/** * vim: set ts=4 : * ============================================================================= * sm-json * A pure SourcePawn JSON encoder/decoder. * https://github.com/clugg/sm-json * * sm-json (C)2022 James Dickens. (clug) * SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . */ #if defined _metastringmap_included #endinput #endif #define _metastringmap_included #include #include /** * A TypedStringMap which contains a nested `Data` `TypedStringMap` property. * Standard methods and properties have been overridden to run against `Data`, * but you can access the parent methods/properties using the `Meta` property. */ methodmap MetaStringMap < TypedStringMap { /** * @section Properties */ /** * Views the instance as its superclass to access overridden methods. */ property TypedStringMap Meta { public get() { return view_as(this); } } /** * Gets the nested stringmap where data is stored. */ property TypedStringMap Data { public get() { return view_as(this.Meta.GetHandle("data")); } public set(TypedStringMap value) { this.Meta.SetHandle("data", value); } } /** @see TypedStringMap.Length */ property int Length { public get() { return this.Data.Length; } } /** * @section Getters */ /** @see StringMap.GetValue */ public bool GetValue(const char[] key, any &value) { return this.Data.GetValue(key, value); } /** * @see TypedStringMap.GetOptionalValue * @internal */ public any GetOptionalValue(const char[] key, any default_value = -1) { return this.Data.GetOptionalValue(key, default_value); } /** @see StringMap.GetString */ public bool GetString( const char[] key, char[] value, int max_size, int &size = 0 ) { return this.Data.GetString(key, value, max_size, size); } /** @see TypedStringMap.GetInt */ public int GetInt(const char[] key, int default_value = -1) { return this.Data.GetInt(key, default_value); } /** @see TypedStringMap.GetFloat */ public float GetFloat(const char[] key, float default_value = -1.0) { return this.Data.GetFloat(key, default_value); } /** @see TypedStringMap.GetBool */ public bool GetBool(const char[] key, bool default_value = false) { return this.Data.GetBool(key, default_value); } /** @see TypedStringMap.GetHandle */ public Handle GetHandle(const char[] key, Handle default_value = null) { return this.Data.GetHandle(key, default_value); } /** * @section Setters */ /** @see StringMap.SetValue */ public bool SetValue(const char[] key, any value) { return this.Data.SetValue(key, value); } /** @see StringMap.SetString */ public bool SetString(const char[] key, const char[] value) { return this.Data.SetString(key, value); } /** @see TypedStringMap.SetInt */ public bool SetInt(const char[] key, int value) { return this.Data.SetInt(key, value); } /** @see TypedStringMap.SetFloat */ public bool SetFloat(const char[] key, float value) { return this.Data.SetFloat(key, value); } /** @see TypedStringMap.SetBool */ public bool SetBool(const char[] key, bool value) { return this.Data.SetBool(key, value); } /** @see TypedStringMap.SetHandle */ public bool SetHandle(const char[] key, Handle value) { return this.Data.SetHandle(key, value); } /** @see StringMap.Remove */ public bool Remove(const char[] key) { return this.Data.Remove(key); } /** * @section Misc */ /** @see TypedStringMap.HasKey */ public bool HasKey(const char[] key) { return this.Data.HasKey(key); } /** @see StringMap.Clear */ public void Clear() { TypedStringMap data = this.Data; data.Clear(); this.Meta.Clear(); this.Data = data; } /** * Deletes the instance's data StringMap as well as the instance itself. */ public void Cleanup() { delete this.Data; delete this; } /** @see StringMap.Snapshot */ public StringMapSnapshot Snapshot() { return this.Data.Snapshot(); } /** * @section Constructor */ /** * Creates a new MetaStringMap. * * @return A new MetaStringMap. */ public MetaStringMap() { MetaStringMap self = view_as(new TypedStringMap()); self.Data = new TypedStringMap(); return self; } };