mirror of
https://github.com/Jackzmc/sourcemod-plugins.git
synced 2025-05-09 06:03:20 +00:00
146 lines
No EOL
4.1 KiB
SourcePawn
146 lines
No EOL
4.1 KiB
SourcePawn
char SPECIAL_NAMES[][] = {
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"Smoker", "Boomer", "Hunter", "Spitter", "Jockey", "Charger", "Witch", "Tank"
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};
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enum SpecialType {
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Special_Invalid = -1,
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Special_Smoker = 0,
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Special_Boomer,
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Special_Hunter,
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Special_Spitter,
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Special_Jockey,
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Special_Charger,
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Special_Witch,
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Special_Tank
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}
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stock SpecialType GetSpecialType(const char[] input) {
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for(int i = 0; i < 8; i++) {
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if(strcmp(SPECIAL_NAMES[i], input, false) == 0) return view_as<SpecialType>(i + 1);
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}
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return Special_Invalid;
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}
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stock bool FindSuitablePosition(int target, const float pos[3], float outputPos[3], float minDistance = 19000.0, int tries = 100) {
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outputPos = pos;
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for(int i = tries; i > 0; i--) {
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// int nav = L4D_GetNearestNavArea(pos);
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// L4D_FindRandomSpot(nav, testPos);
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// float dist = GetVectorDistance(testPos, pos, true);
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outputPos[0] += GetRandomFloat(-30.0, 30.0);
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outputPos[1] += GetRandomFloat(-30.0, 30.0);
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float dist = GetVectorDistance(outputPos, pos, true);
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if(dist >= minDistance && L4D2Direct_GetTerrorNavArea(outputPos) != Address_Null) { //5m^2
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return true;
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}
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}
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return false;
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}
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float GetIdealMinDistance(SpecialType specialType) {
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switch(specialType) {
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// /*Boomer*/ case 2: return 1200.0;
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/*Charger*/ case 6: return 19500.0;
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/*Smoker*/ case 1: return 20000.0;
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default:
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return 12000.0;
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}
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}
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bool SpawnSpecialInFace(int target, SpecialType specialType) {
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static float pos[3], ang[3];
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static float testPos[3];
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testPos = pos;
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GetClientAbsOrigin(target, pos);
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GetClientEyeAngles(target, ang);
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if(specialType == Special_Boomer)
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gInstaSpecialInstaKill = true;
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if(specialType != Special_Jockey && specialType != Special_Hunter) { //If not jockey/hunter find a suitable area that is at least 5 m away
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float minDistance = GetIdealMinDistance(specialType);
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GetHorizontalPositionFromOrigin(pos, ang, minDistance, testPos);
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if(!FindSuitablePosition(target, pos, testPos, minDistance, 100)) {
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L4D_GetRandomPZSpawnPosition(target, view_as<int>(specialType), 10, testPos);
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}
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pos = testPos;
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} else { // Else spawn a little bit off, and above (above for jockeys)
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pos[2] += 10.0;
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pos[0] += 5.0;
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}
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pos[2] += 1.0;
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NegateVector(ang);
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return SpawnSpecialInternal(specialType, target, pos, NULL_VECTOR) != -1;
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}
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bool SpawnSpecialNear(int target, SpecialType type) {
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gInstaSpecialInstaKill = false;
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static float pos[3];
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if(L4D_GetRandomPZSpawnPosition(target, view_as<int>(type), 10, pos)) {
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return SpawnSpecialInternal(type, target, pos, NULL_VECTOR) != -1;
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}
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return false;
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}
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// doesnt seem to work with l4dhooks methods
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void BypassLimit() {
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int bot = CreateFakeClient("Infected Bot");
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if (bot != 0) {
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ChangeClientTeam(bot, 3);
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CreateTimer(0.1, Timer_KickBot, bot);
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}
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}
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int SpawnSpecialInternal(SpecialType type, int target, float pos[3], float ang[3]) {
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if(view_as<int>(type) <= 6) {
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// Bypass limit:
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gInstaSpecialType = view_as<int>(type);
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gInstaSpecialTarget = GetClientUserId(target);
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gInstaSpecialSpawnPos = pos;
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gInstaSpecialSpawnAng = pos;
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CreateTimer(2.0, Timer_InstaFailed);
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int bot = CreateFakeClient("ManualDirectorBot");
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if (bot != 0) {
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ChangeClientTeam(bot, 3);
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CreateTimer(0.1, Timer_KickBot, bot);
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}
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CheatCommand(target, "z_spawn_old", SPECIAL_NAMES[view_as<int>(type) = -1], "auto");
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return 0;
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}
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else if(type == Special_Witch) {
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int witch = L4D2_SpawnWitch(pos, ang);
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if(witch != -1)
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SetWitchTarget(witch, target);
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return witch;
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}
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else if(type == Special_Tank) {
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// BypassLimit();
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int tank = L4D2_SpawnTank(pos, ang);
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if(tank <= 0 || !IsClientConnected(tank)) return -1;
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if(tank != -1)
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g_iAttackerTarget[tank] = GetClientUserId(target);
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return tank;
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}
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else return -1;
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}
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stock bool GetGroundBehind(int client, float vPos[3], float vAng[3]) {
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GetClientAbsOrigin(client, vPos);
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vAng = vPos;
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vAng[2] += 5.0;
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vPos[2] -= 500.0;
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Handle trace = TR_TraceRayFilterEx(vAng, vPos, MASK_SHOT, RayType_EndPoint, RayFilter_NonClient);
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if(!TR_DidHit(trace)) {
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delete trace;
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return false;
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}
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TR_GetEndPosition(vPos, trace);
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delete trace;
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GetClientAbsAngles(client, vAng);
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return true;
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}
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stock bool RayFilter_NonClient(int entity, int contentsMask) {
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return entity > MaxClients;
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} |