood_fence.mdl De Inferno Wood Fence
models/props/de_inferno/wood_fence_end.mdl De Inferno Wood Fence End
models/props_urban/fence001_128.mdl Urban Chain Link Fence1 (128u)
models/props_urban/fence001_256.mdl Urban Chain Link Fence1 (256u)
models/props_urban/fence001_64.mdl Urban Chain Link Fence1 (64u)
models/props_urban/fence002_128.mdl Urban Chain Link Fence2 (128u)
models/props_urban/fence002_256.mdl Urban Chain Link Fence2 (256u)
models/props_urban/fence002_64.mdl Urban Chain Link Fence2 (64u)
models/props_urban/fence003_128.mdl Urban Chain Link Fence3 (128u)
models/props_urban/fence003_64.mdl Urban Chain Link Fence3 (64u)
models/props_urban/fence004_128.mdl Urban Chain Link Fence Frame (128u)
models/props_urban/fence004_256.mdl Urban Chain Link Fence Frame (256u)
models/props_urban/fence004_64.mdl Urban Fence Chain Link Frame (64u)
models/props_urban/fence_barbwire001_128.mdl Urban Barbwire Fence (128u)
models/props_urban/fence_barbwire001_256.mdl Urban Barbwire Fence (256u)
models/props_urban/fence_barbwire001_64.mdl Urban Barbwire Fence (64u)
models/props_urban/fence_post_barbwire001.mdl Urban Barbwire Fence Post
models/props_urban/fence_gate001_128.mdl Urban Fence Gate1 (128u)
models/props_urban/fence_gate001_256.mdl Urban Fence Gate1 (256u)
models/props_urban/fence_gate002_256.mdl Urban Fence Gate2 (256u)
models/props_urban/fence_gate003.mdl Urban Fence Gate3 (Small)
models/props_urban/fence_gate_post001.mdl Urban Chain Link Fence Gate Post 1
models/props_urban/fence_gate_post003.mdl Urban Chain Link Fence Gate Post 2
models/props_urban/fence_post001.mdl Urban Chain Link Fence Post 1
models/props_urban/fence_post002.mdl Urban Chain Link Fence Post 2
models/props_urban/fence_post003.mdl Urban Chain Link Fence Post 3
models/props_urban/gate_column001_32.mdl Urban Gate Column

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Walls
models/props_update/brick_128.mdl brick wall/floor (128u)
models/props_update/brick_256.mdl brick wall/floor (256u)
models/props_update/concrete_128.mdl cement wall/floor (128u)
models/props_update/concrete_256.mdl cement wall/floor (256u)
models/props_update/plywood_128.mdl wooden wall/floor (128u)
models/props_update/plywood_256.mdl wooden wall/floor (256u)
models/props_update/whitebrick_128.mdl white brick wall (128u)
models/props_update/whitebrick_256.mdl white brick wall (256u)
models/props_update/wood_128.mdl wooden walls (128u)
models/props_update/wood_256.mdl wooden walls (256u)
models/props_urban/gate_wall001_64.mdl Urban Wall (64u)
models/props_urban/gate_wall001_128.mdl Urban Wall (128u)
models/props_urban/gate_wall001_256.mdl Urban Wall (256u)
models/props_urban/gate_wall002_128.mdl urban fence wall (128u)
models/props_unique/zombiebreakwallexteriorairport01_main.mdl Wallpaper - Airport
models/props_unique/zombiebreakwallexteriorairportoffices01_main.mdl Wallpaper - Airport Office
models/props_unique/zombiebreakwallhospitalexterior01_main.mdl Wallpaper - Hospital
models/lighthouse/props/wall_144_324.mdl Wall-144X(324u) (No Side)
models/props_interiors/constructionwalls02checkpoint.mdl steel building framing (with doorway)
models/props_interiors/constructionwalls03.mdl steel building framing
models/props_interiors/constructionwalls04_damage01.mdl Extra-long building steel column
models/props_cemetery/crypts_wall.mdl Thickened stone wall-Cemetery Exposed Brick
models/props_mill/locker_roof_collapsed01.mdl Mill Locker Roof Collapsed (no side)
models/props_mill/millwall_01.mdl Mill wall 1 (no side)
models/props_mill/millwall_02.mdl Mill wall 2 (no side)
models/props_mill/millwall_03.mdl Mill wall 3 (no side)
models/props_mill/column_01.mdl Mill Rebar Column

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@ -35,7 +35,7 @@ models/props_interiors/baby_crib.mdl Baby Crib
models/props_furniture/piano.mdl piano
models/props_interiors/mounteddeerhead01.mdl Deer head specimen
models/props_unique/guncabinet_no_door_static.mdl wooden gun cabinet (solid state)
models/props_unique/guncabinet01_main.mdl Metal gun cabinet
models/props_unique/guncabinet01_main.mdl Metal Gun Cabinet
models/props_unique/guncabinet01_ldoor.mdl Metal Gun Cabinet Left Door
models/props_unique/guncabinet01_rdoor.mdl Metal Gun Cabinet Right Door
models/lighthouse/props/wooden_cabinet.mdl Wooden cabinet cabin
models/lighthouse/props/wooden_cabinet.mdl Wooden cabinet cabin

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@ -1,116 +1,125 @@
Construction
models/props_interiors/bucket_tools02.mdl Bucket Of Tools
models/props/cs_militia/shelves.mdl Shelves
models/props/cs_militia/shelves_wood.mdl Wood Shelves
models/props/de_nuke/ventilationduct02large.mdl Ventilation Duct
models/props/de_nuke/cinderblock_stack.mdl Cinderblock Stack
models/props/de_prodigy/concretebags.mdl Concrete Bags 1
models/props/de_prodigy/concretebags2.mdl Concrete Bags 2
models/props/de_prodigy/concretebags3.mdl Concrete Bags 3
models/props/de_prodigy/wood_pallet_01.mdl Wood Pallet 1
models/props/de_prodigy/wood_pallet_debris_01.mdl Wood Pallet Piece 1-1
models/props/de_prodigy/wood_pallet_debris_02.mdl Wood Pallet Piece 1-2
models/props/de_prodigy/wood_pallet_debris_04.mdl Wood Pallet Piece 1-3
models/props/de_prodigy/wood_pallet_debris_06.mdl Wood Pallet Piece 1-4
models/props/de_prodigy/wood_pallet_debris_09.mdl Wood Pallet Piece 1-5
models/props/de_prodigy/wood_pallet_debris_10.mdl Wood Pallet Piece 1-6
models/props/de_prodigy/wood_pallet_debris_11.mdl Wood Pallet Piece 1-7
models/props/de_prodigy/wood_pallet_debris_12.mdl Wood Pallet Piece 1-8
models/props_junk/wood_pallet001a.mdl Wood Pallet 2
models/props_junk/wood_pallet001a_chunka.mdl Wood Pallet Piece 2-1
models/props_junk/wood_pallet001a_chunka1.mdl Wood Pallet Piece 2-2
models/props_junk/wood_pallet001a_chunka3.mdl Wood Pallet Piece 2-3
models/props_junk/wood_pallet001a_chunka4.mdl Wood Pallet Piece 2-4
models/props_junk/wood_pallet001a_chunkb2.mdl Wood Pallet Piece 2-5
models/props_junk/wood_pallet001a_chunkb3.mdl Wood Pallet Piece 2-6
models/props_junk/wood_pallet001a_shard01.mdl Wood Pallet Piece 2-7
models/props_highway/op_straightincline_med_u.mdl Overpass Straight Incline
models/props_highway/op_straight_u.mdl Straight U 1
models/props_highway/op_straight_u_broken01.mdl Broken Straight U 2
models/props_highway/op_straight_u_broken02.mdl Broken Straight U 3
models/props_highway/op_straight_u_broken03.mdl Broken Straight U 4
models/props_highway/op_colsb.mdl Highway Column 1
models/props_highway/op_colsc.mdl High Column 2
models/props_highway/op_curve_u.mdl Highway Curve
models/props_highway/op_onramp_column.mdl On Ramp Column
models/props_highway/plywood_01.mdl Plywood 1
models/props_highway/plywood_02.mdl Plywood 2
models/props_highway/plywood_03.mdl Plywood 3
models/props_industrial/construction_crane_leverbody.mdl Construction Crane Leverbody
models/props_industrial/construction_crane_leverhandle.mdl Construction Crane Lever
models/props_industrial/construction_crane.mdl construction crane LARGE
models/props_industrial/warehouse_shelf001.mdl Warehouse Shelves 1
models/props_industrial/warehouse_shelf002.mdl Warehouse Shelves 2
models/props_industrial/warehouse_shelf003.mdl Warehouse Shelves 3
models/props_industrial/warehouse_shelf004.mdl Warehouse Shelves 4
models/props_industrial/wire_spool_01.mdl cable coil
models/props_industrial/wire_spool_02.mdl cable reel-no wire
models/props_equipment/construction_lift.mdl construction lift
models/props_vents/ventbreakable01.mdl vent pipe window cover (breakable)
models/props_vents/ventbreakable01_dm01_frame.mdl Vent Frame
models/props_vents/ventbreakable01_dm01_part01.mdl Vent Piece 1
models/props_vents/ventbreakable01_dm01_part02.mdl Vent Piece 2
models/props_vents/ventbreakable01_dm01_part04.mdl Vent Piece 3
models/props_vents/ventbreakable01_dm01_part05.mdl Vent Piece 4
models/props_vents/ventbreakable01_dm01_part06.mdl Vent Piece 5
models/props_vents/ventbreakable01_dm01_part07.mdl Vent Piece 6
models/props_vents/ventbreakable01_dm01_part08.mdl Vent Piece 7
models/props_vents/ventbreakable01_dm01_part09.mdl Vent Piece 8
models/props_vents/ventbreakable01_dm01_part10.mdl Vent Piece 9
models/props_vents/vent_cluster006.mdl Ventilation pipe-long straight
models/props_vents/vent_cluster007.mdl Ventilation pipe-90 degree turn
models/props_vents/vent_large_corner001.mdl Ventilation pipe-small bend
models/props_vents/vent_large_straight001.mdl Ventilation pipe-short straight
models/props_vents/vent_large_straight002.mdl Ventilation pipe Straight
models/props_industrial/dumpsterconstruction01.mdl Dumpster construction project-c11m2
models/lighthouse/junkyard_crane_arm.mdl Junkyard Crane-Arm
models/lighthouse/junkyard_crane_base.mdl Junkyard Crane-Base
models/lighthouse/junkyard_crane_magnet.mdl Junkyard Crane-Magnet (No Collision)
models/props_junk/wheebarrow01a.mdl Wheelbarrow
models/props_junk/wood_crate001a_chunk01.mdl Wood Crate Broke Piece 1
models/props_junk/wood_crate001a_chunk02.mdl Wood Crate Broke Piece 2
models/props_junk/wood_crate001a_chunk03.mdl Wood Crate Broke Piece 3
models/props_junk/wood_crate001a_chunk04.mdl Wood Crate Broke Piece 4
models/props_junk/wood_crate001a_chunk05.mdl Wood Crate Broke Piece 5
models/props_junk/wood_crate001a_chunk07.mdl Wood Crate Broke Piece 6
models/props_junk/wood_crate001a_chunk09.mdl Wood Crate Broke Piece 7
models/props_junk/wood_crate002a.mdl Woodcrate 2
models/props_junk/wheelbarrow01a_static.mdl Push wheelbarrow (solid state)
models/props/cs_assault/handtruck.mdl Handtruck
models/props_interiors/sawhorse.mdl Sawhorse
models/props_street/concertinawire128.mdl bellows-shaped barbed wire 128 Units
models/props_street/concertinawire512.mdl Bellows Shaped Barb Wire 512 Units
models/props_interiors/ibeam_breakable01.mdl Rebar (Tank can be broken)
models/props_interiors/ibeam_breakable01_damaged02.mdl Rebar-Break
models/props/cs_assault/box_stack1.mdl Stack of 12 Boxes
models/props/cs_assault/box_stack2.mdl Stack of 9 Boxes
models/props/cs_militia/boxes_frontroom.mdl Double layer box-top five and bottom three (easy to use)
models/props/cs_militia/boxes_garage_lower.mdl three boxes (easy to use)
models/props_crates/static_crate_40.mdl Crate
models/props/cs_militia/fertilizer.mdl Fertilizer
models/props/cs_assault/vents.mdl CS Assault Vents
models/props_misc/standing_tarp_narrow.mdl Tarp Narrow
models/props_misc/standing_tarp_short.mdl Tarp Short
models/props_misc/standing_tarp_tall.mdl Tarp Tall
models/props_misc/tarp_car.mdl Car Tarp
models/props_misc/tarp_hanging.mdl Hanging Tarp
models/props_misc/tarp_lean.mdl Leaning Tarp
models/props_misc/tarp_roof.mdl Roof Tarp
models/props_urban/metal_plate001.mdl Metal Plate
models/props_urban/metal_pole001.mdl Metal Pole
models/props_urban/oil_drum001.mdl Oil Drum
models/props_junk/barrel_fire.mdl Open Oil Barrel
models/props/de_prodigy/fan.mdl Prodigy Fan
models/props/de_prodigy/fanhousing.mdl Fan Housing
models/props_street/electrical_box01.mdl Electrical Box 1
models/props_street/electrical_box02.mdl Electrical Box 2
models/props_urban/concreteblock_corner001.mdl Concrete Blocks Corner
models/props_urban/concreteblock_wall001.mdl Concrete Block Wall 1
models/props_urban/concreteblock_wall002.mdl Concrete Block Wall 2-1
models/props_urban/concreteblock_wall002_32.md Concrete Block Wall 2-2
models/props/de_prodigy/tirestack3.mdl Stack of 3 Tires
models/props_urban/tire001.mdl Single Tire
models/props_swamp/winch.mdl Winch
models/c1_chargerexit/mall_rampbundle.mdl Collection of supplies making small ramp
models/props_debris/paintbucket01.mdl Paintbucket
models/props_debris/paintbucket01_static.mdl paint bucket (solid)
Construction
models/props_interiors/bucket_tools02.mdl Bucket Of Tools
models/props/cs_militia/shelves.mdl Shelves
models/props/cs_militia/shelves_wood.mdl Wood Shelves
models/props/de_nuke/ventilationduct02large.mdl Ventilation Duct
models/props/de_nuke/cinderblock_stack.mdl Cinderblock Stack
models/props/de_prodigy/concretebags.mdl Concrete Bags 1
models/props/de_prodigy/concretebags2.mdl Concrete Bags 2
models/props/de_prodigy/concretebags3.mdl Concrete Bags 3
models/props/de_prodigy/wood_pallet_01.mdl Wood Pallet 1
models/props/cs_assault/acunit01.mdl Air Conditioner Unit
models/props/de_prodigy/wood_pallet_debris_01.mdl Wood Pallet Piece 1-1
models/props/de_prodigy/wood_pallet_debris_02.mdl Wood Pallet Piece 1-2
models/props/de_prodigy/wood_pallet_debris_04.mdl Wood Pallet Piece 1-3
models/props/de_prodigy/wood_pallet_debris_06.mdl Wood Pallet Piece 1-4
models/props/de_prodigy/wood_pallet_debris_09.mdl Wood Pallet Piece 1-5
models/props/de_prodigy/wood_pallet_debris_10.mdl Wood Pallet Piece 1-6
models/props/de_prodigy/wood_pallet_debris_11.mdl Wood Pallet Piece 1-7
models/props/de_prodigy/wood_pallet_debris_12.mdl Wood Pallet Piece 1-8
models/props_junk/wood_pallet001a.mdl Wood Pallet 2
models/props_junk/wood_pallet001a_chunka.mdl Wood Pallet Piece 2-1
models/props_junk/wood_pallet001a_chunka1.mdl Wood Pallet Piece 2-2
models/props_junk/wood_pallet001a_chunka3.mdl Wood Pallet Piece 2-3
models/props_junk/wood_pallet001a_chunka4.mdl Wood Pallet Piece 2-4
models/props_junk/wood_pallet001a_chunkb2.mdl Wood Pallet Piece 2-5
models/props_junk/wood_pallet001a_chunkb3.mdl Wood Pallet Piece 2-6
models/props_junk/wood_pallet001a_shard01.mdl Wood Pallet Piece 2-7
models/props_highway/op_straightincline_med_u.mdl Overpass Straight Incline
models/props_highway/op_straight_u.mdl Straight U 1
models/props_highway/op_straight_u_broken01.mdl Broken Straight U 2
models/props_highway/op_straight_u_broken02.mdl Broken Straight U 3
models/props_highway/op_straight_u_broken03.mdl Broken Straight U 4
models/props_highway/op_colsb.mdl Highway Column 1
models/props_highway/op_colsc.mdl High Column 2
models/props_highway/op_curve_u.mdl Highway Curve
models/props_highway/op_onramp_column.mdl On Ramp Column
models/props_highway/plywood_01.mdl Plywood 1
models/props_highway/plywood_02.mdl Plywood 2
models/props_highway/plywood_03.mdl Plywood 3
models/props_industrial/construction_crane_leverbody.mdl Construction Crane Leverbody
models/props_industrial/construction_crane_leverhandle.mdl Construction Crane Lever
models/props_industrial/construction_crane.mdl construction crane LARGE
models/props_industrial/warehouse_shelf001.mdl Warehouse Shelves 1
models/props_industrial/warehouse_shelf002.mdl Warehouse Shelves 2
models/props_industrial/warehouse_shelf003.mdl Warehouse Shelves 3
models/props_industrial/warehouse_shelf004.mdl Warehouse Shelves 4
models/props_industrial/wire_spool_01.mdl cable coil
models/props_industrial/wire_spool_02.mdl cable reel-no wire
models/props_equipment/construction_lift.mdl construction lift
models/props_pipes/pipeset32d_corner128r_001a.mdl Pipe Corner Horizontal (128u)
models/props_pipes/pipeset32d_corner128d_001a.mdl Pipe Corner Vertical (128u)
models/props_pipes/pipeset32d_bend256d_001a.mdl Pipe Corner Bend/Slide (256u)
models/props_pipes/pipeset32d_128_001a.mdl Pipe (128u)
models/props_pipes/pipeset32d_256_001a.mdl Pipe (256u)
models/props_pipes/pipeset32d_512_001a.mdl Pipe (512u)
models/props_pipes/concrete_pipe001a.mdl Concrete Pipe
models/props_pipes/concrete_pipe_filler02.mdl Concrete Pipe Filler
models/props_vents/ventbreakable01.mdl vent pipe window cover (breakable)
models/props_vents/ventbreakable01_dm01_frame.mdl Vent Frame
models/props_vents/ventbreakable01_dm01_part01.mdl Vent Piece 1
models/props_vents/ventbreakable01_dm01_part02.mdl Vent Piece 2
models/props_vents/ventbreakable01_dm01_part04.mdl Vent Piece 3
models/props_vents/ventbreakable01_dm01_part05.mdl Vent Piece 4
models/props_vents/ventbreakable01_dm01_part06.mdl Vent Piece 5
models/props_vents/ventbreakable01_dm01_part07.mdl Vent Piece 6
models/props_vents/ventbreakable01_dm01_part08.mdl Vent Piece 7
models/props_vents/ventbreakable01_dm01_part09.mdl Vent Piece 8
models/props_vents/ventbreakable01_dm01_part10.mdl Vent Piece 9
models/props_vents/vent_cluster006.mdl Ventilation pipe-long straight
models/props_vents/vent_cluster007.mdl Ventilation pipe-90 degree turn
models/props_vents/vent_large_corner001.mdl Ventilation pipe-small bend
models/props_vents/vent_large_straight001.mdl Ventilation pipe-short straight
models/props_vents/vent_large_straight002.mdl Ventilation pipe Straight
models/props_industrial/dumpsterconstruction01.mdl Dumpster construction project-c11m2
models/lighthouse/junkyard_crane_arm.mdl Junkyard Crane-Arm
models/lighthouse/junkyard_crane_base.mdl Junkyard Crane-Base
models/lighthouse/junkyard_crane_magnet.mdl Junkyard Crane-Magnet (No Collision)
models/props_junk/wheebarrow01a.mdl Wheelbarrow
models/props_junk/wood_crate001a_chunk01.mdl Wood Crate Broke Piece 1
models/props_junk/wood_crate001a_chunk02.mdl Wood Crate Broke Piece 2
models/props_junk/wood_crate001a_chunk03.mdl Wood Crate Broke Piece 3
models/props_junk/wood_crate001a_chunk04.mdl Wood Crate Broke Piece 4
models/props_junk/wood_crate001a_chunk05.mdl Wood Crate Broke Piece 5
models/props_junk/wood_crate001a_chunk07.mdl Wood Crate Broke Piece 6
models/props_junk/wood_crate001a_chunk09.mdl Wood Crate Broke Piece 7
models/props_junk/wood_crate002a.mdl Woodcrate 2
models/props_junk/wheelbarrow01a_static.mdl Push wheelbarrow (solid state)
models/props/cs_assault/handtruck.mdl Handtruck
models/props_interiors/sawhorse.mdl Sawhorse
models/props_street/concertinawire128.mdl bellows-shaped barbed wire 128 Units
models/props_street/concertinawire512.mdl Bellows Shaped Barb Wire 512 Units
models/props_interiors/ibeam_breakable01.mdl Rebar (Tank can be broken)
models/props_interiors/ibeam_breakable01_damaged02.mdl Rebar-Break
models/props/cs_assault/box_stack1.mdl Stack of 12 Boxes
models/props/cs_assault/box_stack2.mdl Stack of 9 Boxes
models/props/cs_militia/boxes_frontroom.mdl Double layer box-top five and bottom three (easy to use)
models/props/cs_militia/boxes_garage_lower.mdl three boxes (easy to use)
models/props_crates/static_crate_40.mdl Crate
models/props/cs_militia/fertilizer.mdl Fertilizer
models/props/cs_assault/vents.mdl CS Assault Vents
models/props_misc/standing_tarp_narrow.mdl Tarp Narrow
models/props_misc/standing_tarp_short.mdl Tarp Short
models/props_misc/standing_tarp_tall.mdl Tarp Tall
models/props_misc/tarp_car.mdl Car Tarp
models/props_misc/tarp_hanging.mdl Hanging Tarp
models/props_misc/tarp_lean.mdl Leaning Tarp
models/props_misc/tarp_roof.mdl Roof Tarp
models/props_urban/metal_plate001.mdl Metal Plate
models/props_urban/metal_pole001.mdl Metal Pole
models/props_urban/oil_drum001.mdl Oil Drum
models/props_junk/barrel_fire.mdl Open Oil Barrel
models/props/de_prodigy/fan.mdl Prodigy Fan
models/props/de_prodigy/fanhousing.mdl Fan Housing
models/props_street/electrical_box01.mdl Electrical Box 1
models/props_street/electrical_box02.mdl Electrical Box 2
models/props_urban/concreteblock_corner001.mdl Concrete Blocks Corner
models/props_urban/concreteblock_wall001.mdl Concrete Block Wall 1
models/props_urban/concreteblock_wall002.mdl Concrete Block Wall 2-1
models/props_urban/concreteblock_wall002_32.md Concrete Block Wall 2-2
models/props/de_prodigy/tirestack3.mdl Stack of 3 Tires
models/props_urban/tire001.mdl Single Tire
models/props_swamp/winch.mdl Winch
models/c1_chargerexit/mall_rampbundle.mdl Collection of supplies making small ramp
models/props_debris/paintbucket01.mdl Paintbucket
models/props_debris/paintbucket01_static.mdl paint bucket (solid)

View file

@ -6,7 +6,7 @@
"weight": 1,
"entities": [
{
"model": "models/props_foliage/hedge_128.mdl",
"model": "models/props_foliage/urban_hedge_128_64_high.mdl",
"origin": [
1582.585693359375,
-1131.2296142578125,
@ -32,7 +32,7 @@
]
},
{
"model": "models/props_foliage/hedge_128.mdl",
"model": "models/props_foliage/urban_hedge_128_64_high.mdl",
"origin": [
1807.994873046875,
-1134.41015625,
@ -853,7 +853,7 @@
]
},
{
"model": "models/props_foliage/hedge_128.mdl",
"model": "models/props_foliage/urban_hedge_128_64_high.mdl",
"origin": [
1622.0169677734375,
1282.147705078125,
@ -866,7 +866,7 @@
]
},
{
"model": "models/props_foliage/hedge_128.mdl",
"model": "models/props_foliage/urban_hedge_128_64_high.mdl",
"origin": [
1729.8924560546875,
1282.8870849609375,
@ -1087,7 +1087,7 @@
]
},
{
"model": "models/props_foliage/hedge_128.mdl",
"model": "models/props_foliage/urban_hedge_128_64_high.mdl",
"origin": [
2566.703369140625,
1367.6995849609375,
@ -1100,7 +1100,7 @@
]
},
{
"model": "models/props_foliage/hedge_128.mdl",
"model": "models/props_foliage/urban_hedge_128_64_high.mdl",
"origin": [
2467.2890625,
1399.7459716796875,
@ -1113,7 +1113,7 @@
]
},
{
"model": "models/props_foliage/hedge_128.mdl",
"model": "models/props_foliage/urban_hedge_128_64_high.mdl",
"origin": [
2428.86083984375,
1416.4720458984375,
@ -1126,7 +1126,7 @@
]
},
{
"model": "models/props_foliage/hedge_128.mdl",
"model": "models/props_foliage/urban_hedge_128_64_high.mdl",
"origin": [
2717.69580078125,
1305.3656005859375,
@ -1139,7 +1139,7 @@
]
},
{
"model": "models/props_foliage/hedge_128.mdl",
"model": "models/props_foliage/urban_hedge_128_64_high.mdl",
"origin": [
2667.630859375,
1346.663330078125,
@ -1152,7 +1152,7 @@
]
},
{
"model": "models/props_foliage/hedge_128.mdl",
"model": "models/props_foliage/urban_hedge_128_64_high.mdl",
"origin": [
2804.379638671875,
1353.5198974609375,
@ -1165,7 +1165,7 @@
]
},
{
"model": "models/props_foliage/hedge_128.mdl",
"model": "models/props_foliage/urban_hedge_128_64_high.mdl",
"origin": [
2866.937255859375,
1411.8472900390625,
@ -1178,7 +1178,7 @@
]
},
{
"model": "models/props_foliage/hedge_128.mdl",
"model": "models/props_foliage/urban_hedge_128_64_high.mdl",
"origin": [
2878.0654296875,
1462.4364013671875,
@ -1191,7 +1191,7 @@
]
},
{
"model": "models/props_foliage/hedge_128.mdl",
"model": "models/props_foliage/urban_hedge_128_64_high.mdl",
"origin": [
2944.297119140625,
1246.700439453125,
@ -1217,7 +1217,7 @@
]
},
{
"model": "models/props_foliage/hedge_128.mdl",
"model": "models/props_foliage/urban_hedge_128_64_high.mdl",
"origin": [
2802.26171875,
1223.635498046875,
@ -1230,7 +1230,7 @@
]
},
{
"model": "models/props_foliage/hedge_128.mdl",
"model": "models/props_foliage/urban_hedge_128_64_high.mdl",
"origin": [
2944.923095703125,
1365.22802734375,
@ -1243,7 +1243,7 @@
]
},
{
"model": "models/props_foliage/hedge_128.mdl",
"model": "models/props_foliage/urban_hedge_128_64_high.mdl",
"origin": [
2947.600341796875,
1084.9835205078125,
@ -1256,7 +1256,7 @@
]
},
{
"model": "models/props_foliage/hedge_128.mdl",
"model": "models/props_foliage/urban_hedge_128_64_high.mdl",
"origin": [
2834.375732421875,
1068.7667236328125,
@ -1269,7 +1269,7 @@
]
},
{
"model": "models/props_foliage/hedge_128.mdl",
"model": "models/props_foliage/urban_hedge_128_64_high.mdl",
"origin": [
2904.023193359375,
1166.3035888671875,
@ -1282,7 +1282,7 @@
]
},
{
"model": "models/props_foliage/hedge_128.mdl",
"model": "models/props_foliage/urban_hedge_128_64_high.mdl",
"origin": [
2685.578369140625,
1123.2955322265625,
@ -1295,7 +1295,7 @@
]
},
{
"model": "models/props_foliage/hedge_128.mdl",
"model": "models/props_foliage/urban_hedge_128_64_high.mdl",
"origin": [
2752.009033203125,
1024.3072509765625,
@ -1308,7 +1308,7 @@
]
},
{
"model": "models/props_foliage/hedge_128.mdl",
"model": "models/props_foliage/urban_hedge_128_64_high.mdl",
"origin": [
2694.9306640625,
948.69085693359375,
@ -1347,7 +1347,7 @@
]
},
{
"model": "models/props_foliage/hedge_128.mdl",
"model": "models/props_foliage/urban_hedge_128_64_high.mdl",
"origin": [
2112.7802734375,
1043.9244384765625,
@ -1360,7 +1360,7 @@
]
},
{
"model": "models/props_foliage/hedge_128.mdl",
"model": "models/props_foliage/urban_hedge_128_64_high.mdl",
"origin": [
1873.318359375,
1067.7713623046875,
@ -1373,7 +1373,7 @@
]
},
{
"model": "models/props_foliage/hedge_128.mdl",
"model": "models/props_foliage/urban_hedge_128_64_high.mdl",
"origin": [
1986.8575439453125,
1065.7440185546875,

Binary file not shown.

Binary file not shown.

View file

@ -156,12 +156,11 @@ enum struct EditorData {
}
bool CheckEntity() {
if(this.entity != INVALID_ENT_REFERENCE) {
if(this.entity == -1 && !IsValidEntity(this.entity)) {
PrintToChat(this.client, "\x04[Editor]\x01 Entity has vanished, editing cancelled.");
this.Reset();
return false;
}
if(this.flags & Edit_WallCreator) return true;
if(this.entity == INVALID_ENT_REFERENCE || this.entity == -1 || !IsValidEntity(this.entity)) {
PrintToChat(this.client, "\x04[Editor]\x01 Entity has vanished, editing cancelled.");
this.Reset();
return false;
}
return true;
}

View file

@ -294,14 +294,14 @@ public Action OnPlayerRunCmd(int client, int& buttons, int& impulse, float vel[3
Editor[client].size[0] += Editor[client].moveSpeed;
}
if(buttons & IN_FORWARD) {
Editor[client].IncrementSize(0, 1.0);
Editor[client].IncrementSize(1, 1.0);
} else if(buttons & IN_BACK) {
Editor[client].IncrementSize(0, -1.0);
Editor[client].IncrementSize(1, -1.0);
}
if(buttons & IN_JUMP) {
Editor[client].IncrementSize(0, 1.0);
Editor[client].IncrementSize(2, 1.0);
} else if(buttons & IN_DUCK) {
Editor[client].IncrementSize(0, -1.0);
Editor[client].IncrementSize(2, -1.0);
}
}
}
@ -577,8 +577,10 @@ stock bool CalculateEditorPosition(int client, TraceEntityFilter filter) {
TR_TraceRayFilter(clientEye, Editor[client].origin, MASK_OPAQUE, RayType_EndPoint, filter, client);
if (TR_DidHit(INVALID_HANDLE)) {
TR_GetEndPosition(Editor[client].origin);
GetEntPropVector(Editor[client].entity, Prop_Send, "m_vecMins", direction);
Editor[client].origin[2] -= direction[2];
if(~Editor[client].flags & Edit_WallCreator) {
GetEntPropVector(Editor[client].entity, Prop_Send, "m_vecMins", direction);
Editor[client].origin[2] -= direction[2];
}
if(Editor[client].hasCollisionRotate) {
TR_GetPlaneNormal(INVALID_HANDLE, Editor[client].angles);
GetVectorAngles(Editor[client].angles, Editor[client].angles);

View file

@ -219,7 +219,7 @@ Action Command_ExportEnt(int client, int args) {
GetEntPropVector(entity, Prop_Send, "m_angRotation", angles);
GetEntPropVector(entity, Prop_Send, "m_vecMaxs", size);
char model[64];
char model[128];
ReplyToCommand(client, "{");
GetEntityClassname(entity, model, sizeof(model));
if(StrContains(model, "prop_") == -1) {
@ -358,7 +358,7 @@ JSONObject ExportEntity(int entity, ExportType exportType = Export_Model) {
GetEntPropVector(entity, Prop_Send, "m_angRotation", angles);
GetEntPropVector(entity, Prop_Send, "m_vecMaxs", size);
char model[64];
char model[128];
JSONObject entityData = new JSONObject();
GetEntityClassname(entity, model, sizeof(model));
if(StrContains(model, "prop_") == -1) {
@ -552,7 +552,7 @@ enum struct SceneVariantData {
enum struct VariantEntityData {
char type[32];
char model[64];
char model[128];
float origin[3];
float angles[3];
float scale[3];