sourcemod-plugins/scripting/l4d2_swarm.sp
2022-11-11 11:03:21 -06:00

269 lines
No EOL
8.3 KiB
SourcePawn

#pragma semicolon 1
#pragma newdecls required
//#define DEBUG
#define PLUGIN_NAME "L4D2 Swarm"
#define PLUGIN_DESCRIPTION "Swarm a player with zombies to counter the trolls"
#define PLUGIN_AUTHOR "jackzmc"
#define PLUGIN_VERSION "1.0"
#define PLUGIN_URL ""
#include <sourcemod>
#include <sdktools>
#include "jutils.inc"
ConVar hSwarmDefaultRange;
//Swarm target is a userid
int SwarmTarget, SwarmRadius;
Handle timer = INVALID_HANDLE;
public Plugin myinfo =
{
name = PLUGIN_NAME,
author = PLUGIN_AUTHOR,
description = PLUGIN_DESCRIPTION,
version = PLUGIN_VERSION,
url = PLUGIN_URL
};
public void OnPluginStart()
{
EngineVersion g_Game = GetEngineVersion();
if(g_Game != Engine_Left4Dead && g_Game != Engine_Left4Dead2)
{
SetFailState("This plugin is for L4D/L4D2 only.");
}
hSwarmDefaultRange = CreateConVar("sm_swarm_default_range", "7500", "The default range swarms will affect (As a default argument or in use in menus)", FCVAR_NONE, true, 20.0);
SwarmRadius = hSwarmDefaultRange.IntValue;
LoadTranslations("common.phrases");
RegAdminCmd("sm_swarm", Cmd_Swarm, ADMFLAG_BAN, "sm_swarm [player] [range] - Zombies swarm player (or random if not set)");
RegAdminCmd("sm_rush", Cmd_Swarm, ADMFLAG_BAN, "sm_swarm [player] [range] - Zombies swarm player (or random if not set)");
RegAdminCmd("sm_rushmenu", Cmd_SwarmMenu, ADMFLAG_BAN, "sm_swarmmenu - Open swarm menu");
RegAdminCmd("sm_rmenu", Cmd_SwarmMenu, ADMFLAG_BAN, "sm_swarmmenu - Open swarm menu");
RegAdminCmd("sm_swarmtoggle", Cmd_SwarmToggle, ADMFLAG_BAN | ADMFLAG_CHEATS, "sm_swarmtoggle <player> [range]");
RegAdminCmd("sm_rushtoggle", Cmd_SwarmToggle, ADMFLAG_BAN | ADMFLAG_CHEATS, "sm_swarmtoggle <player> [range]");
RegAdminCmd("sm_rt", Cmd_SwarmToggle, ADMFLAG_BAN | ADMFLAG_CHEATS, "sm_swarmtoggle <player> [range]");
RegAdminCmd("sm_rushtogglemenu", Cmd_SwarmToggleMenu, ADMFLAG_BAN | ADMFLAG_CHEATS, "sm_swarmtogglemenu - Open swarm toggle menu");
RegAdminCmd("sm_rtmenu", Cmd_SwarmToggleMenu, ADMFLAG_BAN | ADMFLAG_CHEATS, "sm_swarmtogglemenu - Open swarm toggle menu");
HookEvent("triggered_car_alarm", Event_CarAlarm);
}
public void OnMapStart() {
SwarmTarget = -1;
SwarmRadius = hSwarmDefaultRange.IntValue;
CloseHandle(timer);
timer = INVALID_HANDLE;
}
public void OnClientDisconnect(int client) {
if(SwarmTarget != -1 || timer != INVALID_HANDLE) {
int userid = GetClientUserId(client);
if(userid == SwarmTarget) {
SwarmTarget = -1;
SwarmRadius = hSwarmDefaultRange.IntValue;
CloseHandle(timer);
timer = INVALID_HANDLE;
}
}
}
public Action Cmd_Swarm(int client, int args) {
if(args == 0) {
SwarmUser(-1, hSwarmDefaultRange.IntValue);
ShowActivity(client, "toggled swarming random player with radius %d", hSwarmDefaultRange.IntValue);
}else{
char arg1[32], arg2[32];
GetCmdArg(1, arg1, sizeof(arg1));
GetCmdArg(2, arg2, sizeof(arg2));
int range = StringToInt(arg2);
if(range <= 0) range = hSwarmDefaultRange.IntValue;
char target_name[MAX_TARGET_LENGTH];
int target_list[1], target_count;
bool tn_is_ml;
if ((target_count = ProcessTargetString(
arg1,
client,
target_list,
1,
COMMAND_FILTER_ALIVE, /* Only allow alive players */
target_name,
sizeof(target_name),
tn_is_ml)) <= 0)
{
/* This function replies to the admin with a failure message */
ReplyToTargetError(client, target_count);
return Plugin_Handled;
}
SwarmUser(GetClientUserId(target_list[0]), range);
ShowActivity(client, "swarming player \"%N\" with radius %d", target_list[0], range);
}
return Plugin_Handled;
}
public Action Cmd_SwarmToggle(int client, int args) {
//SwarmTarget, SwarmRadius
if(args == 0) {
ReplyToCommand(client, "Usage: sm_rushtoggle <player> [radius]");
}else{
char arg1[32], arg2[32];
GetCmdArg(1, arg1, sizeof(arg1));
GetCmdArg(2, arg2, sizeof(arg2));
if(StrEqual(arg1, "disable", true) || StrEqual(arg1, "x", true)) {
SwarmTarget = -1;
SwarmRadius = hSwarmDefaultRange.IntValue;
ReplyToCommand(client, "Deactivated swarm toggle.");
CloseHandle(timer);
timer = INVALID_HANDLE;
return Plugin_Handled;
}
int range = StringToInt(arg2);
if(range <= 0) range = hSwarmDefaultRange.IntValue;
SwarmRadius = range;
char target_name[MAX_TARGET_LENGTH];
int target_list[1], target_count;
bool tn_is_ml;
if ((target_count = ProcessTargetString(
arg1,
client,
target_list,
1,
COMMAND_FILTER_ALIVE,
target_name,
sizeof(target_name),
tn_is_ml)) <= 0)
{
ReplyToTargetError(client, target_count);
return Plugin_Handled;
}
if(target_list[0] == SwarmTarget) {
SwarmTarget = -1;
SwarmRadius = hSwarmDefaultRange.IntValue;
ReplyToCommand(client, "Deactivated swarm toggle.");
CloseHandle(timer);
timer = INVALID_HANDLE;
}else{
SwarmTarget = GetClientUserId(target_list[0]);
SwarmUser(GetClientUserId(target_list[0]), range);
ShowActivity(client, "toggled swarming player \"%N\" with radius %d", target_list[0], range);
if(timer == INVALID_HANDLE)
timer = CreateTimer(1.0, Timer_Swarm, _, TIMER_REPEAT | TIMER_FLAG_NO_MAPCHANGE);
}
}
return Plugin_Handled;
}
public Action Cmd_SwarmMenu(int client, int args) {
Menu menu = new Menu(Handle_SwarmMenu);
menu.SetTitle("Swarm a Player");
char name[32], idStr[4];
for(int id = 1; id < MaxClients; id++) {
if(IsClientConnected(id) && IsClientInGame(id) && IsPlayerAlive(id) && GetClientTeam(id) == 2) {
GetClientName(id, name, sizeof(name));
Format(idStr, sizeof(idStr), "%d", GetClientUserId(id));
menu.AddItem(idStr, name);
}
}
menu.ExitButton = true;
menu.Display(client, 0);
}
public Action Cmd_SwarmToggleMenu(int client, int args) {
Menu menu = new Menu(Handle_SwarmMenuToggle);
menu.SetTitle("Toggle Swarm On Player");
menu.AddItem("x", "Disable");
char name[32], idStr[3];
for(int id = 1; id < MaxClients; id++) {
if(IsClientConnected(id) && IsClientInGame(id) && IsPlayerAlive(id) && GetClientTeam(id) == 2) {
GetClientName(id, name, sizeof(name));
Format(idStr, sizeof(idStr), "%d", GetClientUserId(id));
menu.AddItem(idStr, name);
}
}
menu.ExitButton = true;
menu.Display(client, 0);
}
public int Handle_SwarmMenu(Menu menu, MenuAction action, int client, int index)
{
/* If an option was selected, tell the client about the item. */
if (action == MenuAction_Select)
{
char info[4];
menu.GetItem(index, info, sizeof(info));
int userid = StringToInt(info);
int clientID = GetClientOfUserId(userid);
SwarmUser(userid, hSwarmDefaultRange.IntValue);
ShowActivity(client, "swarming player \"%N\" with radius %d", clientID, hSwarmDefaultRange.IntValue);
Cmd_SwarmMenu(client, 0);
} else if (action == MenuAction_End) {
delete menu;
}
}
public int Handle_SwarmMenuToggle(Menu menu, MenuAction action, int client, int index)
{
/* If an option was selected, tell the client about the item. */
if (action == MenuAction_Select)
{
char info[4];
menu.GetItem(index, info, sizeof(info));
if(StrEqual(info, "x", true)) {
SwarmTarget = -1;
SwarmRadius = hSwarmDefaultRange.IntValue;
ShowActivity(client, "disabled swarm toggle");
CloseHandle(timer);
timer = INVALID_HANDLE;
}else{
int clickedUser = StringToInt(info);
if(clickedUser != SwarmTarget) {
SwarmTarget = clickedUser;
int clientID = GetClientOfUserId(SwarmTarget);
ShowActivity(client, "toggled swarming player \"%N\" with radius %d", clientID, SwarmRadius);
if(timer == INVALID_HANDLE)
timer = CreateTimer(1.0, Timer_Swarm, _, TIMER_REPEAT | TIMER_FLAG_NO_MAPCHANGE);
}else{
SwarmTarget = -1;
SwarmRadius = hSwarmDefaultRange.IntValue;
PrintToChat(client, "Disabled swarm toggle.", SwarmTarget, SwarmRadius);
CloseHandle(timer);
timer = INVALID_HANDLE;
}
}
} else if (action == MenuAction_End) {
delete menu;
}
}
public Action Timer_Swarm(Handle timerH, any data) {
if(SwarmTarget >= 0) {
SwarmUser(SwarmTarget, SwarmRadius);
return Plugin_Continue;
}else {
return Plugin_Stop;
}
}
void SwarmUser(int clientUserId, int range) {
L4D2_RunScript("RushVictim(GetPlayerFromUserID(%d), %d)", clientUserId, range);
}
public void Event_CarAlarm(Event event, const char[] name, bool dontBroadcast) {
int user = event.GetInt("userid");
CreateTimer(0.5, Timer_SwarmSingle, user);
}
public Action Timer_SwarmSingle(Handle hdl, int user) {
SwarmUser(user, hSwarmDefaultRange.IntValue);
}