#pragma semicolon 1 #define DEBUG #define PLUGIN_AUTHOR "" #define PLUGIN_VERSION "0.00" #include #include #include //#include #pragma newdecls required public Plugin myinfo = { name = "", author = PLUGIN_AUTHOR, description = "", version = PLUGIN_VERSION, url = "" }; public void OnPluginStart() { EngineVersion g_Game = GetEngineVersion(); if(g_Game != Engine_CSGO && g_Game != Engine_CSS) { SetFailState("This plugin is for CSGO/CSS only."); } RegConsoleCmd("sm_first", Command_FirstPov, "Go back to first person"); RegConsoleCmd("sm_third", Command_ThirdPov, "Go to third person"); } public Action Command_FirstPov(int client, int args) { if(client == 0) { ReplyToCommand(client, "This command is for clients only"); return Plugin_Handled; } CheatCommand(client, "firstperson", "", ""); return Plugin_Handled; } public Action Command_ThirdPov(int client, int args) { if(client == 0) { ReplyToCommand(client, "This command is for clients only"); return Plugin_Handled; } CheatCommand(client, "thirdperson", "", ""); return Plugin_Handled; } stock void CheatCommand(int client, char[] command, char[] argument1, char[] argument2) { int userFlags = GetUserFlagBits(client); SetUserFlagBits(client, ADMFLAG_ROOT); int flags = GetCommandFlags(command); SetCommandFlags(command, flags & ~FCVAR_CHEAT); FakeClientCommand(client, "%s %s %s", command, argument1, argument2); SetCommandFlags(command, flags); SetUserFlagBits(client, userFlags); }