sourcemod-plugins/scripting/include/feedthetrolls/events.inc
2021-09-23 15:33:16 -05:00

371 lines
No EOL
12 KiB
SourcePawn

public void OnPluginEnd() {
UnhookEntityOutput("func_button", "OnPressed", Event_ButtonPress);
}
public void OnMapEnd() {
UnhookEntityOutput("func_button", "OnPressed", Event_ButtonPress);
}
public void OnMapStart() {
AddFileToDownloadsTable("sound/custom/meow1.mp3");
PrecacheSound("custom/meow1.mp3");
lastButtonUser = -1;
HookEntityOutput("func_button", "OnPressed", Event_ButtonPress);
CreateTimer(MAIN_TIMER_INTERVAL_S, Timer_Main, _, TIMER_REPEAT | TIMER_FLAG_NO_MAPCHANGE);
PrecacheSound("player/footsteps/clown/concrete1.wav");
//CreateTimer(30.0, Timer_AutoPunishCheck, _, TIMER_REPEAT | TIMER_FLAG_NO_MAPCHANGE);
}
public void OnClientPutInServer(int client) {
g_PendingBanTroll[client] = false;
SDKHook(client, SDKHook_OnTakeDamage, Event_TakeDamage);
}
public void OnClientAuthorized(int client, const char[] auth) {
if(!IsFakeClient(client)) {
strcopy(steamids[client], 64, auth);
}
}
public void Event_PlayerDisconnect(Event event, const char[] name, bool dontBroadcast) {
int client = GetClientOfUserId(event.GetInt("userid"));
if(g_PendingBanTroll[client]) {
g_PendingBanTroll[client] = false;
if(!IsFakeClient(client) && GetUserAdmin(client) == INVALID_ADMIN_ID) {
BanIdentity(steamids[client], 0, BANFLAG_AUTHID, "TrollMarked", "ftt", 0);
}
}
steamids[client][0] = '\0';
ActiveTrolls[client] = 0;
g_iAttackerTarget[client] = 0;
}
public Action Event_PlayerDeath(Event event, const char[] name, bool dontBroadcast) {
int client = GetClientOfUserId(event.GetInt("userid"));
g_iAttackerTarget[client] = 0;
}
public Action Event_WeaponReload(int weapon) {
int client = GetEntPropEnt(weapon, Prop_Send, "m_hOwner");
if(IsTrollActive(client, "GunJam")) {
float dec = GetRandomFloat(0.0, 1.0);
if(FloatCompare(dec, 0.50) == -1) { //10% chance gun jams
return Plugin_Stop;
}
}
return Plugin_Continue;
}
public Action Event_ButtonPress(const char[] output, int entity, int client, float delay) {
if(client > 0 && client <= MaxClients) {
lastButtonUser = client;
}
return Plugin_Continue;
}
public void Event_PanicEventCreate(Event event, const char[] name, bool dontBroadcast) {
int client = GetClientOfUserId(event.GetInt("userid"));
if(client) {
lastButtonUser = client;
}
}
public void Event_CarAlarm(Event event, const char[] name, bool dontBroadcast) {
int user = event.GetInt("userid");
int client = GetClientOfUserId(user);
if(client) {
PrintToChatAll("%N has alerted the horde!", client);
L4D2_RunScript("RushVictim(GetPlayerFromUserID(%d), %d)", user, 15000);
}
//Ignore car alarms for autopunish
lastButtonUser = -1;
}
public Action L4D2_OnChooseVictim(int attacker, int &curTarget) {
// =========================
// OVERRIDE VICTIM
// =========================
if(hMagnetChance.FloatValue < GetRandomFloat()) return Plugin_Continue;
L4D2Infected class = view_as<L4D2Infected>(GetEntProp(attacker, Prop_Send, "m_zombieClass"));
int existingTarget = GetClientOfUserId(g_iAttackerTarget[attacker]);
if(existingTarget > 0 && IsPlayerAlive(existingTarget) && (hMagnetTargetMode.IntValue & 1 != 1 || !IsPlayerIncapped(existingTarget))) {
if(class == L4D2Infected_Tank && (hMagnetTargetMode.IntValue % 2 != 2 || !IsPlayerIncapped(existingTarget))) {
curTarget = existingTarget;
return Plugin_Changed;
}else if(hMagnetTargetMode.IntValue & 1 != 1 || !IsPlayerIncapped(existingTarget)) {
curTarget = existingTarget;
return Plugin_Changed;
}
}
float closestDistance, survPos[3], spPos[3];
GetClientAbsOrigin(attacker, spPos);
int closestClient = -1;
for(int i = 1; i <= MaxClients; i++) {
if(IsClientConnected(i) && IsClientInGame(i) && GetClientTeam(i) == 2 && IsPlayerAlive(i)) {
//Ignore incapped players if turned on:
if(IsPlayerIncapped(i)) {
if((class == L4D2Infected_Tank && hMagnetTargetMode.IntValue & 2 == 2) || hMagnetTargetMode.IntValue & 1 == 1 ) continue;
}
if(class == L4D2Infected_Tank && IsTrollActive(i, "TankMagnet") || (class != L4D2Infected_Tank && IsTrollActive(i, "SpecialMagnet"))) {
GetClientAbsOrigin(i, survPos);
float dist = GetVectorDistance(survPos, spPos, true);
if(closestClient == -1 || dist < closestDistance) {
closestDistance = dist;
closestClient = i;
}
}
}
}
if(closestClient > 0) {
g_iAttackerTarget[attacker] = GetClientUserId(closestClient);
curTarget = closestClient;
return Plugin_Changed;
}
return Plugin_Continue;
}
public Action L4D2_OnEntityShoved(int client, int entity, int weapon, float vecDir[3], bool bIsHighPounce) {
if(client > 0 && client <= MaxClients && IsTrollActive(client, "NoShove") && hShoveFailChance.FloatValue > GetRandomFloat()) {
return Plugin_Handled;
}
return Plugin_Continue;
}
public Action OnClientSayCommand(int client, const char[] command, const char[] sArgs) {
if(sArgs[0] == '@') return Plugin_Continue;
if(IsTrollActive(client, "Honk")) {
static char strings[32][7];
int words = ExplodeString(sArgs, " ", strings, sizeof(strings), 5);
for(int i = 0; i < words; i++) {
if(GetRandomFloat() <= 0.8) strings[i] = "honk";
else strings[i] = "squeak";
}
int length = 7 * words;
char[] message = new char[length];
ImplodeStrings(strings, 32, " ", message, length);
CPrintToChatAll("{blue}%N {default}: %s", client, message);
PrintToServer("%N: %s", client, sArgs);
return Plugin_Handled;
}else if(IsTrollActive(client, "iCantSpellNoMore")) {
int type = GetRandomInt(1, trollKV.Size + 8);
char letterSrc, replaceChar;
switch(type) {
case 1: {
letterSrc = 'e';
replaceChar = 'b';
}
case 2: {
letterSrc = 't';
replaceChar = 'e';
}
case 3: {
letterSrc = 'i';
replaceChar = 'e';
}
case 4: {
letterSrc = 'a';
replaceChar = 's';
}
case 5: {
letterSrc = 'u';
replaceChar = 'i';
}
case 6: {
letterSrc = '.';
replaceChar = '/';
}
case 7: {
letterSrc = 'm';
replaceChar = 'n';
}
case 8: {
letterSrc = 'n';
replaceChar = 'm';
}
case 9: {
letterSrc = 'l';
replaceChar = 'b';
}
case 10: {
letterSrc = 'l';
replaceChar = 'b';
}
case 11: {
letterSrc = 'h';
replaceChar = 'j';
}
case 12: {
letterSrc = 'o';
replaceChar = 'i';
}
case 13: {
letterSrc = 'e';
replaceChar = 'r';
}
default:
return Plugin_Continue;
}
int strLength = strlen(sArgs);
char[] newMessage = new char[strLength + 20];
int n = 0;
while (sArgs[n] != '\0') {
if(sArgs[n] == letterSrc) {
newMessage[n] = replaceChar;
}else{
newMessage[n] = sArgs[n];
}
n++;
}
PrintToServer("%N: %s", client, sArgs);
CPrintToChatAll("{blue}%N {default}: %s", client, newMessage);
return Plugin_Handled;
}else if(IsTrollActive(client, "NoProfanity")) {
static char strings[32][MAX_PHRASE_LENGTH];
ArrayList phrases;
bool foundWord = false;
int words = ExplodeString(sArgs, " ", strings, 32, MAX_PHRASE_LENGTH);
for(int i = 0; i < words; i++) {
//TODO: Check for valid working
if((phrases = GetPhrasesArray(strings[i])) && phrases.Length > 0) {
foundWord = true;
int c = phrases.GetString(GetRandomInt(0, phrases.Length - 1), strings[i], MAX_PHRASE_LENGTH);
PrintToServer("replacement: %s (%d)", strings[i], c);
}
}
int length = MAX_PHRASE_LENGTH * words;
char[] message = new char[length];
if(foundWord) {
ImplodeStrings(strings, 32, " ", message, length);
} else {
REPLACEMENT_PHRASES.GetValue("_Full Message Phrases", phrases);
phrases.GetString(GetRandomInt(0, phrases.Length - 1), message, MAX_PHRASE_LENGTH);
}
CPrintToChatAll("{blue}%N {default}: %s", client, message);
PrintToServer("%N: %s", client, sArgs);
return Plugin_Handled;
}
return Plugin_Continue;
}
public Action Event_ItemPickup(int client, int weapon) {
if(IsTrollActive(client, "NoPickup")) {
return Plugin_Stop;
}else{
static char wpnName[64];
GetEdictClassname(weapon, wpnName, sizeof(wpnName));
if(StrContains(wpnName, "rifle") > -1
|| StrContains(wpnName, "smg") > -1
|| StrContains(wpnName, "weapon_grenade_launcher") > -1
|| StrContains(wpnName, "sniper") > -1
|| StrContains(wpnName, "shotgun") > -1
) {
//If 4: Only UZI, if 5: Can't switch.
if(IsTrollActive(client, "UziRules")) {
static char currentWpn[32];
GetClientWeaponName(client, 0, currentWpn, sizeof(currentWpn));
if(StrEqual(wpnName, "weapon_smg", true)) {
return Plugin_Continue;
} else if(StrEqual(currentWpn, "weapon_smg", true)) {
return Plugin_Stop;
}else{
int flags = GetCommandFlags("give");
SetCommandFlags("give", flags & ~FCVAR_CHEAT);
FakeClientCommand(client, "give smg");
SetCommandFlags("give", flags);
return Plugin_Stop;
}
}else if(IsTrollActive(client, "PrimaryDisable")) {
return Plugin_Stop;
}
return Plugin_Continue;
}else{
return Plugin_Continue;
}
}
}
public Action OnPlayerRunCmd(int client, int& buttons, int& impulse, float vel[3], float angles[3], int& weapon, int& subtype, int& cmdnum, int& tickcount, int& seed, int mouse[2]) {
if(g_bPendingItemGive[client] && !(buttons & IN_ATTACK2)) {
int target = GetClientAimTarget(client, true);
if(target > -1) {
buttons |= IN_ATTACK2;
RequestFrame(StopItemGive, client);
return Plugin_Changed;
}
return Plugin_Continue;
}
return Plugin_Continue;
}
public Action Event_TakeDamage(int victim, int& attacker, int& inflictor, float& damage, int& damagetype) {
//Stop FF from marked:
if(attacker > 0 && attacker <= MaxClients && IsClientInGame(attacker) && IsPlayerAlive(attacker)) {
if(g_PendingBanTroll[attacker] && GetClientTeam(attacker) == 2 && GetClientTeam(victim) == 2) {
return Plugin_Stop;
}
if(IsTrollActive(attacker, "DamageBoost")) {
damage * 2;
return Plugin_Changed;
}
}
return Plugin_Continue;
}
public Action SoundHook(int[] clients, int& numClients, char sample[PLATFORM_MAX_PATH], int& entity, int& channel, float& volume, int& level, int& pitch, int& flags, char[] soundEntry, int& seed) {
if(lastButtonUser > -1 && StrEqual(sample, "npc/mega_mob/mega_mob_incoming.wav")) {
PrintToConsoleAll("CRESCENDO STARTED BY %N", lastButtonUser);
#if defined DEBUG
PrintToChatAll("CRESCENDO STARTED BY %N", lastButtonUser);
#endif
lastCrescendoUser = lastButtonUser;
if(IsPlayerFarDistance(lastButtonUser, AUTOPUNISH_FLOW_MIN_DISTANCE)) {
NotifyAllAdmins("Autopunishing player %N for activation of event far from team", lastButtonUser);
ShowActivity(0, "activated autopunish for crescendo activator %N (auto)", lastButtonUser);
ActivateAutoPunish(lastButtonUser);
}
lastButtonUser = -1;
}else if(numClients > 0 && entity > 0 && entity <= MaxClients) {
if(StrContains(sample, "survivor\\voice") > -1) {
if(IsTrollActive(entity, "Honk")) {
strcopy(sample, sizeof(sample), "player/footsteps/clown/concrete1.wav");
return Plugin_Changed;
} else if(IsTrollActive(entity, "VocalizeGag")) {
return Plugin_Handled;
} else if(IsTrollActive(entity, "Meow")) {
strcopy(sample, sizeof(sample), "custom/meow1.mp3");
return Plugin_Changed;
}
}
}
return Plugin_Continue;
}
public Action Event_WitchVictimSet(Event event, const char[] name, bool dontBroadcast) {
int witch = event.GetInt("witchid");
float closestDistance, survPos[3], witchPos[3];
GetEntPropVector(witch, Prop_Send, "m_vecOrigin", witchPos);
int closestClient = -1;
for(int i = 1; i <= MaxClients; i++) {
if(IsClientConnected(i) && IsClientInGame(i) && GetClientTeam(i) == 2 && IsPlayerAlive(i)) {
//Ignore incapped players if hWitchIgnoreIncapp turned on:
if(IsPlayerIncapped(i) && !hWitchTargetIncapp.BoolValue) {
continue;
}
if(IsTrollActive(i, "WitchMagnet")) {
GetClientAbsOrigin(i, survPos);
float dist = GetVectorDistance(survPos, witchPos, true);
if(closestClient == -1 || dist < closestDistance) {
closestDistance = dist;
closestClient = i;
}
}
}
}
if(closestClient > 0) {
DataPack pack;
CreateDataTimer(0.1, Timer_NextWitchSet, pack);
pack.WriteCell(GetClientUserId(closestClient));
pack.WriteCell(witch);
CreateDataTimer(0.2, Timer_NextWitchSet, pack);
pack.WriteCell(GetClientUserId(closestClient));
pack.WriteCell(witch);
}
}