#pragma semicolon 1 #pragma newdecls required //#define DEBUG #define PLUGIN_VERSION "1.0" #define FF_BAN_THRESHOLD 100.0 #define FF_BAN_JOIN_MINUTES_THRESHOLD 2 #define FF_BAN_MINUTES 60 #include #include #include #include bool lateLoaded, IsFinaleEnding; int iJoinTime[MAXPLAYERS+1]; float playerTotalDamageFF[MAXPLAYERS+1]; int lastFF[MAXPLAYERS+1]; ConVar hForgivenessTime, hBanTime, hThreshold, hJoinTime; public Plugin myinfo = { name = "TK Stopper", author = "jackzmc", description = "", version = PLUGIN_VERSION, url = "" }; public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max) { if(late) { lateLoaded = true; } } public void OnPluginStart() { EngineVersion g_Game = GetEngineVersion(); if(g_Game != Engine_Left4Dead && g_Game != Engine_Left4Dead2) { SetFailState("This plugin is for L4D/L4D2 only."); } hForgivenessTime = CreateConVar("l4d2_tk_forgiveness_time", "15", "The minimum amount of time to pass (in seconds) where a player's previous accumulated FF is forgiven"); hBanTime = CreateConVar("l4d2_tk_bantime", "60", "How long in minutes should a player be banned for? 0 for permanently"); hThreshold = CreateConVar("l4d2_tk_ban_ff_threshold", "75.0", "How much damage does a player need to do before being instantly banned"); hJoinTime = CreateConVar("l4d2_tk_ban_join_time", "2", "Upto how many minutes should any new player be subjected to instant bans on any FF"); //AutoExecConfig(true, "l4d2_tkstopper"); HookEvent("finale_vehicle_ready", Event_FinaleVehicleReady); if(lateLoaded) { for(int i = 1; i <= MaxClients; i++) { if(IsClientConnected(i) && IsClientInGame(i) && GetClientTeam(i) == 2) { SDKHook(i, SDKHook_OnTakeDamage, Event_OnTakeDamage); } } } } public void Event_FinaleVehicleReady(Event event, const char[] name, bool dontBroadcast) { IsFinaleEnding = true; } public void OnMapEnd() { IsFinaleEnding = false; } public void OnClientPutInServer(int client) { iJoinTime[client] = GetTime(); SDKHook(client, SDKHook_OnTakeDamage, Event_OnTakeDamage); } public void OnClientDisconnect(int client) { playerTotalDamageFF[client] = 0.0; } //TODO: Autopunish on troll instead of ban. Activate troll that does 0 damage from their guns & xswarm public Action Event_OnTakeDamage(int victim, int& attacker, int& inflictor, float& damage, int& damagetype, int& weapon, float damageForce[3], float damagePosition[3]) { if(damage > 0.0 && damagetype & (DMG_BLAST|DMG_BURN|DMG_BLAST_SURFACE) == 0 && victim <= MaxClients && attacker <= MaxClients && attacker > 0 && victim > 0) { if(GetClientTeam(victim) != 2 || GetClientTeam(attacker) != 2 || attacker == victim) return Plugin_Continue; //Allow friendly firing BOTS that aren't idle players: //if(IsFakeClient(victim) && !HasEntProp(attacker, Prop_Send, "m_humanSpectatorUserID") || GetEntProp(attacker, Prop_Send, "m_humanSpectatorUserID") == 0) return Plugin_Continue; int time = GetTime(); if(time - lastFF[attacker] > hForgivenessTime.IntValue) { playerTotalDamageFF[attacker] = 0.0; } playerTotalDamageFF[attacker] += damage; lastFF[attacker] = time; if(GetUserAdmin(attacker) == INVALID_ADMIN_ID) { if(playerTotalDamageFF[attacker] > hThreshold.IntValue && !IsFinaleEnding) { LogMessage("[NOTICE] Banning %N for excessive FF (%f HP) for %d minutes.", attacker, playerTotalDamageFF[attacker], hBanTime.IntValue); NotifyAllAdmins("[Notice] Banning %N for excessive FF (%f HP) for %d minutes.", attacker, playerTotalDamageFF[attacker], hBanTime.IntValue); //BanClient(attacker, hBanTime.IntValue, BANFLAG_AUTO | BANFLAG_AUTHID, "Excessive FF", "Excessive Friendly Fire", "TKStopper"); //KickClient(attacker, "Excessive FF"); return Plugin_Stop; } //If the amount of MS is <= join time threshold * 60000 ms then cancel if(GetTime() - iJoinTime[attacker] <= hJoinTime.IntValue * 60000) { return Plugin_Stop; }else { SDKHooks_TakeDamage(attacker, attacker, attacker, IsFinaleEnding ? damage * 2.0 : damage / 2.0); damage = IsFinaleEnding ? 0.0 : damage / 2.0; return Plugin_Changed; } } } return Plugin_Continue; }