sourcemod-plugins/scripting/include/feedthetrolls/menus.inc
2024-03-06 17:59:55 -06:00

539 lines
No EOL
18 KiB
SourcePawn

public int Insta_PlayerHandler(Menu menu, MenuAction action, int client, int param2) {
/* If an option was selected, tell the client about the item. */
if (action == MenuAction_Select) {
static char info[16];
menu.GetItem(param2, info, sizeof(info));
static char str[2][8];
ExplodeString(info, "|", str, 2, 8, false);
int userid = StringToInt(str[0]);
int instaMode = StringToInt(str[1]);
ShowInstaSpecialChooser(client, userid, instaMode);
} else if (action == MenuAction_End)
delete menu;
return 0;
}
void ShowInstaSpecialChooser(int activator, int userid, int instaMode) {
Menu menu = new Menu(Insta_SpecialHandler);
menu.SetTitle("Choose a Insta-Special™");
char data[16];
for(int i = 1; i <= 8; i++) {
Format(data, sizeof(data), "%d|%d|%d", userid, instaMode, i);
menu.AddItem(data, SPECIAL_NAMES[i-1]);
}
menu.ExitButton = true;
menu.Display(activator, 0);
}
public int Insta_SpecialHandler(Menu menu, MenuAction action, int client, int param2) {
/* If an option was selected, tell the client about the item. */
if (action == MenuAction_Select) {
static char info[16];
menu.GetItem(param2, info, sizeof(info));
static char str[3][8];
ExplodeString(info, "|", str, 3, 8, false);
int userid = StringToInt(str[0]);
int target = GetClientOfUserId(userid);
bool inFace = StrEqual(str[1], "1");
int specialInt = StringToInt(str[2]);
if(specialInt < 0 || specialInt > 8) {
ReplyToCommand(client, "Invalid special id");
return 0;
}
SpecialType special = view_as<SpecialType>(specialInt);
if(inFace) {
if(SpawnSpecialForTarget(special, target, view_as<int>(Special_OnTarget) | view_as<int>(Special_SpawnDirectOnFailure) | view_as<int>(Special_AlwaysTarget))) {
LogAction(client, target, "\"%L\" spawned Insta-%s™ on \"%L\"", client, SPECIAL_NAMES[specialInt-1], target);
CShowActivityEx(client, "[FTT] ", "spawned {olive}Insta-%s™{default} on {olive}%N", SPECIAL_NAMES[specialInt-1], target);
} else {
ReplyToCommand(client, "Could not spawn special.");
}
} else {
if(SpawnSpecialForTarget(special, target, view_as<int>(Special_AlwaysTarget))) {
CShowActivityEx(client, "[FTT] ", "spawned {green}Insta-%s™{default} near {green}%N", SPECIAL_NAMES[specialInt-1], target);
LogAction(client, target, "\"%L\" spawned Insta-%s™ near \"%L\"", client, SPECIAL_NAMES[specialInt-1], target);
} else {
ReplyToCommand(client, "Could not spawn special.");
}
}
ShowInstaSpecialChooser(client, userid, inFace);
} else if (action == MenuAction_End)
delete menu;
return 0;
}
public int ChooseMarkedTroll(Menu menu, MenuAction action, int activator, int param2) {
if (action == MenuAction_Select) {
static char info[16];
menu.GetItem(param2, info, sizeof(info));
int target = GetClientOfUserId(StringToInt(info));
ToggleMarkPlayer(activator, target);
} else if (action == MenuAction_End)
delete menu;
return 0;
}
public int ChoosePlayerHandler(Menu menu, MenuAction action, int param1, int param2) {
/* If an option was selected, tell the client about the item. */
if (action == MenuAction_Select) {
static char info[8];
menu.GetItem(param2, info, sizeof(info));
int userid = StringToInt(info);
int victim = GetClientOfUserId(userid);
if(victim == 0) {
ReplyToCommand(param1, "FTT: Could not acquire player");
return 0;
}
SetupCategoryMenu(param1, userid);
} else if (action == MenuAction_End) {
delete menu;
}
return 0;
}
public int ChoosePlayerHandlerForCombos(Menu menu, MenuAction action, int client, int param2) {
if (action == MenuAction_Select) {
static char info[8];
menu.GetItem(param2, info, sizeof(info));
int userid = StringToInt(info);
int victim = GetClientOfUserId(userid);
if(victim == 0) {
ReplyToCommand(victim, "FTT: Could not acquire player");
return 0;
}
ShowTrollCombosMenu(client, userid);
} else if (action == MenuAction_End)
delete menu;
return 0;
}
public int ChooseComboHandler(Menu menu, MenuAction action, int client, int param2) {
if (action == MenuAction_Select) {
static char info[16];
menu.GetItem(param2, info, sizeof(info));
static char str[2][8];
ExplodeString(info, "|", str, 2, 8, false);
int userid = StringToInt(str[0]);
int victim = GetClientOfUserId(userid);
int comboID = StringToInt(str[1]);
if(victim == 0) {
ReplyToCommand(client, "FTT: Could not acquire player");
return 0;
}
static TrollComboData combo;
combos.GetArray(comboID, combo, sizeof(combo));
combo.Activate(client, victim);
} else if (action == MenuAction_End)
delete menu;
return 0;
}
static int iMenuVictimID[MAXPLAYERS+1];
public int ChooseCategoryHandler(Menu menu, MenuAction action, int param1, int param2) {
if (action == MenuAction_Cancel && param2 == MenuCancel_ExitBack)
ShowTrollMenu(param1, false);
else if (action == MenuAction_Select) {
static char info[32];
menu.GetItem(param2, info, sizeof(info));
static char str[2][8];
ExplodeString(info, "|", str, 2, 8, false);
int userid = StringToInt(str[0]);
int victim = GetClientOfUserId(userid);
if(victim == 0) {
ReplyToCommand(param1, "FTT/ChooseCategoryHandler: Could not acquire player");
return 0;
}
iMenuVictimID[param1] = userid;
int category = StringToInt(str[1]);
// Reset troll:
if(category == -1) {
Troll.FromName("Reset User").Activate(param1, victim, TrollMod_Instant);
return 0;
}
ShowTrollsForCategory(param1, userid, category);
} else if (action == MenuAction_End)
delete menu;
return 0;
}
public int ChooseModeMenuHandler(Menu menu, MenuAction action, int param1, int param2) {
if (action == MenuAction_Cancel) {
if(param2 == MenuCancel_ExitBack) {
if(iMenuVictimID[param1] == 0) {
ReplyToCommand(param1, "FTT/ChooseModeMenuHandler: Could not acquire player");
}
SetupCategoryMenu(param1, iMenuVictimID[param1]);
}
} else if (action == MenuAction_Select) {
static char info[32];
menu.GetItem(param2, info, sizeof(info));
static char str[2][8];
ExplodeString(info, "|", str, 2, 8, false);
int userid = StringToInt(str[0]);
int victim = GetClientOfUserId(userid);
if(victim == 0) {
ReplyToCommand(param1, "FTT: Could not acquire player");
return 0;
}
int keyIndex = StringToInt(str[1]);
Troll troll = Troll(keyIndex);
//If troll has multiple flags, prompt:
if(troll == t_throwItAll) {
// Setup menu to call itself, but with an extra data point
ShowThrowItAllMenu(param1, userid);
} else if(!troll.IsActive(victim) && troll.HasMod(TrollMod_Instant) && troll.HasMod(TrollMod_Constant)) {
Menu modiferMenu = new Menu(ChooseTrollModiferHandler);
// sadly cannot use methodmap easily to return name
Format(info, sizeof(info), "%s: Choose Modifier", Trolls[troll.Id].name);
modiferMenu.SetTitle(info);
Format(info, sizeof(info), "%d|%d|1", userid, keyIndex);
modiferMenu.AddItem(info, "Activate Once");
Format(info, sizeof(info), "%d|%d|2", userid, keyIndex);
modiferMenu.AddItem(info, "Activate Periodically");
Format(info, sizeof(info), "%d|%d|3", userid, keyIndex);
modiferMenu.AddItem(info, "Activate Periodically & Instantly");
modiferMenu.ExitButton = true;
modiferMenu.Display(param1, 0);
} else if(!troll.IsActive(victim) && troll.HasOptions) {
ShowSelectFlagMenu(param1, userid, -1, troll);
} else {
TrollEffectResponse response = troll.Activate(param1, victim);
// Only show menu if success or error, not TE_Menu
if(response != TE_Menu)
ShowTrollsForCategory(param1, userid, troll.CategoryId);
}
} else if (action == MenuAction_End)
delete menu;
return 0;
}
public int ChooseClumsySlotHandler(Menu menu, MenuAction action, int param1, int param2) {
if (action == MenuAction_Select) {
char info[32];
menu.GetItem(param2, info, sizeof(info));
static char str[2][8];
ExplodeString(info, "|", str, 2, 8, false);
int userid = StringToInt(str[0]);
int client = GetClientOfUserId(userid);
int slot = StringToInt(str[1]);
if(client == 0) {
ReplyToCommand(param1, "FTT: Could not acquire player");
return 0;
}else if(slot == -1) {
for(int i = 0; i <= 4; i++) {
ThrowItemToPlayer(client, param1, i);
}
} else if(slot == -2) {
ShowThrowItAllMenu(param1, userid);
} else {
if(!GetClientWeaponNameSmart(client, slot, info, sizeof(info))) {
strcopy(info, sizeof(info), "-unk-");
}
CShowActivityEx(param1, "[FTT] ", "activated troll {yellow}Throw It All{default} ({olive}%s|%d{default}) for \"%N\"", info, slot, client);
LogAction(param1, client, "\"%L\" activated troll \"Throw It All\" (%s) for \"%L\". ", param1, info, client);
ThrowItemToPlayer(client, param1, slot);
}
ShowThrowItAllMenu(param1, userid);
} else if (action == MenuAction_End)
delete menu;
return 0;
}
public int ChooseTrollModiferHandler(Menu menu, MenuAction action, int param1, int param2) {
if (action == MenuAction_Select) {
static char info[16];
menu.GetItem(param2, info, sizeof(info));
static char str[3][8];
ExplodeString(info, "|", str, 3, 8, false);
int userid = StringToInt(str[0]);
int victim = GetClientOfUserId(userid);
int keyIndex = StringToInt(str[1]);
int modifiers = StringToInt(str[2]);
if(victim == 0) {
ReplyToCommand(param1, "FTT: Could not acquire player");
return 0;
}
Troll troll = Troll(keyIndex);
if(!troll.IsActive(victim) && troll.HasOptions) {
// Show flag selection if troll is not enabled already
ShowSelectFlagMenu(param1, userid, modifiers, troll);
} else {
TrollEffectResponse response;
if(modifiers == 1 || modifiers == 3)
response = troll.Activate(param1, victim, TrollMod_Instant);
if(modifiers == 2 || modifiers == 3)
response = troll.Activate(param1, victim, TrollMod_Constant);
if(response != TE_Menu)
ShowTrollsForCategory(param1, userid, troll.CategoryId);
}
} else if (action == MenuAction_End)
delete menu;
return 0;
}
public int ChooseTrollFlagHandler(Menu menu, MenuAction action, int param1, int param2) {
if (action == MenuAction_Select) {
static char info[32];
menu.GetItem(param2, info, sizeof(info));
static char str[6][8];
ExplodeString(info, "|", str, 6, 8, false);
int userid = StringToInt(str[0]);
int victim = GetClientOfUserId(userid);
int keyIndex = StringToInt(str[1]);
int modifiers = StringToInt(str[2]);
int flags = StringToInt(str[3]);
int index = StringToInt(str[4]);
bool isDone = StringToInt(str[5]) == 1; // 0 = cont, 1 = done
if(victim == 0) {
ReplyToCommand(param1, "FTT: Could not acquire player");
return 0;
}
Troll troll = Troll(keyIndex);
// If told to go to next prompt, find the next VALID prompt
// Valid prompt is one where the required flags for it, are active
if(isDone || index == -1) {
int nextIndex = GetNextPrompt(troll, flags, index);
// If there is a prompt available, show it, else fall down
if(nextIndex >= 0) {
ShowSelectFlagMenu(param1, userid, modifiers, troll, flags, nextIndex);
return 0;
}
// else fall through & apply
} else {
ShowSelectFlagMenu(param1, userid, modifiers, troll, flags, index);
return 0;
}
TrollEffectResponse response;
// Done with prompts, apply flags & modifiers
if(modifiers > 0) {
if(modifiers & view_as<int>(TrollMod_Instant))
response = troll.Activate(param1, victim, TrollMod_Instant, flags);
if(modifiers & view_as<int>(TrollMod_Constant))
response = troll.Activate(param1, victim, TrollMod_Constant, flags);
} else {
response = troll.Activate(param1, victim, TrollMod_Invalid, flags);
}
// Jump back to selection screen
if(response != TE_Menu)
ShowTrollsForCategory(param1, userid, troll.CategoryId);
} else if (action == MenuAction_End)
delete menu;
return 0;
}
public void StopItemGive(int client) {
pdata[client].flags &= ~view_as<int>(Flag_PendingItemGive);
}
void SetupCategoryMenu(int client, int victimUserID) {
iMenuVictimID[client] = victimUserID;
Menu categoryMenu = new Menu(ChooseCategoryHandler);
static char category[64], id[16];
// Title with [ in name cause failure
Format(category, sizeof(category), "Choose troll category");
categoryMenu.SetTitle(category);
Format(id, sizeof(id), "%d|-1", victimUserID);
categoryMenu.AddItem(id, "Reset User");
for(int i = 0; i < categories.Length; i++) {
categories.GetString(i, category, sizeof(category));
Format(id, sizeof(id), "%d|%d", victimUserID, i);
categoryMenu.AddItem(id, category);
}
categoryMenu.ExitButton = true;
categoryMenu.ExitBackButton = true;
categoryMenu.Display(client, 0);
}
void ShowTrollCombosMenu(int client, int victimUserID) {
Menu comboMenu = new Menu(ChooseComboHandler);
static char id[32];
Format(id, sizeof(id), "Choose troll combo");
comboMenu.SetTitle(id);
static TrollComboData combo;
if(combos.Length == 0) {
ReplyToCommand(client, "FTT: No troll combos available");
return;
}
for(int i = 0; i < combos.Length; i++) {
combos.GetArray(i, combo, sizeof(combo));
Format(id, sizeof(id), "%d|%d", victimUserID, i);
comboMenu.AddItem(id, combo.name);
}
comboMenu.ExitButton = true;
comboMenu.ExitBackButton = true;
comboMenu.Display(client, 0);
}
void ShowTrollMenu(int client, bool isComboList) {
Menu menu = isComboList ? new Menu(ChoosePlayerHandlerForCombos) : new Menu(ChoosePlayerHandler);
menu.SetTitle("Choose a player to troll");
// If player idle, say they are survivor
int clientTeam = GetClientTeam(client);
if(clientTeam < 2) {
if(L4D_IsPlayerIdle(client)) clientTeam = 2;
}
static char userid[8], display[64];
for(int i = 1; i <= MaxClients; i++) {
if(IsClientConnected(i) && IsClientInGame(i) && (hAllowEnemyTeam.BoolValue || GetClientTeam(i) == clientTeam)) {
IntToString(GetClientUserId(i), userid, sizeof(userid));
GetMenuDisplayName(i, display, sizeof(display));
menu.AddItem(userid, display);
}
}
menu.ExitButton = true;
menu.Display(client, 0);
}
void ShowTrollsForCategory(int client, int userid, int category) {
static char info[32];
Menu trollMenu = new Menu(ChooseModeMenuHandler);
GetCategory(category, info, sizeof(info));
Format(info, sizeof(info), "Category: %s", info);
trollMenu.SetTitle(info);
int victim = GetClientOfUserId(userid);
// Add all menus that have same category ID to list
char name[MAX_TROLL_NAME_LENGTH+8];
for(int i = 0; i < trollKV.Size; i++) {
Troll troll = Troll(i);
// If troll is hidden and using normal menu, do not show
if(troll.Hidden && !SilentMenuSelected[client]) continue;
if(troll.CategoryId == category) {
Format(info, sizeof(info), "%d|%d", userid, i);
if(troll.IsActive(victim)) {
Format(name, sizeof(name), "%s (Active)", Trolls[i].name);
trollMenu.AddItem(info, name);
} else
trollMenu.AddItem(info, Trolls[i].name);
}
}
trollMenu.ExitButton = true;
trollMenu.ExitBackButton = true;
trollMenu.Display(client, 0);
}
// Called with defaults on start, then recalled by ChooseTrollFlagHandler until prompt selection finished
void ShowSelectFlagMenu(int activator, int victimUserID, int modifiers, Troll troll, int prevFlags = -1, int promptIndex = 0) {
char info[MAX_TROLL_NAME_LENGTH+16]; //victimUSERID|trollID|modifiers|flags||flagIndex
char name[32];
Menu flagMenu = new Menu(ChooseTrollFlagHandler);
TrollFlagPrompt prompt;
troll.GetPrompt(promptIndex, prompt);
prompt.GetPromptText(info, sizeof(info));
flagMenu.SetTitle("%s", info);
if(prevFlags == -1 && prompt.multiselect) prevFlags = prompt.defaults;
Format(info, sizeof(info), "%d|%d|%d|%d|%d|1", victimUserID, troll.Id, modifiers, prevFlags, promptIndex);
if(prompt.multiselect) {
Format(info, sizeof(info), "%d|%d|%d|%d|%d|1", victimUserID, troll.Id, modifiers, prevFlags, promptIndex);
flagMenu.AddItem(info, "Apply / Next Prompt");
} else {
if(prevFlags == -1) prevFlags = 0;
}
for(int i = 0; i < troll.TotalOptionsCount; i++) {
int bit = 1 << i;
// Does prompt have bit
if(prompt.flags & bit) {
troll.GetOptionName(i, name, sizeof(name));
// If flag is enabled, show indication (On)
int newFlags;
if(prompt.multiselect) {
if(prevFlags & bit)
Format(name, sizeof(name), "%s ✓", name);
newFlags = prevFlags ^ bit; //Toggle the flag instead of setting like below, as it's toggleable here
} else {
if(prompt.defaults & bit)
Format(name, sizeof(name), "%s (default)", name);
newFlags = prevFlags | bit;
}
Format(info, sizeof(info), "%d|%d|%d|%d|%d|%b", victimUserID, troll.Id, modifiers, newFlags, promptIndex, !prompt.multiselect);
flagMenu.AddItem(info, name);
}
}
flagMenu.ExitButton = true;
flagMenu.Display(activator, 0);
}
void ShowThrowItAllMenu(int client, int userid) {
static char info[32];
Menu itmMenu = new Menu(ChooseClumsySlotHandler);
itmMenu.SetTitle("Choose Item To Throw");
static char itmName[32];
Format(info, sizeof(info), "%d|-2", userid);
itmMenu.AddItem(info, "Refresh");
Format(info, sizeof(info), "%d|-1", userid);
itmMenu.AddItem(info, "All Items");
int victim = GetClientOfUserId(userid);
if(victim == 0) {
ReplyToCommand(client, "FTT: Could not acquire player");
return;
}
// Grab all the items the player has, add to menu
for(int slot = 0; slot <= 5; slot++) {
int item = GetClientWeaponNameSmart2(victim, slot, itmName, sizeof(itmName));
if(item > -1) {
Format(info, sizeof(info), "%d|%d", userid, slot);
itmMenu.AddItem(info, itmName);
}
}
itmMenu.ExitButton = true;
itmMenu.Display(client, 0);
}
int GetNextPrompt(Troll troll, int flags, int currentPrompt = 0) {
TrollFlagPrompt prompt;
// Check if we at the end of all possible prompts:
if(currentPrompt + 1 == troll.PromptCount) return -2;
//If this prompt requires flags but they don't exist, skip to next that is valid or be done:
for(int i = currentPrompt + 1; i < troll.PromptCount; i++) {
troll.GetPrompt(i, prompt);
if(flags & prompt.requireFlags == prompt.requireFlags) {
return i;
}
}
// No suitable prompts found, mark it as done:
return -1;
}