#if defined _ftt_included_ #endinput #endif #define _ftt_included_ enum TrollModifier { TrollMod_Invalid = 0, TrollMod_Instant = 1 << 0, TrollMod_Constant = 1 << 1, TrollMod_PlayerOnly = 1 << 2, // Does the troll only work on players, not bots? If set, troll only applied on real user. If not, troll applied to both bot and idler } native void ApplyTroll(int victim, const char[] name, TrollModifier modifier = TrollMod_Invalid, int flags, int activator, bool silent = false); forward void OnTrollApplied(int victim, const char[] trollName, int flags = 0, int activator = 0); forward void OnTrollMarked(int activator, int victim);