mirror of
https://github.com/Jackzmc/sourcemod-plugins.git
synced 2025-05-05 23:13:22 +00:00
361 lines
13 KiB
SourcePawn
361 lines
13 KiB
SourcePawn
public Action Command_HideAndSeek(int client, int args) {
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if(args > 0) {
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char subcmd[16];
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GetCmdArg(1, subcmd, sizeof(subcmd));
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if(StrEqual(subcmd, "r") || StrEqual(subcmd, "reload", false)) {
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GetCurrentMap(g_currentMap, sizeof(g_currentMap));
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char arg[16];
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GetCmdArg(2, arg, sizeof(arg));
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if(ReloadMapDB()) {
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if(!LoadConfigForMap(g_currentMap)) {
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ReplyToCommand(client, "Warn: Map has no config file");
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}
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Cleanup();
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if(arg[0] == 'f') {
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CreateTimer(0.1, Timer_RoundStart);
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}
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SetupEntities(isNavBlockersEnabled, isPropsEnabled, isPortalsEnabled);
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ReplyToCommand(client, "Reloaded map from config");
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} else {
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ReplyToCommand(client, "Error occurred while reloading map file");
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}
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return Plugin_Handled;
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} else if(StrEqual(subcmd, "state")) {
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int state = GetCmdArgInt(2);
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if(state < 0 || state > view_as<int>(State_Hunting)) {
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ReplyToCommand(client, "Invalid state. 0 to %d", view_as<int>(State_Hunting));
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} else {
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if(SetState(view_as<GameState>(state))) {
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ReplyToCommand(client, "State set to %s (%d)", GAME_STATE_DEBUG[state],state);
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if(view_as<GameState>(state) == State_Startup) {
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StartWaiting();
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}
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} else {
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ReplyToCommand(client, "Game not active");
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}
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}
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return Plugin_Handled;
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} else if(StrEqual(subcmd, "set", false)) {
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char set[16];
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if(args == 1) {
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if(validSets.Length == 0) ReplyToCommand(client, "Map has no map sets or no map configuration");
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else {
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ReplyToCommand(client, "Available Map Sets: ");
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for(int i = 0; i < validSets.Length; i++) {
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validSets.GetString(i, set, sizeof(set));
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if(StrEqual(g_currentSet, set)) {
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CReplyToCommand(client, "{olive}%d. %s (Active)", i + 1, set);
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} else
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ReplyToCommand(client, "%d. %s", i + 1, set);
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}
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CReplyToCommand(client, "Change map set with {yellow}/hs set <set name>");
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}
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} else {
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GetCmdArg(2, g_currentSet, sizeof(g_currentSet));
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for(int i = 0; i < validSets.Length; i++) {
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validSets.GetString(i, set, sizeof(set));
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if(StrEqual(set, g_currentSet)) {
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if(!LoadConfigForMap(g_currentMap)) {
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ReplyToCommand(client, "Warn: Map has no config file");
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}
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Cleanup();
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SetupEntities(isNavBlockersEnabled, isPropsEnabled, isPortalsEnabled);
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CPrintToChatAll("[H&S] Map set changed to {olive}%s", g_currentSet);
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return Plugin_Handled;
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}
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}
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ReplyToCommand(client, "Warning: Set was not found, if this is an error use /hs r to load.");
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}
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return Plugin_Handled;
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} else if(StrEqual(subcmd, "toggle")) {
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char type[32];
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GetCmdArg(2, type, sizeof(type));
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bool doAll = StrEqual(type, "all");
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bool isUnknown = true;
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if(doAll || StrEqual(type, "blockers", false)) {
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if(isNavBlockersEnabled) {
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EntFire("hsblocker", "Disable");
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ReplyToCommand(client, "Disabled all custom gamemode blockers");
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} else {
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EntFire("hsblocker", "Enable");
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ReplyToCommand(client, "Enabled all custom gamemode blockers");
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}
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isNavBlockersEnabled = !isNavBlockersEnabled;
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isUnknown = false;
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}
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if(doAll || StrEqual(type, "props", false)) {
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if(isPropsEnabled) {
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EntFire("hsprop", "Disable");
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EntFire("hsprop", "DisableCollision");
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ReplyToCommand(client, "Disabled all custom gamemode props");
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} else {
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EntFire("hsprop", "Enable");
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EntFire("hsprop", "EnableCollision");
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ReplyToCommand(client, "Enabled all custom gamemode props");
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}
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isPropsEnabled = !isPropsEnabled;
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isUnknown = false;
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}
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if(doAll || StrEqual(type, "portals", false)) {
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if(isPortalsEnabled) {
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EntFire("hsportal", "Disable");
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ReplyToCommand(client, "Disabled all custom gamemode portals");
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} else {
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EntFire("hsportal", "Enable");
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ReplyToCommand(client, "Enabled all custom gamemode portals");
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}
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isPortalsEnabled = !isPortalsEnabled;
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isUnknown = false;
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}
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if(isUnknown) ReplyToCommand(client, "Specify the type to affect: 'blockers', 'props', 'portals', or 'all'");
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return Plugin_Handled;
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} else if(StrEqual(subcmd, "clear", false)) {
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static char arg[16];
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GetCmdArg(2, arg, sizeof(arg));
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if(StrEqual(arg, "all")) {
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Cleanup();
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ReplyToCommand(client, "Cleaned up everything.");
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} else if(StrEqual(arg, "props")) {
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EntFire("hsprop", "kill");
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ReplyToCommand(client, "Removed all custom gamemode props");
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} else if(StrEqual(arg, "blockers")) {
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EntFire("hsblocker", "kill");
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ReplyToCommand(client, "Removed all custom gamemode blockers");
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} else if(StrEqual(arg, "portals")) {
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EntFire("hsportal", "kill");
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ReplyToCommand(client, "Removed all custom gamemode portals");
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} else ReplyToCommand(client, "Specify the type to affect: 'blockers', 'props', 'portals', or 'all'");
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return Plugin_Handled;
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} else if(StrEqual(subcmd, "settime")) {
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int prev = GetMapTime();
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static char arg[16];
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GetCmdArg(2, arg, sizeof(arg));
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int time = StringToInt(arg);
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mapConfig.mapTime = time;
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SetMapTime(time);
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ReplyToCommand(client, "Map's time is temporarily set to %d seconds (was %d)", time, prev);
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return Plugin_Handled;
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} else if(StrEqual(subcmd, "settick")) {
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static char arg[16];
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GetCmdArg(2, arg, sizeof(arg));
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int tick = -StringToInt(arg);
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SetTick(tick);
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ReplyToCommand(client, "Set tick time to %d", tick);
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return Plugin_Handled;
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} else if(StrEqual(subcmd, "map")) {
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static char arg[16];
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GetCmdArg(2, arg, sizeof(arg));
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if(StrEqual(arg, "list")) {
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ReplyToCommand(client, "See the console for available maps");
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char map[64];
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for(int i = 0; i < validMaps.Length; i++) {
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validMaps.GetString(i, map, sizeof(map));
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PrintToConsole(client, "%d. %s", i + 1, map);
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}
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} else if(StrEqual(arg, "random")) {
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bool foundMap;
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char map[64];
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do {
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int mapIndex = GetURandomInt() % validMaps.Length;
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validMaps.GetString(mapIndex, map, sizeof(map));
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if(!StrEqual(g_currentMap, map, false)) {
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foundMap = true;
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}
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} while(!foundMap);
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CPrintToChatAll("[H&S] Switching map to {olive}%s", map);
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ChangeMap(map);
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} else if(StrEqual(arg, "next", false)) {
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if(args == 1) {
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ReplyToCommand(client, "Specify the map to change on the next round: 'next <map>'");
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} else {
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char arg2[64];
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GetCmdArg(3, arg2, sizeof(arg2));
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if(IsMapValid(arg2)) {
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strcopy(nextRoundMap, sizeof(nextRoundMap), arg2);
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CPrintToChatAll("[H&S] Switching map next round to {olive}%s", arg2);
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ForceChangeLevel(arg, "SetMapSelect");
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} else {
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ReplyToCommand(client, "Map is not valid");
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}
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}
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} else if(StrEqual(arg, "force", false)) {
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if(args == 1) {
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ReplyToCommand(client, "Specify the map to change to: 'force <map>'");
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} else {
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char arg2[64];
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GetCmdArg(3, arg2, sizeof(arg2));
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if(IsMapValid(arg2)) {
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CPrintToChatAll("[H&S] Switching map to {olive}%s", arg2);
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ChangeMap(arg2);
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} else {
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ReplyToCommand(client, "Map is not valid");
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}
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}
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} else {
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ReplyToCommand(client, "Syntax: 'map <list/random/force <mapname>/next <mapname>>");
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}
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return Plugin_Handled;
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} else if(StrEqual(subcmd, "pos", false)) {
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float pos[3];
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GetAbsOrigin(client, pos);
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ReplyToCommand(client, "\"origin\" \"%f %f %f\"", pos[0], pos[1], pos[2]);
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GetClientEyeAngles(client, pos);
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ReplyToCommand(client, "\"rotation\" \"%f %f %f\"", pos[0], pos[1], pos[2]);
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return Plugin_Handled;
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} else if(StrEqual(subcmd, "prop", false)) {
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float pos[3];
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GetAbsOrigin(client, pos);
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ReplyToCommand(client, "\"MYPROP\"");
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ReplyToCommand(client, "{");
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ReplyToCommand(client, "\t\"origin\" \"%f %f %f\"", pos[0], pos[1], pos[2]);
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GetClientAbsAngles(client, pos);
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ReplyToCommand(client, "\t\"rotation\" \"%f %f %f\"", pos[0], pos[1], pos[2]);
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ReplyToCommand(client, "\t\"type\" \"prop_dynamic\"");
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ReplyToCommand(client, "\t\"model\" \"props_junk/dumpster_2.mdl\"");
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ReplyToCommand(client, "}");
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return Plugin_Handled;
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} else if(StrEqual(subcmd, "setspawn", false)) {
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GetClientAbsOrigin(client, mapConfig.spawnpoint);
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ReplyToCommand(client, "Set map's temporarily spawnpoint to your location.");
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return Plugin_Handled;
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} else if(StrEqual(subcmd, "stuck")) {
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TeleportEntity(client, mapConfig.spawnpoint, NULL_VECTOR, NULL_VECTOR);
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return Plugin_Handled;
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} else if(StrEqual(subcmd, "peekfix")) {
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if(!PeekCam.Exists()) {
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PeekCam.Target = client;
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}
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for(int i = 1; i <= MaxClients; i++) {
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if(IsClientConnected(i) && IsClientInGame(i)) {
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PeekCam.SetViewing(client, true);
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PeekCam.SetViewing(client, false);
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}
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}
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PeekCam.Destroy();
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ReplyToCommand(client, "Killing active camera");
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return Plugin_Handled;
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} else if(StrEqual(subcmd, "seeker")) {
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if(args == 2) {
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char arg1[32];
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GetCmdArg(2, arg1, sizeof(arg1));
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char target_name[MAX_TARGET_LENGTH];
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int target_list[1], target_count;
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bool tn_is_ml;
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if ((target_count = ProcessTargetString(
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arg1,
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client,
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target_list,
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1,
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0,
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target_name,
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sizeof(target_name),
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tn_is_ml)) <= 0
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|| target_list[0] == 0){
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/* This function replies to the admin with a failure message */
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ReplyToTargetError(client, target_count);
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return Plugin_Handled;
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}
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SetSlasher(target_list[0], true);
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ReplyToCommand(client, "Set the current seeker to %N", target_list[0]);
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} else {
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ReplyToCommand(client, "The current seeker is: %N", GetSlasher());
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}
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return Plugin_Handled;
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} else if(StrEqual(subcmd, "debug")) {
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int mutationSlasher = GetSlasher();
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CReplyToCommand(client, "Current seeker: \x04%N(%d)", currentSeeker, currentSeeker);
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CReplyToCommand(client, "\tMutation Says: \x04%N(%d)", mutationSlasher, mutationSlasher);
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int state = view_as<int>(GetState());
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CReplyToCommand(client, "State: \x04%s(%d)\x01 | Tick: \x04%d\x01", GAME_STATE_DEBUG[state], state, GetTick());
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CReplyToCommand(client, "Map: \x04%s\x01/\x05%s", g_currentMap, g_currentSet);
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if(mapConfig.hasSpawnpoint)
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CReplyToCommand(client, "Has Spawnpoint: \x04yes\x01 (\x05%.1f %.1f %.1f\x01)", mapConfig.spawnpoint[0], mapConfig.spawnpoint[1], mapConfig.spawnpoint[2]);
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else
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CReplyToCommand(client, "Has Spawnpoint: \x04no (possibly map spawn \x05%.1f %.1f %.1f\x01)", mapConfig.spawnpoint[0], mapConfig.spawnpoint[1], mapConfig.spawnpoint[2]);
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CReplyToCommand(client, "Climbing: \x04%b", mapConfig.canClimb);
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CReplyToCommand(client, "Buttons Auto-press: \x04%b", mapConfig.pressButtons);
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CReplyToCommand(client, "Map Time Override: \x04%d", mapConfig.mapTime);
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CReplyToCommand(client, "Your travel distance: \x04%f", distanceTraveled[client]);
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return Plugin_Handled;
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}
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ReplyToCommand(client, "Unknown command");
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return Plugin_Handled;
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}
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ReplyToCommand(client, " === [ Hide & Seek Commands ] ===");
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if(GetUserAdmin(client) != INVALID_ADMIN_ID) {
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ReplyToCommand(client, "- Dev Commands -");
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ReplyToCommand(client, "r/reload [force]: Reloads map config from file");
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ReplyToCommand(client, "toggle <blockers/props/all>: Toggles all specified entities");
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ReplyToCommand(client, "clear <props/blockers/all>: Clear all specified");
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ReplyToCommand(client, "settime [seconds]: Sets the time override for the map");
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ReplyToCommand(client, "settick [tick]: Sets the current tick timer value");
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ReplyToCommand(client, "- Admin Commands -");
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ReplyToCommand(client, "set [new set]: Change the prop set or view current");
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ReplyToCommand(client, "setspawn: Sets the temporary spawnpoint for the map");
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ReplyToCommand(client, "peekfix - Clear peek camera from all players");
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ReplyToCommand(client, "seeker [new seeker]: Get the active seeker, or set a new one.");
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ReplyToCommand(client, "sm_cvar hs_peekcam <0/2> - Turn the peek camera on or off");
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ReplyToCommand(client, "- User Commands -");
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}
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ReplyToCommand(client, "stuck: Teleports you to spawn to unstuck yourself");
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return Plugin_Handled;
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}
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public Action OnClientSayCommand(int client, const char[] command, const char[] sArgs) {
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if(isEnabled) {
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if(!StrEqual(command, "say")) { //Is team message
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if(currentSeeker <= 0 || currentSeeker == client) {
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return Plugin_Continue;
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}
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for(int i = 1; i <= MaxClients; i++) {
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if(IsClientConnected(i) && IsClientInGame(i) && i != currentSeeker)
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PrintToChat(i, "[Hiders] %N: %s", client, sArgs);
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}
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return Plugin_Handled;
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}
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}
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return Plugin_Continue;
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}
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public Action Command_Join(int client, int args) {
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if(!isEnabled) return Plugin_Continue;
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if(args == 1) {
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static char arg1[32];
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GetCmdArg(1, arg1, sizeof(arg1));
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char target_name[MAX_TARGET_LENGTH];
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int target_list[MAXPLAYERS], target_count;
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bool tn_is_ml;
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if ((target_count = ProcessTargetString(
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arg1,
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client,
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target_list,
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MAXPLAYERS,
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0,
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target_name,
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sizeof(target_name),
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tn_is_ml)) <= 0)
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{
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/* This function replies to the admin with a failure message */
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ReplyToTargetError(client, target_count);
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return Plugin_Handled;
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}
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for (int i = 0; i < target_count; i++) {
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int target = target_list[i];
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if(GetClientTeam(target) != 2) {
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JoinGame(target);
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}
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}
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ReplyToCommand(client, "Joined %s", target_name);
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} else {
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if(currentSeeker == client) {
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ReplyToCommand(client, "You are already in-game as a seeker.");
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return Plugin_Handled;
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}
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JoinGame(client);
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}
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return Plugin_Handled;
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}
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