mirror of
https://github.com/Jackzmc/sourcemod-plugins.git
synced 2025-05-06 21:53:21 +00:00
103 lines
No EOL
3 KiB
SourcePawn
103 lines
No EOL
3 KiB
SourcePawn
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public Action Timer_ThrowTimer(Handle timer) {
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int count = 0;
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for(int i = 1; i < MaxClients; i++) {
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if(IsClientConnected(i) && IsClientInGame(i) && IsPlayerAlive(i) && IsTrollActive(i, "Throw It All")) {
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ThrowAllItems(i);
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count++;
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}
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}
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return count > 0 ? Plugin_Continue : Plugin_Stop;
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}
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public Action Timer_Main(Handle timer) {
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static int loop;
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for(int i = 1; i <= MaxClients; i++) {
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if(IsClientConnected(i) && IsClientInGame(i) && IsPlayerAlive(i)) {
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if(IsTrollActive(i, "Slow Drain")) {
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if(loop % 4 == 0) {
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int hp = GetClientHealth(i);
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if(hp > 50) {
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SetEntProp(i, Prop_Send, "m_iHealth", hp - 1);
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}
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}
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}else if(IsTrollActive(i, "Temp Health Quick Drain")) {
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if(loop % 2 == 0) {
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float bufferTime = GetEntPropFloat(i, Prop_Send, "m_healthBufferTime");
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float buffer = GetEntPropFloat(i, Prop_Send, "m_healthBuffer");
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float tempHealth = GetTempHealth(i);
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if(tempHealth > 0.0) {
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PrintToConsole(i, "%f | %f %f", tempHealth, buffer, bufferTime);
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//SetEntPropFloat(i, Prop_Send, "m_healthBuffer", buffer - 10.0);
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SetEntPropFloat(i, Prop_Send, "m_healthBufferTime", bufferTime - 7.0);
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}
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}
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}else if(IsTrollActive(i, "Swarm")) {
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L4D2_RunScript("RushVictim(GetPlayerFromUserID(%d), %d)", GetClientUserId(i), 15000);
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}
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}
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}
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if(++loop >= 60) {
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loop = 0;
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}
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return Plugin_Continue;
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}
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public Action Timer_GivePistol(Handle timer, int user) {
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int client = GetClientOfUserId(user);
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if(client > 0) {
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int flags = GetCommandFlags("give");
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SetCommandFlags("give", flags & ~FCVAR_CHEAT);
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FakeClientCommand(client, "give pistol");
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SetCommandFlags("give", flags);
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}
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}
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public Action Timer_ThrowWeapon(Handle timer, Handle pack) {
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ResetPack(pack);
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float dest[3];
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dest[0] = ReadPackFloat(pack);
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dest[1] = ReadPackFloat(pack);
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dest[2] = ReadPackFloat(pack);
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int slot = ReadPackCell(pack);
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int victim = ReadPackCell(pack);
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int wpnRef = GetPlayerWeaponSlot(victim, slot);
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if(wpnRef != -1) {
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int wpn = EntRefToEntIndex(wpnRef);
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if(wpn != INVALID_ENT_REFERENCE) {
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if(slot == 1) {
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static char name[16];
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GetEdictClassname(wpn, name, sizeof(name));
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if(!StrEqual(name, "weapon_pistol", false)) {
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SDKHooks_DropWeapon(victim, wpn, dest);
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CreateTimer(0.2, Timer_GivePistol, GetClientUserId(victim));
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}
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}else
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SDKHooks_DropWeapon(victim, wpn, dest);
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}
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}
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}
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public Action Timer_ResetAutoPunish(Handle timer, int user) {
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int client = GetClientOfUserId(user);
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if(client) {
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if(hAutoPunish.IntValue & 2 == 2)
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DisableTroll(client, "Special Magnet");
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if(hAutoPunish.IntValue & 1 == 1)
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DisableTroll(client, "Tank Magnet");
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}
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}
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public Action Timer_NextWitchSet(Handle timer, DataPack pack) {
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pack.Reset();
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int client = GetClientOfUserId(pack.ReadCell());
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int witch = pack.ReadCell();
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SetWitchTarget(witch, client);
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}
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public Action Timer_KickBot(Handle timer, int client) {
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if(IsClientInGame(client) && (!IsClientInKickQueue(client))) {
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if(IsFakeClient(client)) KickClient(client);
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}
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} |