#pragma semicolon 1 #pragma newdecls required #define DEBUG #define PLUGIN_NAME "L4D2 Misc Tools" #define PLUGIN_DESCRIPTION "Includes: Notice on laser use, Timer for gauntlet runs" #define PLUGIN_AUTHOR "jackzmc" #define PLUGIN_VERSION "1.0" #define PLUGIN_URL "" #include #include //#include bool bLasersUsed[2048]; ConVar hLaserNotice, hFinaleTimer; int iFinaleStartTime; public Plugin myinfo = { name = PLUGIN_NAME, author = PLUGIN_AUTHOR, description = PLUGIN_DESCRIPTION, version = PLUGIN_VERSION, url = PLUGIN_URL }; public void OnPluginStart() { EngineVersion g_Game = GetEngineVersion(); if(g_Game != Engine_Left4Dead && g_Game != Engine_Left4Dead2) { SetFailState("This plugin is for L4D/L4D2 only."); } hLaserNotice = CreateConVar("sm_laser_use_notice", "1.0", "Enable notification of a laser box being used", FCVAR_NONE, true, 0.0, true, 1.0); hFinaleTimer = CreateConVar("sm_time_finale", "2.0", "Record the time it takes to complete finale. 0 -> OFF, 1 -> Gauntlets Only, 2 -> All finales", FCVAR_NONE, true, 0.0, true, 2.0); HookEvent("player_use", Event_PlayerUse); HookEvent("round_end", Event_RoundEnd); HookEvent("gauntlet_finale_start", Event_GauntletStart); HookEvent("finale_start", Event_FinaleStart); HookEvent("finale_vehicle_leaving", Event_FinaleEnd); //RegAdminCmd("sm_respawn", Command_SpawnSpecial, ADMFLAG_CHEATS, "Respawn a dead survivor right where they died."); } //laserNotice public void Event_PlayerUse(Event event, const char[] name, bool dontBroadcast) { if(hLaserNotice.BoolValue) { char player_name[32]; char entity_name[64]; int player_id = GetClientOfUserId(event.GetInt("userid")); int target_id = event.GetInt("targetid"); GetClientName(player_id, player_name, sizeof(player_name)); GetEntityClassname(target_id, entity_name, sizeof(entity_name)); if(StrEqual(entity_name,"upgrade_laser_sight")) { if(!bLasersUsed[target_id]) { bLasersUsed[target_id] = true; PrintToChatAll("%s picked up laser sights",player_name); } } } } public void Event_RoundEnd(Event event, const char[] name, bool dontBroadcast) { for (int i = 1; i < sizeof(bLasersUsed) ;i++) { bLasersUsed[i] = false; } } //finaletimer public void Event_GauntletStart(Event event, const char[] name, bool dontBroadcast) { if(hFinaleTimer.IntValue > 0) { iFinaleStartTime = GetTime(); PrintHintTextToAll("The finale timer has been started"); } } public void Event_FinaleStart(Event event, const char[] name, bool dontBroadcast) { if(hFinaleTimer.IntValue == 2) { iFinaleStartTime = GetTime(); PrintHintTextToAll("The finale timer has been started"); } } public void Event_FinaleEnd(Event event, const char[] name, bool dontBroadcast) { if(hFinaleTimer.IntValue != 0) { if(iFinaleStartTime != 0) { int difference = GetTime() - iFinaleStartTime; char time[32]; FormatSeconds(difference, time, sizeof(time)); PrintToChatAll("Finale took %s to complete", time); iFinaleStartTime = 0; } } } public void Event_CarAlarmTriggered(Event event, const char[] name, bool dontBroadcast) { int userID = GetClientOfUserId(event.GetInt("userid")); PrintToChatAll("%N activated a car alarm!", userID); } /** * Prints human readable duration from milliseconds * * @param ms The duration in milliseconds * @param str The char array to use for text * @param strSize The size of the string */ stock void FormatSeconds(int raw_sec, char[] str, int strSize) { int hours = raw_sec / 3600; int minutes = (raw_sec -(3600*hours))/60; int seconds = (raw_sec -(3600*hours)-(minutes*60)); if(hours >= 1) { Format(str, strSize, "%d hours, %d.%d minutes", hours, minutes, seconds); }else if(minutes >= 1) { Format(str, strSize, "%d minutes and %d seconds", minutes, seconds); }else { Format(str, strSize, "%d seconds", seconds); } } stock void ShowDelayedHintToAll(const char[] format, any ...) { char buffer[254]; VFormat(buffer, sizeof(buffer), format, 2); static int hintInt = 0; if(hintInt >= 10) { PrintHintTextToAll("%s",buffer); hintInt = 0; } hintInt++; } stock void ShowDelayedHint(int client, const char[] format, any ...) { char buffer[254]; VFormat(buffer, sizeof(buffer), format, 2); static int hintInt = 0; if(hintInt >= 10) { PrintHintText(client, "%s",buffer); hintInt = 0; } hintInt++; } stock void CheatCommand(int client, const char[] command, const char[] argument1, const char[] argument2) { int userFlags = GetUserFlagBits(client); SetUserFlagBits(client, ADMFLAG_ROOT); int flags = GetCommandFlags(command); SetCommandFlags(command, flags & ~FCVAR_CHEAT); FakeClientCommand(client, "%s %s %s", command, argument1, argument2); SetCommandFlags(command, flags); SetUserFlagBits(client, userFlags); } stock int GetAnyValidClient() { for (int i = 1; i <= MaxClients; i++) { if (IsClientInGame(i) && !IsFakeClient(i)) { return i; } } return -1; }