# sourcemod-plugins All my sourcemod plugins... shitty probably ## Descriptions * `csgo-knifehp` - On knife kill, gives the player 100 HP (configurable) * **Convars:** * `knifehp_enable` - Enable regaining health on knife kill * `knifehp_max_health` - Maximum health to set an attacker to * `knifehp_amount` - Amount of health to give attacker * `l4d2-manual-director` - Probably going to be posted publicly sometime. allows you to spawn specials on cursor, or via director, forcefully, bypassing limits * **Convars:** * `manual_director_version|mandirector_version` - ... gets version * `mandirector_notify_spawn` - Should spawning specials notify on use? * `mandirector_announce_level` - Announcement types. 0 - None, 1 - Only bosses, 2 - Only specials+, 3 - Everything * `mandirector_enable_tank` - Should tanks be allowed to be spawned? * `mandirector_enable_witch` - Should witches be allowed to be spawned? * `mandirector_enable_mob` - Should mobs be allowed to be spawned * **Commands:** * `sm_spawnspecial` - Spawn a special via director * `sm_forcespecial` - Force spawn a special via director, bypassing spawn limits * `sm_forcecursor` - Force spawn a special at cursor, bypassing spawn limits * `sm_cursormenu` - Show the spawn menu for cursor spawning * `sm_specialmenu` - Show the spawn menu for director spawning * `sm_directormenu` (Same as sm_specialmenu for now) * `l4d2-info-cmd` - Technically 'l4d2 game info', havent changed name. Just prints general information, used for a project * **Commands** * `sm_gameinfo`